Going to keep this brief as well, since I have work in 15 minutes; anyways, based upon the posts in this thread, missiles are still a prickly subject when it comes to weapon limitations - thus I’m curious as to what everyone’s thoughts are regarding what an “ideal” (and simplistic) missile system would be for the aforementioned weapon limitations.
Here’s some earlier attempts at making a missile-inclusive system (warning: most of them contain extremely toxic posts, and I think I missed a few threads >.<):
Here’s some earlier attempts at making a missile-inclusive system (warning: most of them contain extremely toxic posts, and I think I missed a few threads >.<):
- https://stararmy.com/roleplay-forum/threads/zacks-missile-fix.52246/
- https://stararmy.com/roleplay-forum/threads/drv3-missile-rules-addendum.52266/
- https://stararmy.com/roleplay-forum/threads/the-thing-with-missiles.54262/
- https://stararmy.com/roleplay-forum/threads/submission-rules-armament-limitations.55186/