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PNUgen Starships

Wes

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PNUgen Corporation is looking for a new fleet of starships for general-purpose usage in the YSE and beyond. In return, PNUgen will give support for the ship-maker's projects and 50,000,000 KS plus 200,000 per starship. The estimated total number of ships of this class is over 50.

Desired Performance Statistics:

5 Light-Year/Minute Hyperspace Fold Drive
Continuum Distortion Drive FTL Speed >100,000c
Ability to land in an atmosphere and on flat terrain (using large landing gear). Ship should be somewhat steamlined.

The standard PNUgen ship must have:

-At least 3 but no greater than 6 decks
-Extensive Room for Labs/Cargo
-2 Shuttle bays (Near labs/Cargo)
-Power Armor launch, maintenance, rearming, and storage facilities
-Cargo elevator system that can lower and raise large vehicles to and from the surface from the ship's underside such as the BW-6B Main Battle Tank
-Interior compartmentalization with blast doors and non-automatic stadard door/hatches with locking systems
-Medical Bay
-Pilot's quarters (spartan, submarine-style)
-Scientist and Officers' quarters (hotel-style)
-Lounge
-Wardroom
-Galley
-Toilet Rooms seperated from showers.
-Long-Duration, efficient Waste recycling system (10 years)
-Xentronium Armor
-Bridge with coffee maker built in.
-Laundry rooms

Sensor Systems and primary computer systems are not required but there should be room to install sensors (sensors will likely be purchased from KES) but a backup computer is required (in case of emergency or the KES deal doesn't go through).

Weapons systems will likely be purchased from Phoenix Armaments or KFY, so don't worry about them in the initial design. Concentrate on the interior (OOC: The descriptions of each of the important rooms/sections) and the systems.

This doesn't have to be the most high-tech, bleeding-edge technology ship, though (we'd go to KFY if we wanted the best but they're not cheap at all!). Quality counts, though. Designers are
 
NovaCorp is intrested in the project of desigining and creating 50 ships of a new range built exclusively for PNUgen Corporation. Before we undertake the task however, their are some matters that need clarifying.

1, What is meant by the statement

Wes said:
In return, PNUgen will give support for the ship-maker's projects

Does it mean they will grant assistance to other projects that NovaCorp has, and if so what form will this support come in?

2, Does NovaCorp have access to Hyperspace Fold Drives that can go at 5 Light-Years/Minute, or a CDD with a FTL speed of >100,000c?

3, What is the requirments for equipment within the Medical Bay? Do you wish for NovaCorp to provide the equipment or will PNUgen provide their own?

4, Can NovaCorp build things of Xentronium?

Nevertheles NovaCorp designers have begun to bring together preliminary plans and as soon as possible the design shall be posted here to receive confirmation of order.
 
1. It means PNUgen will give support, lol. I bet PNUgen could make you some great recycling systems, for one.

2. Sure. If you can't build it, you could get KFY or QFS to build the parts for the CDD drive. KFY and KES make hyperspace fold drives. Nothing wrong with outsourcing subcomponents for ships--that's how real-world manufactureres do it.

3. PNUgen will probably provide their own, esceially since not every ship will be a lab ship. You don't even need to sell the ship with furniture if you don't want to.

4. Yes, I'm pretty sure they can. You probably want to make the frame out of something else, though.

You know, you could probably make some of these ships for Novacorp use after the PNUgen production run.
 
Works started. Unfortunatly work is slow since both Rob and I are in the middle of revising for some very important exams, we've just passed a amazingly anoying French oral exam (Je deteste Francais) and their are pieces of coursework needing to be done all over the place. All of this combined with the normal crushing amount of homework means that it is not always easy to find time to sit down and work on things like the PNUgen Starships, but we are, and we hope to get them to you as soon as possible.
 
Uso Tasuki said:
Heh, I guess QIS is out of the running for ship design contracts inside the YSA.
Well, there's always Qel'noran Fleet Systems. ^_~

Zakalwe said:
Works started. Unfortunatly work is slow since both Rob and I are in the middle of revising for some very important exams, we've just passed a amazingly anoying French oral exam (Je deteste Francais) and their are pieces of coursework needing to be done all over the place. All of this combined with the normal crushing amount of homework means that it is not always easy to find time to sit down and work on things like the PNUgen Starships, but we are, and we hope to get them to you as soon as possible.
Understood. It's okay.
 
