• If you were supposed to get an email from the forum but didn't (e.g. to verify your account for registration), email Wes at [email protected] or talk to me on Discord for help. Sometimes the server hits our limit of emails we can send per hour.
  • Get in our Discord chat! Discord.gg/stararmy
  • 📅 April 2024 is YE 46.3 in the RP.

[Hidden Sun Clan] - Anoka Degon'te (Stealth Shield)

How would this be able to redirect sensors without being able to redirect weapons fire?

Why can't a ship use other gravity based systems until 30 seconds after this system is shut down?

And how does this work without both providing complete protection form weapons or generating a massive (and easily detectable) gravity well?
 
Added some text to address these questions.

Contemporary waveguides fail when they receive too strong of a signal. Which causes arcing that permanently damages them. So I have incorporated that same principle for the gravity waveguides the shield creates, although in this case instead of physical damage they collapse.

The reason the ship has to wait 30 seconds before using their main array is simple. The recharge cycle of the Udano Rotyka Sakopa is 30 seconds. So after switching off the stealth system, it takes that long for the shock cannon to be ready to fire.

As for the last question, I've stated on the page
The layering of positive and negative gravity is is configured so that the overall shield has a neutral gravity factor.
 
The problem with that is it takes a lot of gravity to bend light, and if you have enough gravity to bend light noticeably then you have enough gravity to bend anything else.

This would generally put this device in the same category as the pocket universe stealth, you're either hiding in a pocket universe or you aren't.
 
I don't see where it says that it bends light. Mind quoting it, Uso?

Or perhaps you mean...

Wiki Article said:
redirect energy and charged particles directed at the ship

In which case I think he means the particles used by sensors to detect other ships, and not Light itself. Otherwise, I would think that he explains 'bending light' with his layers of Gravity, which in the end are neutral, and exert no outward force. (From what I gather.)

Maybe something sort of like how light is bent in water?
 
SSharp said:
I don't see where it says that it bends light. Mind quoting it, Uso?

Or perhaps you mean...

Wiki Article said:
redirect energy and charged particles directed at the ship

In which case I think he means the particles used by sensors to detect other ships, and not Light itself. Otherwise, I would think that he explains 'bending light' with his layers of Gravity, which in the end are neutral, and exert no outward force. (From what I gather.)

Maybe something sort of like how light is bent in water?

That would still mean there is enough gravity present to bend things other than light up to and including weapons.
 
First and foremost, this system only renders the ship invisible to sensors. So normal ambient light is not affected. So yes, if a ship using the system were to pass close enough to be visually spotted by someone who could see it, the ship would be visible.

If this were a single gravity layer bending all sensor activity then yes it would be detectable as a moving gravity well. But as I said it is in fact multiple layers of alternating positive and negative gravity. So while layer A may in fact be 500 G's on the inside layer the outer lay would be creating -500 G's so from an external point of view there is no increase in gravity.

One could even say that the waveguide effect is actually pseudo-wormholes that channel the energy.
 
The eye is a sensor too...

I do not think it is possible to tell the difference between light that will go to a sensor and light that will go to anything else. Ambient light and radiation will be picked up just as easily as light that has come from a flashlight or a radar. So if ambient light can come in, bounce off the hull of the ship, and then be seen by a sensor then light coming from a flashlight or radar can too.

Gravity is also subject to the inverse square law. Meaning that if there is a difference in location between your gravity sources there is going to be a spot between them that has zero effective gravity but outside of that point the forces won't completely cancel (as one source will be further away than the other and end up having less of an effect at that point than the first source). Of course you could place both sources on top of each other but then they would completely cancel each other out and have no effect at all.
 
Consider this on temporary hold while I think of how i want to change it.
 
Uso, are you applying 21st-Century physics and math to something tens of thousands, if not millions of years ahead in our 'future'? This is a science fiction setting, and should be treated as such. The guidelines and submission rules require that it be plausible, not a dissertation on Quarks and Quantum Particles.

If things like Aether, 24 Kilometer-long behemoths, planet-killing single-shot weapons, floating tentacle monsters, and a race of intelligent, cat-eared female androids that purr are plausible, I don't see why a stealth shield based on gravity (which is well-written and in the correct format) shouldn't be plausible. Things far stronger are currently in the setting, things far more dangerous make an active appearance on the battlefield.

Needing a Ph.D. in Physics to merely submit an article on a Science-Fiction Roleplay site is both ridiculous and asinine. I hadn't even remembered about the inverse square law until you brought it up again while tearing apart several submissions (not just this one) and I still had to look it up to even understand what you were talking about. How do you explain the Misshu, FTL, and Aether with hard science? You CAN'T. Because it isn't about the physics, it isn't about the math. It's about people trying to escape from the real world, and have a good time participating in something distinctly unreal. Because, honestly, how many of the people who participate on this site have killed a freakish monster, rode in a sleek warship, or saved the universe? No one, to my knowledge. SARP is a way for people to escape from stress, to embrace a good story with good company. SARP isn't another classroom with a sudden Pop Quiz. Whoops! You didn't study? Too bad.

My first rant aside, Stealth is a part of the HSC culture. How are they supposed to live up to their great history of hiding from major-faction ships? Of ambushing convoys? How is it possible? If we stuck to the hard science, they couldn't. They'd be spotted long before they were even close enough to shoot an angry glare. Their stealth capabilities are an integral part of the HSC faction, and forcing Nashoba to fight for something that has already been established is wrong.

Furthermore, you have ignored the guidelines you agreed to follow. You haven't suggested any alternative solution, you haven't said anything positive about this submission (and many other submissions) at all. You have to work with the submitter, not against him. Again -- we shouldn't have to have a Ph.D. to get our tech approved.

This issue needs to be resolved.
 
SSharp, please apply some common sense, what we're talking about here is basic junior high level physics. You do not dictate the rules of the site nor are you allowed to make them up to suit your interests.
 
Okay, how about it bends light of a normal power level but isn't strong enough to block focused higher powered light beams like lasers?

This way it does what it needs to do but doesn't become a shield like Uso is worried about.

Let's not over-complicate things here. It's more important what a submission does and how if affects the RP than how it works.
 
Except that there was no reason for him to be concerned, because the submission already said it offered no protection.
 
RPG-D RPGfix
Back
Top