Power Armor use is rolled into Fighting & Physical. Get rid of Marine Discipline, that should be replaced with Strategy (Tactics/Discipline). Close combat training can just be reflected in Fighting/Physical and doesn't require a separate skill choice. The CCG is one of many
Nepleslian pages that require updating and it is on my list of to do's.
Check out this character, Bernie
. He's got the basic 4 skills plus Medical. That should help you figure out what the skills should look like. Also, ignore the Medcanic stuff. Not one of Uso's brighter ideas. *cough*
If I count correctly, that should result in two free skill choices (after adding Strategy).