I was working on a new starship and thinking about speeds when it struck me that there's something that we could probably improve on. In DRv3 currently, starships are assigned an STL boost that gets progressively higher as their armor gets lighter (So a normally .375c cruiser with medium armor might get a .025c boost to .40c).
I think this is kind of counterintuitive and makes armor not matter that much since you're not actually facing any speed penalty for using the heaviest armor available to you, and I'd like to propose that we rework this system so that armor reduces your speed rather than giving you a boost.
Essentially, this would work as an inverse of the current scale, with light armor giving -0.00C and heavy armor giving -.075c.
Alternatively, a hybrid between the current approach and the more intuitive "Armor makes you slower" approach might be more appealing to people, where no armor would give a boost of +0.05, light armor gives a boost of +0.025, medium armor gives a penalty of -0.025 (or 0.00) and heavy armor gives a penalty of -0.05 (or -0.025).
I kind of expect this to get shouted down, but I figure I might as well suggest it since the worst people can say is no.
I think this is kind of counterintuitive and makes armor not matter that much since you're not actually facing any speed penalty for using the heaviest armor available to you, and I'd like to propose that we rework this system so that armor reduces your speed rather than giving you a boost.
Essentially, this would work as an inverse of the current scale, with light armor giving -0.00C and heavy armor giving -.075c.
Alternatively, a hybrid between the current approach and the more intuitive "Armor makes you slower" approach might be more appealing to people, where no armor would give a boost of +0.05, light armor gives a boost of +0.025, medium armor gives a penalty of -0.025 (or 0.00) and heavy armor gives a penalty of -0.05 (or -0.025).
I kind of expect this to get shouted down, but I figure I might as well suggest it since the worst people can say is no.
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