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[Plot] Bastardpiece Theater

CadetNewb

Well-Known Member
It's time I got the ball rolling.

ETA: Mid-Late April, 2013
Game Master: CadetNewb
Post Type: Single Post
Faction: Nepleslia

"Disposable." "Low Cost." "Plausibly Deniable."

The above describes it all - sign up for the chance to see and participate first hand in the world of cloak and daggers in the ultimate dirty black ops plot, Bastardpiece Theater. Curious to see how senators fight their battles behind the scenes? Or perhaps feeling a little tired and want to take a vacation within the largely lawless former UOC? Want to troll hard?

Then join Bastardpiece theater today!

*****

This is an IPG plot revolving around a group of Hellions and the more shady and discreet things in the setting. It is intended to flesh out the background of this setting and bring them to life for players to see firsthand.

To note, this is an early recruitment page to help with planning the plot - though approved by the Nepleslian FM, it has yet to be sent through the NTSE, so changes may occur as we go along and hammer things out. Characters for the plot DO NOT need to be uber badasses - we're specifically looking for resourceful and intelligent everymen and everywoman! They can range from the family dentist to the middle aged and balding used car dealer, all the way down to the almighty janitor. Hell, the kid with the degree in liberal arts might be useful.

In particular, I am seeking out any newer players that are curious about Nepleslia and it's darker depths. We'll drag you right down the rabbit hole should you make a Contract with me!

Should any of you be interested in Co-GMship send me a PM as well as raising your hand here.
 
Yes, it's perfectly ok to have a third character and be in a third plot. And hell, how many plots and characers you have is up to you really - just be sure you can handle them all. Anyways! It's good to have you all on board - things are moving nicely, and we have maybe 2 or 3 more coming with us. And I'll gladly take the offer Kampfer, but best to talk about it in more detail at somewhere more discreet.

If you have any questions guys, don't be afraid to ask here, or in PM!
 
Go ahead and start now if you'd like; if anything, changing it on the fly is easy, and its always handy to have an early draft on hand.
 
Plot approved for a forum. Send me details!
 
Oh, everyone, besides making it known you're interested in the plot, do make note of any special roles any of you would like to focus on! And I'll send you what I can in a moment Wes - I just gotta sort out the papers!
 
I was thinking of a pharmacist how could use his chemistry and biology knowledge to produce toxins and explosives if pressed into it.
 
Medic, check.

And you don't have to worry about being that scrappy Samurai - besides whatever skills they got from their normal life, the story goes is that your characters will have all received training from the IPG regardless. Thanks to this, you may all have the background you wish, as well as the job or role desired I hope.

So pick away!
 
Underground Intelligence then. Although, being a pharmacist with a store that has a "front side" and a "back side" to facilitate this would be cool.
 
Underground intelligence? You'll have to explain that one to me - if it's a job about knowing things, there might be some trouble. The RP might boil down to me telling things how they are in my narrator voice (you are now reading this in the voice of Morgan Freeman), followed by your own character telling all others the information out loud. It's not exactly the most enjoyable job, unless said character belongs to a GM or Co-GM.

The idea of the pharmacist however, has potential. Perhaps you would like your character to be a civilian pharmacist turned chemical and chemical warfare specialist?
 
Hmm... yeah, repeating the GM could get boring after a while. Picking the right chemicals for a job would be fun though - one of the reasons I had put toxins in before. I'd prefer this direction, but I also don't want to overlap NAM's MedTech and X-Tech too much.

I think I'll PM you when I've had some sleep. Need to make sure I'm thinking right.
 
This is very relevant to the previous request - enjoy.

On another note, we have enough people to get the plot started at this point - what will decide how quickly we get started is the speed at which characters are made and approved. I'll likely fish around for one or maybe two more players, but otherwise, we're nearly there guys.
 
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