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Bulwark Hangar Module

This is a hangar module for the Bulwark Multi-Role Star Base

Mission Specialization

  • Housing and maintaining smaller warships, fighters, or power armor

Appearance

A pentagonal module that can be attached to the Bulwark Star Base for use as a hangar. Pictured below with door closed.

Statistics and Performance

Passengers

Crew: Mechanics and Junkers as needed.
Maximum Capacity: In zero gravity, thousands though the life support would be severely taxed. In 1G, several hundred ship's crew and maintenance staff.

Dimensions

Length: 250 meters (820 feet)
Width: 200 meters (656 feet)
Height: 150 meters (492 feet)
Decks: 1 plus catwalks along the ceiling

Lifespan

Lifespan: 5 years
Refit Cycle: Once a year

Damage Capacity

See Damage Rating for an explanation of the damage system.

  • Hull: 15
  • Shields: 0

Inside the Module

The Hangar Module is essentially a large open space to accommodate smaller warships.

Maintenance Bay

Much of the module is given to housing the various starships or power armors assigned to the module. Here, they are parked for easy access by maintenance crews.

Launch Bay

The forward section of the hangar module is given to launching the starships or power armors. It is separated from the maintenance bay by a large airlock. Once the outer door is opened, the warship or power armor may launch.

Ship Systems

Armored Hull and Hull Integrated Systems

The hangar module is constructed from a Nerimium frame and layers of plated Durandium Alloy.

Computers and Electronics

There is a Ace (Command) AI to coordinate launches and landings towards the individual module.

It is powered by a single Miniature fusion reactor cooled by a network of Na-C3-G3102 grids.

Emergency Systems

Life Support Systems

The Hangar Module features only basic air filtration and purification systems.

Shield Systems

The Hangar Module depends on the main base for shielding

Weapons Systems

The Hangar Module has no weapon systems but features mounting for optional point defense weapons such as the Fortress system. If used, it could mount eight of these automated weapons.

Vehicle Complement

Power Armor

If no fighters or shuttles are stored, up to 80 power armors may be stored along with weapons, ammunition and a small cache of spare parts.

Shuttles & Fighters

If no power armors are stored, each hangar module can hold the following:

OR

 

nepleslia/bulwark_starbase/hangar.txt · Last modified: 2013/01/20 12:52 by sigma
 


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