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Gaming RimWorld

IQ

Well-Known Member
Amazing game. Great to imagine stories with and such. I've recently gotten back into it again and I will start a new campaign, with my colonists being SARP players. Now, Cassandra Classic on savage is twice as bad as it sounds, so people will die. And when I think the first colony is settled, I'll go for Randy Random and see how long it thrives and whether or not I can organize a mining colony. I'll also make updates here when a colonist does something important, either it being a heroic feat, or death. I'll be keeping it somewhat in character and spin a tale around it. I'm starting off with the Crashlanded scenario, which means I start with 3 colonists, basic supplies and a random pet.

My first three colonists are @Jack Pine, a sanguine jogger super soldier with high combat skills, though barely any other utility. @SirSkully a nudist gay combat medic that also has a very strong construction skill, he also loves planting. And @HarperMadi, a kind, hard working teacher.
 
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