I've made a lot of progress, but I was wondering how many people you want the ship to be able to house, without using up the cargo space?
 
Thanks. And what did you mean by lounge, wardroom and gallery. I'm not entirely certain what they are.

Do you want a mess hall?

Also how many shutlles do you want to be able to fit in your two shuttle bays?
 
Preferably 4-8 each for the shuttle bays.
A galley is a kitchen.

Wardroom: http://en.wikipedia.org/wiki/Wardroom

Lounges on starships are usually cozy areas for relaxing, reading, conversation, etc. They'll have couches, chairs, coffee tables, etc.
 
Alright almost done. I just have to write about the lift system, the secondry computer and put down its measurments.

Could you clarify what you mean by:

Cargo elevator system that can lower and raise large vehicles to and from the surface from the ship's underside such as the BW-6B Main Battle Tank

Also do you want a space to be able to store a BW-6b Main Battle Tank, or even several?
 
Yes, preferably each ship would have a small compliement of vehicles that would be stored inside, and the elevator system would be able to lower them to the surface whne the ship is landed.
 
Mersina Class Starship


This is the designs for a ship which will be created Primarily for PNUgen Corporation.

1. About the Mersina Starship:
The Mersina Starship was designed to fill the demand made by the PNUgen Corporation for a new fleet of starships for general-purpose usage in the YSE and beyond.

The Mersina is a small starship that isn't intended for a large crew. It is made to suite the needs of the PNUgen Corporations, while not splashing out on needless technology and expenses.

2. History:
The Mersina type Starship does not have any history as it is currently only in the planning stages of development.


3. Statistical Data
Organizations Using This Vessel:
PNUgen Corporation
NovaCorp
Type: To be decided upon
Class: To be decided upon
Designer: NovaCorp Vehicles Division
Manufacturer: None produced as of yet
Production: None created as of yet

Crew: A minimum of one operator. Standard crew is 9, one captain and four crew for each of two shifts.
Pilots: 2
Maximum Capacity: 325 (the crew live in habitation blocks, four blocks of 4 personal per floor (or 64 personnel per floor), and one officers quarter per floor) (5 officers (including captain), 320 crew)
Appearance: Streamlined, flowing design, lines, streamline, wider than it is tall

Length: 300 meters
Width: 100 meters
Height: 50 meters
Decks: Five decks.
Weight: 1,400,00 kg


4. Performance Statistics
Speed (STL): 0.6 light speed using auxiliary engines.
Speed (CDD): .20 to 120,000c using combined distortion system.
Speed (Hyperspace Fold): ~55,897,786c (5LY/min)
Speed (Aerial): Mach 13 in atmosphere (Without shields). Mach 15 with friction shielding. The ship has landing gear and full VTOL capability.
Speed (Water): Can travel with some speed underwater, around .

Range (Distance): Limited only by the lifespan of the vessel. Crew can survive for ten years without supplies, longer if stasis systems are intergrated
Range (Support): The ships waste recycling systems means it only needs restock every ten years
Lifespan: The vessel is estimated to operate for at least 50 years of constant use.
Refit Cycle: The vessel has been created so that sensors, weapons and the central computer system will be installed outside of NovaCorp. After this any advancements to ship design that NovaCorp comes up with will be offered to PNUgen

5. Inside the Mersina Starship

Bridge: The Mersina's small bridge sits in the centre of the ship, taking advantage of the fact that view screens and sensors means that it doesn't need to be next to the hull. It is surrounded by and additional layer of Xentronium armour, and has an independent oxygen recycling system, as well as being fully insulated. This means it can survive the destruction of the ship and last in the void of space for some time. It includes a large viewscreen at the front of the ship, with smaller windows opening up in a smaller windows in the viewscreen as needed. In the centre of the bridge there is the Captains chair, with inbuilt extendable screens, a console in the armrests and a headset that can create a virtual reality screen to analyse information and deal with problems. Around the rest of the bridge there is the weapons system (which won't be fitted but is where it is suggested it should be), the Mission Operations console (navigation and research) and Communications. At the very front of the bridge there is the reclining pilot chair. This can be used normally, but it is recommended to be used in unison with a bio-neural interface, that will allow increased manoeuvrability and agility. There is an illuminative horseshoe along the ceiling. At the back of the bridge there is also a Coffee maker built into the back wall, which is also capable of mixing several energising substances and hormones to give an extra kick.

