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Approved Submission Mythic shield system

Alex Hart

FM of NDC
🎖️ Game Master
Submission Type: one of a kind Shielding system
Template Used: none
Submission WIP URL: https://wiki.stararmy.com/doku.php?id=wip:alex:mythic_shield_module
Submission Destination URL: https://wiki.stararmy.com/doku.php?id=alex:mythic_shield_module

Faction: None
FM Approved Yet? (Yes/No; Who, When) n/a
Faction requires art? (Yes/No) no

For Reviewers:
Contains Unapproved Sub-Articles? (Yes/No)
Contains New art? (Yes/No)
Previously Submitted? (Yes/No; explain reason if rejected)

Notes: This is a one of a kind shield system, using several already existing technologies in conjunction to make a very effective. It's not intended to be replicated for other use, because it's expensive to make and power hungry.
 
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Please put text or prose after this section "shield statistics" and before its list (which could be a bullet list):
Shield statistics
TEXT
Protects effectively against: Antimatter, ions, high-power lasers

I just made this thread about the issue.

Please add that there is only ONE in production. Just reiterating that one of a kind thing is important. Which reminds me, please put hyphens between one-of-a-kind.

Nice sub.
 
I did some research and made the changes you asked for. It turns out it's actually a little more powerful than we thought it was. It's not actually WEAK to anything per se, but it's less effective against some weapon types.
 
Adding that it is powerful against aether particle ions when that is just speculation is not appreciated.

Why did you add something about phase weaponry?

Protects poorly against: nothing <--- You just made it OP with this change.

Overall, changes were not helpful nor called for.

Sorry to be so blunt and harsh about this.
 
Hmmm . You may be right. All of this was just based on my understanding of physics though. I've made some changes. It now defends poorly against shock weaponry, and moderately against phase weaponry and aether weaponry

Also, I added something about phase weaponry because its another type of weaponry that is occasionally used, and I wanted to cover my bases by having it definitively.
 
"Protects effectively against: plasma (including aetheric)"

@Wes is this possible for this shield?
 
I think we need some sort of definitive ruling in the wiki article for aether that describes how aether acts in its different forms. The article clearly differentiates between aether energy and aether plasma, so I think that there should be descriptions for how each of them acts.

If Aether plasma acts like a normal plasma, which I believe it does, it would be shunted above and below the shields because plasmas are made of charged particles.

Additionally, Aether energy, which Wes described as a "full spectrum EM" thing would be partially shunted away, insofar as magnetospheres shunt harmful radiation out of the way, and only allow such things as ultraviolet, radio and visible wavelengths through.

The reason this type of shield is going to be more effective isn't because it blocks more, but doesn't absorb impacts, instead shunting charged particles and high energy waveforms out of the way of hitting it in the first place.

Charged particles and high energy waveforms apply, I believe, to both forms of Aether.

In theory, I shouldn't have to mention aether at all, since the shield defends well against plasmas and high energy electromagnetic waves, but I figured it would be better to mention it in the article than explain why it works every time it comes up.
 
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The aether article is all we really have on aether. I don't really have anything better for it.

I guess the question is does the system make sense that it's such an effective shield system compared to other shield makers which have entire countries worth of resources behind their research. Also if it's a one-of-a-kind system I don't really think making an article on it is a great idea because a week or a month or a year from now something else is going to link to this article as the shield systems. So my suggestion if to make it part of the mecha article.
 
That's a pretty valid concern. And I think that making it a part of the article of the mecha it's for is a good solution for that. The reason it's more effective is because it doesn't actually absorb impacts, it shunts them to the side without using energy hungry spatial distortion shielding.

A magnetosphere shunts anything charged (antimatter, ion beams, etc.) and near light speed coherent matter around the mechanism like a slipstream. This is a lot more efficient than just absorbing an impact, because you don't have to fully stop an attack, just redirect it slightly.

The reason that this is so effective is that it's a combination of a shielding system that's really good against matter, and a shielding system that's really good against energy.
 
Fair enough man. And thanks for being a sport; It's just another random buried piece of spacer tech from what I call the 'revenge era', and is thus super vague.

Have you considered making this piece of technology some kind of add-on module, or maybe a huge shield like the one the classic GP02 Gundam carries, mind? I feel like a lot of the size concerns (and feelings of it being overpowered) could be rectified by making it bulky but optional. Presumably something like this could also be carried on the underside of the U-1 whilst it is in plane mode.

Plus, who doesn't love new add-on kit?
 
This is a replacement for the old shields that the U-1 had. It shouldn't really require any additional space to use, and can probably just be swapped in. I feel that this isn't really overpowered, it's just good. Sure it does things slightly differently than other shields do, and it's more energy efficient, but that doesn't make it overpowered.

I feel that I designed it in such a way that warrants it being as powerful as it is, which at the end of the day is just "It defends well against most things, okay-ish against a few rarer forms of weaponry and badly against this one specific thing"
 
Let Kyle explain, then, unless you have links to RP and wiki.
 
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