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RP (non-canon): D&D Behind the Scenes

...I don't think I know what you mean. Before my spells are refreshed, I wanted to use my last two exchanges for healing those two people for as much as I can, then initiate the refresh so I can start out with a full spell set. I've already considered switching out spells, but that's the most versatile set I can think of, unless you've got a good reason. I don't know what we're going to face, so I'm trying to plan for everything.
 
Dang. And Ghira didn't say that he had another monkey looking for water, so Sorri's heading out herself if someone doesn't say something.

*checks inventories on the Cheat Sheet* Okay, Aurelus and Denkou both have some water to offer I'd guess...in fact, you both have rations! And all this time Aurelus has been complaining about hunger. Talarin, you have nothing to eat or drink...no comment. And Ghira only has water, no food.

Or...did you all leave that stuff back at the inn? I noticed Aurelus mentioning some stuff left behind. What's the use of an inventory if you don't take it with you?
 
Ghira did specify that he sent that same monkey back out to find water, after it returned with the food.

By the way, the monkey disappears once it returns, the spell having worn out.
 
Just to make things easier so you're in line with the new cleric, you both gain 1000exp and are now lvl 2. Ghira gains 2 max hp, Talarin gains 3, both characters go to full health. Talarin, base attack is +1, will save goes to +3 base, spells per day go to 6 0-level and 4 1-level, spells known goes to 5 0-level, +5 skill points. Ghira, base attack to +1, base will save to +3, spells per day to 4 0-level and 2 1-level, +6 skill points.

Let me know what you want your skills to go to, I need to know Talarin's two new spells, and any changes to Ghira's starting spell list.
 
Lastly, for Ghira's spell book, he gains two new spells to write into his book per level. They can be of any level that he knows how to cast (0-4) and one must be from his specialty school.
 
If you still have the first or second word document I sent to you, Gabriel, there's a chart at the bottom that lists his chosen spell advancement for the next 10 or so levels.
 
I found it in the catacombs of my email inbox. Skills: +1 Concentration, +1 Spellcraft, +1 Profession (Herbalism), +3 Decipher Script. Spells: Detect Secret Doors (1st level divination) and Mage Armor (1st level conjuration). Please keep in mind that the chart only had the bonus feats every 5 levels, not the standard feats every 3, and also did not list ability upgrades for every 4th level. Also, depending on how long this goes, since your intent is to do initiate, there are some loopholes to get you there faster if you're interested.
 
Do tell. Preferably in PM.

And I must have missed the bonus feats memo. I was under the impression that Wizards only got them once every five levels or something. I don't remember. I haven't looked at the guides in ages.
 
That is correct that Wizards get them every 5 levels. But those are bonuses, every character, regardless of class, gains a feat every 3 levels.

EDIT: Also, I need an updated daily spell list.
 
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