Crew Quarters: The Mersinas rooms are Spartan with a submarine like feel. They two bunk beds, each room meaning to sleep four people each. There are two sets of chest of draws, meant to be divided between the occupants, and a single wardrobe. There is also two bed side tables on the floor for the bottom bunks, and two connected to the ceiling for the upper bunks. They do not have their own bathrooms. There is a flap that can come out of the bed side tables which can function as a writing surface, otherwise a pad connected to the main computer is suggested. There are 80 crew quarters on the Mersina class Starship.

Medical Bay: The ship contains a area for a decently equipped medical bay on the second deck. None of the equipment other than a few basic medbeds are going to be installed, and those are expected to be removed. NovaCorp is relying on the fact that PNUgen as a genetics corporation has medical knowledge above its own and therefore would like to equip its own Medical Bay. The Medical Bay is a rectangular room, with one entry leading to the central passage way for the second deck. There is going to be room for around five medical beds working upon the design of the common issue type.

Power Armour launch, maintenance, rearming and storage facility (2): These rooms are in the bottom deck of the sip and is connected to the outside by a complicated launching system. There are crevices lining the walls, each one surrounded by a plasti-steel screen, where each of the Power Armour suits are going to go. There are also several compartments where the relevant maintenance gear is. The ammunition and weapons for the Power Armour is in the central armoury at the centre of the ship.

Captain's Quarters: The captains room is larger and more comfortable than the usual crew quarters. It has a mahogany writing desk, chest of draws and wardrobe, a single bed, with silk sheets and a down mattress. The writing desk is connected to a bio-neural access port if needed or has a large panel that can be pulled out of the back which can be used to look through reports, technical readouts etc. The walls have pleasing, if not exuberant, paintings, and the floor is a comfortable carpet, in contrast to the thin carpet that dominates elsewhere. There is an unsuited bathroom, along with a bath (the only one on the ship), and pleasing tiles and so forth. The captains quarters are on the third floor.

Officers Quarters: The Officers Quarters come in-between the Crews and the Captain's quarters in terms of luxury. They are smaller than the captains, while they still have the room to themselves. They have comfortable beds, but not down ones, and soft (but not silk) sheets. They have wooden desks (but not mahogany), and panels with bio-neural interfaces, and less ornate furniture. Their walls are of a pleasing colour, but do not have any pictures on them unless the officer brought them herself. There is an en suite bathroom, but it only consists of a shower and a basin. There are 4 Officers Quarters in the Mersina.

Shuttle bays: The Mersina has two shuttle bays, one on each side of the ship, towards the centre. The shuttle bays are large enough to accommodate eight shuttles. The shuttle bay doors are particularly well protected and made very strong and completely airtight. There is also a distinguishing forcefield that occurs whenever the bay door opens, making sure that only the shuttle and not the air or atmosphere of the ship are lost.

Passageways: The passageways in the Mersina are Spartan, metal surfaces, with thin carpet, more for the friction it provides than anything else. Their was no reason as for as NovaCorp designers where concerned to make them attractive, although PNUgen can easily decorate them if required, indeed NovaCorp will do it if requested. Every twenty meters or so (depending on the length of the relevant deck) there is a console of the wall, that interacts with the central computer (or will after it has been installed). On each of the six decks there is a central passage way, but with two smaller passage ways over onto the other side of the ship on the starboard and the other on the port. There are even smaller passages between the different passages. From the two minor passage ways there are four airlocks on each deck, two on each side. After every room which is connected there is a blast door that can be brought down, which are tough and airtight.

Cargo Rooms (2): These large rooms are put in the port and starboard of the bottom and second highest level, near to the shuttle area. They are designed to hold cargo, but can also be used as anything else.

Laboratories (4): These have not been filled with equipment due to PNUgen's technological superiority over NovaCorp. However they have been well placed, near the shuttle bays, so heavy equipment may be brought over quickly.

