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Interest Check Elysian Space Station civi plot

Pancakei

The Breakfast Baron
So I've got an idea that I wanted to get an interest check for.

Would anyone be interested in joining a civilian plot based around refurbishing and refitting an old Elysian station/ship (most likely a salvaged Rampart Fortress) into a new Elysian trade outpost?

My idea is taking the fortress, refitting it and giving it new technology, and opening it up as a civilian plot acting as a sort of propaganda "Haven" city as well as a trade depot and shipyard of sorts.

Any thoughts? While I've GMed before, SARP is a much more broad expanse, so any input or advice helps. I plan on getting help from @FrostJaeger, as well as others involved in MEGA.
 
I'd be willing to offer myself for cool plot hooks/GM assistance. But my book is full for plots, even if it involves cool birbs that need to be beaten into proper Nepleslians instead of Yams.
 
It seems we have a fair bit of people interested!

Both current and new characters are welcome to join. I'm going to be talking and setting things up with Frost over the next few days, and then we'll see where to go. As a curious question, where would people enjoy starting out the most? Pre-construction (as in they just got this ship and started hiring) or farther into the remodel job? (or after?)

We'll need workers, engineers, security officers, and more. Once the plot gets into the "open civilization" stage, more civilians and diplomats could come aboard.
 
If you guys can uh, "convince" Araxie to get involved that would help solve some of the civil engineering-related problems and save me a character creation. Someone has to make sure the plumbing is done right!

Or she could do something else IDK, she's kinda an all-rounder. Could even be a crack psychologist.
 
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