@Wes @CadetNewb It seems to me like the damage system is a little imbalanced, at least in terms of what can be equipped on mecha. For example, we all know that ADR 5 is equal to SDR 1 correct? Well, a handheld Star Army weapon is able to do the equivalent of SDR 1, and fires as fast as you can pull the trigger. But even the top of the line weapons for mecha, which are much bigger and fire much more powerful projectiles, do the same amount of damage. What gives? Why isn't damage scaled up logically? Mecha weapons like that obviously should be doing two or three times as much damage as one of the dinky little Aether carbines.
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