Shower block: On each of the decks there are two shower blocks for the crew to use, one male, one female. This is separate from the toilet rooms. There are ten showers in every block. The room is Spartan like most of the ship, with functionary showers, private not public, and basic basins.

Toilet Room: On each deck there are two Toilet Rooms, one male and one female, for the crew to use. As with the showers they are private and Spartan, not uncomfortable, just functionary.

Armoury: In the centre of the ship next to the bridge and the place where the main computer will be is the armoury. It is protected by very thick Xentronium doors, and walls are even thicker. Inside will be stalled all the weapons of the ships, once PNUgen has decided to bring them onboard. There is a suggested place for a missile salvo underneath the floor.

Gallery: The Gallery is the place where all the cooking takes place and where the three chefs work. It includes most of what a chef could need, including a wide range of spices (included at no extra cost).

Mess Hall: The Mess Hall is where all the crew eat. It is however only large enough to hold 65 of them, but this is rarely a problem due to shift hours and being busy doing one thing or another. The mess hall is filled with cheap tables, the sort you'd find in a mess hall.

Lounge (5): The lounges are comfortable places, with thick sofas lining the walls, televisions screens connected to the opposite wall or ceiling. There are often recreational games, and games such as darts might be popular. It would be usual for one of the lounges to be set over for quite reading and studying, for those less active crew members.

Wardroom: The Wardroom is quite an elaborate affair, with walnut side boards, a chandelier and a long mahogany table, with the Captain at the head. The cutlery is of silver and the china fancy. The food is several steps up from what their given the mess hall. It is here that the Captain and the eight officers can discuss the matters of the ship over a glass of fine wine (kept in a cabinet in the corner of the room).

Vehicle Storage: This room is on the very bottom and centre of the ship and has space in it to store 3 BW-6B Main Battle Tanks. In the centre of the room there is a square surrounded by yellow paint, the size of BW-6B Main Battle Tank. This is a cargo elevator system which is used to carry things such as cargo or the tanks down to the surface of an object once the ship has landed on it.

Laundry Room: This is the room where the Crew take their laundry and have it cleaned. All the machines are automatic, and very quick. There are around ten machines in the room, but their short cycle time means that their isn't much of a queue.

6. Ship Systems
Armored Hull: The 2 foot thick hull of the ship is made of Xentronium. The frame of the ship is made up of perfect iron, interlaced with pieces of Xentronium.

Friction shielding: This shield is meant not for defensive purposes but to reduce the amount of friction acting upon the ship and thus allowing it to travel faster in atmosphere and water without as much power.
Navigational shielding: This shield is also not meant to be used in defence, but to protect the ship from interstellar dust while travelling in space. At the speeds it goes at through space a piece of dust can rip a hole in a hull, so this shield protects it against this.

Bubble shield: This shield is in place until a better one is fitted by PNUgen through the commission of Ketsuri Fleet Yards. It creates a energy field around the ship like a giant bubble that is capable of taking five terawatts a second per meter. The shield is modulated.

Ablative shielding: As with most NovaCorp ships the Mersina comes with an extra shield generator which can project an extra 1.25 terrawatt per second per meter shield to areas that are taking the most damage or have taken the most damage recently, reinforcing them.
Additional Structural Defense Systems:

Total Internal Compartmentalization: The ship is sectioned off so that ruptures and fires in one section will not affect other sections. Airtight internal doors and emergency blast shutters further enable the ship to maintain air pressure in the event of small through large-scale decompression. The doors are non-automatic. These systems also make excellent anti-boarding defenses.

Hull-Integrated Systems:
There is room and it is suggested that escape pod systems are integrated, but NovaCorp did not have the technology to make it worthwhile.

Graviton Beam Projector (12): This device creates a stream of gravitons which can be used to tow other spacecraft or shuttles. The projector is ineffective against ships using gravitonic shielding.

Rapid Launch Exits: The ship's exterior is equipped with two large rapid-launch doors, which are connected to the Power Armour launch, armament, equipment and maintenance rooms. The doors are forcefield-contained openings in the hull, behind large sliding blast doors. The bays make it possible for power armours to leap out into space and into combat at their convenience.

