|Height:||6’ (180 cm)|
|Weight:||150 lbs (68 kg)|
|Current Placement:||Bahram Wing|
Height: 6’ (180 cm)
Weight: 150 lbs (68 kg)
Bra Size: D
Build and Skin Color: Indira's name stands for “beautiful or Beauty” and that's exactly what she is. She's tall and statuesque in build and proportions with a sexy golden tan skintone. Due to routine exercise, Indira has an athletic, toned physique with some definition in her means but just barely.
Facial Features and Eye Color: Indira has a finely featured face and is undeniably beautiful with full eyelashes. Her eyes are a hard azure color, solid and almost unforgiving in their intensity.
Hair Color and Style: Full, long and obsidian would best describe the thickly layered mass of hip length hair Indira has. Clean and well-managed black locks of silk are generally kept unbound in casual situations and pulled into a complex bun or a ponytail on duty.
Distinguishing Features: General features all Iroma have.
Personality: Stoic and no-nonsense, Indira lives with her own private shame by concealing it from the general masses. As a Curdatl she is abnormal, having more in common with Sund Wakir in the fact she is so stoic and serious about honor; being more likely to remember grudges and betrayals to repay them one day. She trusts few to the point of talking about herself but is accepting of allies or comrades of similar belief or compatible personality.
While it's rare: Indira does have a sense of humor that's quite down-to-earth and warm.
Likes: Quiet times, Meditation, Engineering, Warm drinks
Dislikes: Loudness, her dad, the VIA
Goals: To regain her family's lost honor
Indira was born on a military base on the Iromakuanhe homeworld considering both of her parents were members of the Astral Vanguard and of high rank themselves. She'd be indoctrinated into the military way of life early on and often was seen around the physical training areas to watch how her parents worked. Knowing nothing except the way of the Vanguard, she came to idolize her parents and other high ranking officers. Wanting nothing more in life than to be in the infantry like her mother or a frame runner like her father. Her personality taking seed at this time due to the fact that many of her friends in school and around the base were all Sund Wakir, overall she didn’t know many other Cuadatl or members of the other Iroma breeds.
However, when she was 14, her father joined the Vanguard Intelligence Agency and was subsequently killed while on a mission. She and her mother were quickly shamed and ostracized by their peers as her father was deemed a traitor by the top brass. Ashamed and dishonored, her mother quit the Vanguard to pursue a quiet life away from the military as a civilian police officer in a big city. However, Indira couldn't just take that and when she was 18 she joined the Astral Vanguard under an assumed name and a machinist/field machinist occupation.
Why return to a life where one would feel shame and pressure? Because she didn't fit in to civilian life and felt like she had nowhere else to go. But to pursue a career in either the infantry or as a frame runner would just bring back painful memories. Life would pass as normal for a machinist; building and repairing the same frames that brought so much pain. Oddly over time, she'd come to love working on them, looking for ways to innovate their systems and improve the interface for pilots; but never made much in terms of new discoveries.
Through sheer hard work and work ethic; she'd rise through the enlisted ranks to the rank of Lanshirin. But during an attack on the base she was working at, she took up arms in a spare Erla VANDR to defend the station despite the fact she had no real piloting experience but knew the systems and was booksmart about how they operated. Indira had done it without thinking and it seemed so natural to her that she didn't consider the ramifications of what she was doing.
When the fighting ended and the damage control taken care of: she'd find herself on the receving end of a promotion to Senshirin for her selfless actions in dire situation. Even more strange, to her, was the fact she was re-assigned to the Bahram Wing recently due to her actions and the need for pilots there.
Terrifed of messing up and further dishonoring her family, she tried to fight the reassignment. But before she could turn in the request Indira was struck by the realization that it wouldn't be possible to run away from her pain forever, so seeking the glory she felt her family needed: she retook her surname and went to join her new comrades.
Indira is proficient in both defensive and offensive hand-to-hand techniques as well as the use of several hand weapons, including knives, pistols, rifles and light explosives such as grenades. She is in excellent physical form, with sufficiently high endurance to survive situations such as elevated G-forces.
Indira has had extensive courses in the use of NI systems aboard the Organoid craft employed by the Astral Vanguard, and understands how to properly utilize her own entry ports to interface with compatible systems. The use of standard-issue electronic devices and conventional computers has also been a part of her education.
Indira is capable of using all standard communications found in the Iromakuanhe Astral Commonwealth, in particular those employed by the Astral Vanguard. That includes laser, radio and MASC-enhanced variations in various formats and media. She is fluent in Saalsari and Haidasari, and can speak, read and write it correctly. She can communicate clearly even while under fire or in other unnerving situations.
Indira is capable of basic medical techniques, including everything up to first aid, emergency care such as CPR or the Heimlich maneuver and the administering of preprepared medicine, such as painkillers or stimulants.
Indira has an understanding of the technologies employed by the Astral Vanguard, and is well versed in the techniques behind their repairs. She understands the separate methods behind doing those repairs on both organoid and conventional technologies. Indira can spot certain obvious weaknesses on most craft, and find some others with a proper blueprint and time to study it.
Indira can devise new ways of implementing old technologies to suit the current needs bother before missions and in outside of combat. She can also retrofit older equipment with newer or more appropriate hardware should the situation demand it. Indira loves to tinker with machines, taking them apart and rebuilding them as well as creating new devices. She can create hybrid devices by fusing similar functions two may share; but so far hasn't done anything truly innovative or different.
Indira has indepth comprehension and practical ability in the piloting of a Powered Frame unit, capable of flying under most conditions and operating all of the onboard weaponry safely and efficiently in combat scenarios. She can make complex battlefield maneuvers while under high stress and adjust her movements to compensate for all logical combat variables (gravity, weapons fire, atmospheric conditions, etc). She fully understands the functionality of her machine and can make repairs to certain subsystems.
Indira has learned the essentials of tactics and command, but has not achieved the required level of mastery to put herself into a command position. However, she is capable of giving and following tactical orders quickly and efficiently in combat scenarios and can follow the command structure of her unit or wing while under highly stressful conditions. She is capable of making use of the information given to her (tactical maps, target statistics, marked targets, etc) and finding relevant information to send to the rest of her unit.
Indira Shivali is currently a Senshirin in the Astral Vanguard. She receives a weekly salary of -salary- per week.
|12000 KD||Starting Funds|
Because of the recent transfer to the wing she hasn't build up the experience as a leader yet for a listing of leadership. I hope it's ok for her to be there despite it.