Alright, this is how it's going to work.
Each post, I will give your car at least two options. One way will be easy and impossible to fail, costing you a small portion of time, based on a dice roll. If you take a harder path, you have a chance to fail, based on if you can beat a predetermined dice roll. In this post, there is only driving around to the shallow part or attempting to jump it. If you fail the harder path, you will take a larger time penalty and be farther behind than if you took the easy path. Whoever has the best time at the end will win.
Questions?
Each post, I will give your car at least two options. One way will be easy and impossible to fail, costing you a small portion of time, based on a dice roll. If you take a harder path, you have a chance to fail, based on if you can beat a predetermined dice roll. In this post, there is only driving around to the shallow part or attempting to jump it. If you fail the harder path, you will take a larger time penalty and be farther behind than if you took the easy path. Whoever has the best time at the end will win.
Questions?