Designed in YE 40 by Galactic Horizon the Shooting Star Machine Gun was created as a unique flak cannon weapon primarily intended for use on fighters however the model can be scaled to fit slightly larger craft. Combining the fire rate of a slow machine gun with the shrapnel style munitions used in anti-air flak installations, the Shooting Star provides a sustainable spread which can be used tactfully in many situations.
Designed after the Orbit Jumper Missile System the Shooting Star was designed to compliment the missile system by providing a close range deterrence. This flak can also be used to clear out large squads of enemy personal armours if needed.
The primary purpose of the Shooting Star is a support role with its sustainable fire being useful in preventing enemy shields from regenerating along with destroying slower moving munitions such as missiles.
Resembling a small artillery cannon the Shooting Star has a telescopic barrel to compensate for recoil housed within a circular casing which can be easily installed on the wing or hull of any viable space craft. With the main body able to rotate freely 360 degrees the weapons is able to be used both defensively and offensively.
|Flak Rounds Damage Quickchart|
The standard flak mode is primarily used to attack exposed space craft but can be used tactically to prevent enemy shields from regenerating by maintaining consistent yet minor damage. This mode can also be used as a manual method of destroying incoming missiles and slower moving physical projectiles.
The condensed spread as its name suggests, concentrates the spread of the slugs to allow for focused fire on enemy hulls. While not an armour piercing weapon by design fire condensed into a smaller are it is able to strip away hull armour creating openings for further damage.
|Flak Round Price Quickchart|
|Type||Price (100 Round Box)|