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Board index » Discussion Forums » The Starlight Lounge » Creative Showcase



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 Post subject: Re: The Art of Exhack
PostPosted: April 12th, 2010, 2:23 pm 
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Progress report!

http://www.mediafire.com/imageview.php? ... tm&thumb=4

The main map is FINISHED.

Ketsurui Military Sector 50%
http://img169.imageshack.us/i/kms.png/

I'm trying to capture the feel of the old sector while getting around having to depict FTL deadzones. Depending on whether or not there are reforms to the effects of nebulae, the effect might be partially retained by the two nebulae surrounding Sanctuary.

New Nepleslia Sector 100%
http://img687.imageshack.us/i/newneplesliasector.png/

The was enough information down for this to be pretty easy. Just need an okay. Also, if you look at the gap in the blue nebulae.

It's a horse.

Nepleslia Sector 100%
http://img412.imageshack.us/i/neplesliasector.png/

Small to begin with, added some unclaimed worlds, and rearranged the stars a bit, but tried to not step on any toes. Also, there's a new nebula neighboring Nepleslia's core worlds.

Astral Cluster 100%
http://img641.imageshack.us/i/astralcluster.png/

I figured I would try to give it a bit of character with some titles and quirks, since the Iroma home cluster is basically a large nebula. Hope there aren't any objections.

More in progress!


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 Post subject: Re: The Art of Exhack
PostPosted: April 12th, 2010, 2:30 pm 
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There we go! That's pretty awesome, Hack.


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 Post subject: Re: The Art of Exhack
PostPosted: April 12th, 2010, 2:30 pm 
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http://img707.imageshack.us/i/newmapreduced.png/

Uploaded a cleaned version of the Map. This one was saved in Paint Tool SAI, which reduced the filesize by a whole 2 MB.


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 Post subject: Re: The Art of Exhack
PostPosted: April 12th, 2010, 7:13 pm 
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Paint Tool SAI wins again! Map's looking awesome, Exhack.


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 Post subject: Re: The Art of Exhack
PostPosted: April 19th, 2010, 1:46 am 
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Image

Image

First one was a collab with Kokuten on Soresu's latest submission, a hover sandcrawler. Made of win and plot vehicle.

The second is my latest VANDR design, the Haidan VANDR. Optimized for land and water operations, with an array of high impart weapons for short-to medium range. Does okay in space.

Yes, it's supposed to be a Hygogg/Dom's lovechild.


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 Post subject: Re: The Art of Exhack
PostPosted: April 19th, 2010, 2:14 pm 
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I still can't get over how awesome that head looks.


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 Post subject: Re: The Art of Exhack
PostPosted: April 19th, 2010, 3:17 pm 
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There's no maid apron. T_T

(mIRC-related inside joke)


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 Post subject: Re: The Art of Exhack
PostPosted: April 20th, 2010, 7:10 am 
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Enxtendy arms will make this thing a pain to fight in Melee since it can reach behind cover - I like the idea.


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 Post subject: Re: The Art of Exhack
PostPosted: April 20th, 2010, 11:03 am 
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Space truck'n!


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 Post subject: Re: The Art of Exhack
PostPosted: April 20th, 2010, 9:27 pm 
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http://stararmy.com/wiki/doku.php?id=ir ... uard_ranks

And it only took me about three hours to do. ;-;


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