Here's how telepathy works in the SARP: When someone sends a thought (only telepaths can), other telepaths can hear that transmission. It's like broadcasting on a radio; it's an omni-directional thing. But, no one can tell what another character is thinking through telepathy, only what that character is saying with it. Note: Nekovalkyrja, having a computer-like mind, also have the option of encrypting their telepathic transmissions so they're just fuzz to outsiders.
sense other characters' feelings (empathy).
use their minds to transmit thoughts or in some cases data (as one would with wireless internet).
use their thoughts to attack the minds of other characters (brute force psionics).
attempt to force another character's mind to reveal information (mind reading). Note: victim will notice this.
give characters precognitive thoughts, dreams, or visions as a plot device.
allow a character to be clairvoyant, anomalously knowing things that they logically should not (very rare).
Characters cannot use their minds to physically manipulate reality. No telekinesis or fire-starting, etc.
Passive mind reading (hearing what others are thinking). People's minds are not constantly transmitting thoughts.
Communicating with the dead (because of course there is no afterlife).
Magic (unexplained and/or illogical manipulation of reality).