The Sakura is full, the Celia is slow and in the middle of a mission, and the Destiny is overloaded; The Star Army needs a new plot ship.
In order to start a new plot ship, we need:
In order to start a new plot ship, we need:
- A Story GM (Volunteers?) Story GMs usually also role-play the captain.
- General ideas of the story's possible events and outcomes
- A theme for the plot (Romance, action, exploration, friendship, etc.)
- Roleplayers grouped by online activity. Actual players shouldn't be a problem because we can grab some form the Destiny and more are incoming all the time.
- YSS Nozomi (part 2): The YSS Nozomi, under Ketsurui Hanako, head out to forge diplomatic ties with new species on behalf of Yamatai. (Note: Yui's been retired from use as a main character). This would also accomodate the new samurai character just made. (I'd be the GM. This would be a good option if we can't find another GM. I'd prefer each ship have a different GM, though. In the event one GM has to leave, the damage is minimal that way.)
- Hull Breach: A regular warship serving in one of the regular Star Army fleets fights an ongoing conflict against the SMX. A gritty, bloody, and high-emotion plot that focuses on characters surviving the horrors of war. Primarily aimed at newer players and power armor pilots. Some player character deaths would be likely and expected.
- Secrets of Yamatai: A Star Army ship investigates abandoned SMX worlds and follows the trail back to the heart of Yamatai, unveiling a secret that could prove the salvation of the endangered nation. During the plot, characters would likely interact very closely with some Mishhuvurthyar characters and may go aboard an SMX ship and in some genetic dungeons... (Note: The YSS Sakura might take this plotline)