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character:klausdeiter

Klausedeiter "Klause" Hymel

Klause is a Player Character played by Ira. He is approved for IC-usage.

Klausedeiter “Klause” Hymel
Klausedeiter "Klause" Hymel
Species: Abwehran(Surfacer)
Gender: Male
Age: 25 Abwehran Years
Zodiac Sign: N/A
Height: 6'7
Weight: 320 lbs
Bra Size: N/A
Organization: Abwehran Star Empire
Occupation: Sniper
Rank:
Current Placement: Abwehran Foreign Service

Klausedeiter "Klause" Hymel in Roleplay

Klause is awaiting for his selected plot to begin role-play.

Physical Characteristics

Height: 6'7 Mass: 320 lbs Measurements: N/A Build and Skin Color: Klause is for lack of a better word, ripped. He is thick and muscular due to his almost obsessive desire to engage in physical training. Klause is also fair complected.

Eyes and Facial Features: Klause has brown eyes. His facial features are very defined, though rather homely.

Hair Color and Style: Klause has blonde hair, though he tends to shave it off.

Distinguishing Features: Klause has a tattoo denoting he was a former Abwehran Marine. He is heavily muscled and scarred from his previous profession.

Psychological Characteristics

Personality: Klause can be characterized as being a rather cold individual. He tries to hid his emotions at all times, and generally does not open up quickly to others in terms of trusting them. He gives off a rather wise cracking and cranky vibe when speaking or interacting with others.

Likes: Klause likes music of all types, in particular classical and art. He has an affinity for fire arms, and is a true romantic at heart. Dislikes: Klause dislikes over privileged yuppies, and politics. He has little love for the government, and even less love for those ungrateful enough to appreciate it. Goals: Klause is a simple man, his goal is to get as rich as possible before he dies.

History

Family (or Creators)

Trudy Hymel(Mother) Adolf Hymel(Father)

Pre-RP

Klause came from a rather plebeian back ground with little in the way of financial backing or educational opportunities. He did however make the most of what he had available to him and managed to finish his secondary education as one of the best students in the government run school program. Seeing this he was approached by a Marine recruiter, and Klause promptly agreed. His body and mind welcomed the training like no other, and made him a viable candidate special forces. Klause entered sniper school, and proved him self an excellent marksmen, how ever his time in the marines was one of peace and this limited him to merely doing black op missions on home soil. As usual he was discharged. Klause found him self alone in the world with nothing to call home, and a set of skills useful only to private security forces, and the underworld. Klause soon began earning out a living doing assassinations for various underworld groups until one day he received a fateful phone call……..

Klause will not speak much on the events after the phone call. But he did remember fear, and as a result he ended up seeking refuge with the Abwehran Foreign Service. It was not his beloved Weltraumflotte Marines, but it was as close to the military as he could return. With his previous record he was a more then welcome asset.

Skills

Field-craft

Klause was trained extensively in how to use his environment to his advantage. Urban, forest, jungle, desert, under ground are all like a home for Klause. He can live off of his environment, as well as track and hide in it.

Marksmen

Klause is a trained sniper, and can hit most targets that he can get in his cross-hairs. He is also trained in how to conceal him self from view, track targets, observe them and where to shoot them, as well as how judge distances.

Hand to hand combat.

Klause has been trained heavily in how to kill with his bare hands, all four of them. He trains his body constantly to keep it in perfect physical shape, and does this with a good reason. He is able to inflict more damage on an enemy, and his body is much more resistant to physical damage from and enemy.

Arms

Klause is familiar with how to handle Abwehran power armor, and most weapons he can indeed get his hands on. While a trained marksmen Klause was trained to be a grunt first and foremost, and this training was well heeded by the Abwehran.

Technology

Being a sniper requires one to master their surroundings. Including technology operation. Klause is familiar with how to moniter communications, and even hacking on some levels. He has can manipulate Abwehran computers with ease.

Medic

Klause has a rudimentary understanding of Abwehran Physiology. This makes him more adept at inflicting pain, and gaining information as a result of it. He is also adept at preforming medical techniques that can save lives in the field.

Builder

As a hobby Klause has an affinity for engineering, and can equal masters with this skill. Merely a hobby, it is a passion Klause does enjoy, and often indulges in.

Finances

Klausedeiter “Klause” Hymel is currently a in the Abwehran Star Empire. He receives a weekly salary of 0KS per week.

Total Savings Addition Subtraction Reason
9000 AC Starting Funds

Inventory

Civilian clothes. (Simple garb, plus a heavy coat.)

Uniforms

  • 2 Jumpsuits
  • 1 Bomber Jacket
  • 1 Workout Uniform
  • 4 pair of black boot socks
  • 1 pair of black boots
  • 1 black beret
  • Undergarments (Male only)
    • 4 black cotton briefs
    • 4 pair of black boot socks

Items

  • Weaponry and Tools:
    • MDP-04 Service Pistol with 2 additional magazines
    • Survival knife, solid diamond with rubberized grip and lanyard with black leather sheath with loop and clips for belt attachment
  • Personal Hygiene: (to be reissued when needed)
    • 1 bottle of shampoo
    • 1 bottle liquid body soap
    • 1 toothbrush and tube of toothpaste
    • 2 washcloths, white
    • 2 towels, large, white
  • Electronics
    • Electronic Money Card

OOC Discussion

This character was created on the fly during a spontanious JP with SSharp.


Quality:
character/klausdeiter.txt · Last modified: 2019/06/21 12:37 by wes