Combined Field System: The Mersina Starship has an excellent combined field system. In effect, the CFS sustains a small "pocket universe" around the vessel by nesting electrogravitic and electrostatic fields. Gravity and time outside the shield bubble do not affect the objects inside, and objects inside the bubble are protected from both solid and beam weaponry, because the projectiles or beams pass through the curved space and around the ship. The combined field serves a number of purposes, including propulsion, defense, weaponry, and stealth; for this reason, it is almost always on.

Back up Computer: Although the ship is designed to be run on a high powered computer beyond the technological capabilities of NovaCorp, it is going to come with a back-up computer in case the primary one is damaged or the deal securing the use of the primary ones does not go through. The computer is not a brilliant system, but it is capable of running the ship, just not up to the full standard. The consoles do not work well when using this system, and response times are slow. The Bio-neural interfaces do not function.

Propulsion: The ship propels itself at speeds many times the speed of light by generating continuum distortions in the CFS and nesting them to create asymmetric peristaltic fields. The normal CDD speeds are augmented by working with the forward deflector (located on the underside of the ship). This allows the ship to travel thousands of times the speed of light. This gives Star Army ships the advantage of attacking at FTL speeds. The Mersina Starship uses a combined distortion drive capable of generating small wormholes, navigating the quantum slipstream, creating hyperspace fold points, and acting as sublight propulsion. Distortion-based systems allow the ship to stop or move nearly instantly because the ship has not moved.

Life Support System: The ship has a very thorough recycling system, that means it only needs replenishing once every ten years.

Communications: The Mersina Starship currently boasts a very limited communications array as an more advanced one is planned to be installed by another organisation once the sale has bee agreed.

Laser: For close-range transmissions, it is more difficult for the enemy to intercept, because they have to be in the area of the beam. Also limited to light-speed.

Radio: Full spectrum, Dual-Modulation, range theoretically unlimited except by interference. Practical range is short, since the waves only travel at light-speed. A Type 27 Nekovalkyrja Scout Ship can also jam the spectrum with white noise and intelligent false radio traffic (such as fake missile guidance commands and IFF traffic).

Subspace: Allows faster-than-light transmission. A standard means of communication.

Weapons Systems:
The ship has not been currently equipped with any weapons, as PNUgen is planning on equipping the ships with more powerful ones than NovaCorp can produce.

7. Vehicle Compliment
The Mersina does not come with any Vehicles but there are capabilities to carry 20 Power suits and three BW-6B Main Battle Tanks.
 
The history section could of course explain why PNUgen needed a starship (I can add this later), what the circumstances were in NovaCorp at the time of the design, why it was named "Crick," (I think it's a terrible name for a starship class, lol), etc.

This is the designs for a ship which will be created solely for PNUgen Corporation and possible use by NovaCorp.
Well, PNUgen first. If it's a good design, a lot of factions are going to want to order them. Already I'm thinking we're going to end up with a "Stock" model (without the add-ons) and a "PNUgen" model.

As for the dimensions, we might want to draw a picture first.
 
I know, I know, the name's abismal, I am truely terrible at names. It is actualy the name of one of the two men that discovered the structure of DNA, so I thought it had some relevance, but I agree it is mind boglingly bad, so please offer an alternative name.

I am also terrible at drawing, I have an image in my head, but I can't describe it, draw it etc. I personally like smooth ships, flowing designs, while Rob prefers chunkier "more realistic" designs.

I like the idea of a "Stock" model.

OK I've renamed it the 'Wye' untill anyone come up with a better name. I am honestly embarresed about naming it the Crick.
 
Here's some suggestions:
  • Discovery
  • Ranger
  • Warden
  • Kaihatsu (Means "Exploitation" in the good way)
  • Intrepid
  • Challenger
  • Shinichiro (PNUgen president...maybe save this for a bigger ship, though)
  • Mersina (PNUgen saleswoman)
  • Dupree (PNUgen scientist)
  • Traveller
I love the interior descriptions.
 
Rel's going to turn so red when she hears about it. :p
 
I only hope the ship can do her justice. Some of the stuff on the connected site was intresting. Can you buy stock in PNUgen as it says on the site? If so as an individual or could companies do the same?
 
Er, that site is five years old. I don't want to get into stock stuff at the moment...too much math. I hope you understand.
 
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