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Star System Template

Discussion in 'Setting Discussion' started by CadetNewb, Jan 10, 2018.

  1. CadetNewb

    CadetNewb Well-Known Member

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    Looking at the Star System Template, I realize that some of the information there is really unnecessary for roleplay, and just makes the process of creating a new star system article much more difficult for those of us that aren't into astronomy. Could we just remove the parts about a star's mass, semi-major axis, orbital period and rotation @Wes ?

    It would simplify things without impacting RP.
     
  2. Acewing13

    Acewing13 Paradox Addict
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    Ehh, mass might be useful, but that's only if the type of star isn't included, since they're tied together, iirc. I agree with everything else, especially since the few examples that I've seen that include an orbital period or semi-major axis have numbers that seem to make no sense.
     
  3. ArsenicJohn

    ArsenicJohn Guest

    Mass isn't terrible, but semi-major axis, orbital rotation, and rotation are kind of pointless for most plots. If we have to be 100% accurate then making a system requires a degree in Astrophysics, and if we don't have to I'm not sure why any of that matters. If someone wants to donate their time or brain to figure out plausible numbers for those, that is their prerogative and they can correct my numbers that I am using for Gashmere.
     
  4. FrostJaeger

    FrostJaeger o v o
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    I was able to create all of this relatively quickly without a degree in astrophysics, fam - and I had to fudge maybe one or two numbers at most. I'm also fairly certain you don't have to include everything listed in the template if you don't want to. :/
     
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  5. CadetNewb

    CadetNewb Well-Known Member

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    I'm glad you're able to do so, but, I brought this up to address the majority of people on the site. Ultimately, these extra numbers are simply irrelevant to RP, and getting them right can be a challenge. Rather than giving multiple resources to get these numbers right, we're honestly just better without them at all.
     
  6. ArsenicJohn

    ArsenicJohn Guest

    I don't see a semi-major axis or orbital radius for your star and I see you aren't using the template fam.
     
  7. FrostJaeger

    FrostJaeger o v o
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    That's because it's for a planet, fam. :/

    If you don't want to invest the requisite effort, @CadetNewb, then isn't the easiest solution simply to not include the numbers in your submission(s)?
     
  8. META_mahn

    Setting Submissions Mod FM of Elysia

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    Oh, no. Rotation is definitely useful. Not for plots per se, but for things like climate in general.

    It’s kind of sad stuff like this doesn’t get screen time (maybe because I’ve suckled the tit of tabletop RPGs with DMs and myself giving massive amounts of flavor text in items and cities and scenery) but sometimes I just want in the middle of a lull in action for the scenery to change.

    Nice way to get players to cock their head and look at the world instead of STAB STAB MURDER DEATH STAB.
     
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  9. CadetNewb

    CadetNewb Well-Known Member

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    The problem is that this shouldn't even be the requisite effort Frost. Wiki work is already difficult for new players, and having them figure out some astronomy that won't even impact RP is just going to make it more difficult for them to ever touch it.

    EDIT: I'm referring to the star's rotation specifically Meta, not planetary rotation.
     
  10. META_mahn

    Setting Submissions Mod FM of Elysia

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    A star’s rotation will actually affect the gravity well generated by the star. This in turn may lead to crazy gravity well tactics. Again, pretty niche stuff...but it’s useful.

    For instance, Madi does all this crazy stuff with gravity flings and whatnot and we all let her pass. It’s overly complicated and my brain hurt for a few minutes while I tried to remember that one book I dabbled in on astronomy but after a bit I figured it out and I couldn’t just say no to it because it was creative.

    Then again I’m the guy who jerks all over well written flavor text. I always go for too much rather than too little because sometimes you can reach to that text and go like “AHA! BUT THIS THING EXISTS AND YOU’VE ACTIVATED MY TRAP CARD!”
     
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  11. CadetNewb

    CadetNewb Well-Known Member

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    I'm not against a person going into that much detail if they want, but what I am against is having that degree of information mandatory for Every. Single. Submission. Not only would it be a pain for the person that has to make the article, but also for the person who has to review the article, since they are the ones that have to double check and verify it all works out.

    Again, it should not be mandatory.
     
  12. META_mahn

    Setting Submissions Mod FM of Elysia

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    Yes, but it’s also contributing to the detail, of say, a pulsar’s output.

    Besides, going for the meat/throat/Sharie in the room, in SARP where every single solar system owned literally gives you more ships, don’t you think we should have these as “natural deterrents” of sorts?

    You call it a hassle, I call it clever design.
     
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  13. CadetNewb

    CadetNewb Well-Known Member

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    Yes, I can understand that regarding a pulsar, but what you're referring to is something more than the standard star system that people RP in. I think there's only three pulsars on the wiki? Maybe? They are the outliers, the uncommon. Also, I really hope you're not suggesting that barring people from creating a star system by making the process so bureaucratic that they can't is 'clever'. That sounds nightmarish.
     
  14. raz

    raz A Princess of Yamatai
    Necromancer FM of the Kudhacari Game Master

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    The template is good because it includes information that is necessary for writing certain kinds of science fiction. We've always had those numbers on star systems and it's never been a problem.
     
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  15. CadetNewb

    CadetNewb Well-Known Member

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  16. META_mahn

    Setting Submissions Mod FM of Elysia

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    I mean, probably not to someone who only cares about RP, maybe. But those people should be playing player characters. Stuff like this is for neurotics like me.

    You know, the people who like to throw down stuff and then shut themselves in a room for three days developing the ultimate faction logistical plan.

    Besides we have a Discord, it's not like they don't have around five people ready at the drop of a hat to help them build their article.
     
  17. raz

    raz A Princess of Yamatai
    Necromancer FM of the Kudhacari Game Master

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    My god.

    You do realize that the current star system template is that template with embellishments stripped? Like that you can use the template to recreate the Yamatai Star System as it currently stands and it'd get approved because it hits all of the checklist points?

    Hopefully you can see it now.
     
  18. CadetNewb

    CadetNewb Well-Known Member

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    If you take a look Raz, the current star system template asks for a star's semi-major axis, orbital period and rotation, all of which are absent on Yamatai Star System. If anything, the current star system template was made more complex and demanding than in the past.
     
  19. raz

    raz A Princess of Yamatai
    Necromancer FM of the Kudhacari Game Master

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    Buddy, the Creating a Star System page has existed since before 2010 and even the oldest revision says this:
    So basically the template just makes it easier for you to do what we're supposed to do when creating a new star system.
     
  20. CadetNewb

    CadetNewb Well-Known Member

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    Sadly, I believe that's out of date Raz. I'm actually referring to the new template here.
     

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