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faction [2018/01/12 20:30] – [Playable Factions] frostjaeger | faction [2023/12/20 15:23] (current) – external edit 127.0.0.1 | ||
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//Played factions// are factions that contain player characters and role-playing plots. They are the heart of the site's roleplay and are living, ever-changing entities made possible by combined effort of multiple people. Played factions should have a comprehensive collection of information about them on the wiki. | //Played factions// are factions that contain player characters and role-playing plots. They are the heart of the site's roleplay and are living, ever-changing entities made possible by combined effort of multiple people. Played factions should have a comprehensive collection of information about them on the wiki. | ||
- | The current playable factions are: | ||
- | ^ Flag ^ Faction ^ Managers ^ | + | ==== Factions List ==== |
- | | {{faction: | + | ---- struct table ---- |
- | | {{faction:nepleslia: | + | schema: factions |
- | | {{faction:hidden_sun_clan: | + | cols: faction_flag, |
- | | {{faction:uso:usoflag.png? | + | filter: faction_playable = Yes |
- | | {{: | + | csv: 0 |
- | | {{faction: | + | rownumbers: 1 |
- | | [[faction:elysia: | + | sort: faction_name |
- | | {{faction: | + | ---- |
- | | {{:faction: | + | |
- | | {{wip: | + | Note: [[corp:origin:start]], though a [[:corp|corporation]], is basically treated like a faction. |
==== Requirements ==== | ==== Requirements ==== | ||
* An active [[# | * An active [[# | ||
- | * At least one active [[guide: | + | * At least one active [[guide: |
* A faction with two or more plots is considered a "major faction." | * A faction with two or more plots is considered a "major faction." | ||
* [[guide: | * [[guide: | ||
+ | * [[guide: | ||
==== Perks ==== | ==== Perks ==== | ||
- | * FM gets a green name on the forums. | + | * FM gets a green name on the forums |
* FM gets control of the faction. | * FM gets control of the faction. | ||
* The faction gets a roleplay forum | * The faction gets a roleplay forum | ||
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These factions currently do not have an RP running for them, although some may have in the past. | These factions currently do not have an RP running for them, although some may have in the past. | ||
- | ^ Flag ^ Faction ^ Managers ^ Status ^ | + | ==== Factions List ==== |
- | | {{faction: | + | ---- struct table ---- |
- | | {{faction:azoreans: | + | schema: factions |
- | | | [[faction:chelti: | + | cols: faction_flag, |
- | | {{:faction: | + | filter: faction_playable = No |
- | | {{faction: | + | csv: 0 |
- | | {{faction:kuvexia: | + | rownumbers: 1 |
- | | {{lorath: | + | ---- |
- | | {{faction: | + | |
- | | {{faction: | + | |
- | | {{faction: | + | |
==== Requirements ==== | ==== Requirements ==== | ||
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^ Faction ^ Historic Managers ^ Fate ^ | ^ Faction ^ Historic Managers ^ Fate ^ | ||
- | | [[faction: | + | | [[faction: |
- | | [[faction: | + | | [[faction: |
- | | [[faction: | + | | [[faction: |
- | | [[faction: | + | | [[faction: |
- | | [[faction: | + | | [[faction: |
+ | | [[faction: | ||
+ | | [[faction: | ||
===== Faction Managers ===== | ===== Faction Managers ===== | ||
On Star Army a //Faction Manager// (FM) is a person responsible for the out-of-character management of a playable faction. | On Star Army a //Faction Manager// (FM) is a person responsible for the out-of-character management of a playable faction. | ||
+ | |||
+ | Faction managers are listed on the [[ooc_management|]] page. | ||
==== Faction Rights ==== | ==== Faction Rights ==== | ||
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- military units | - military units | ||
- Unauthorized use of factional assets may result in an RP thread being marked as non-canon by the Setting Manager. | - Unauthorized use of factional assets may result in an RP thread being marked as non-canon by the Setting Manager. | ||
- | - **Factions have a right to active staffers** | + | - **Factions have a right to active staffers.** |
- Factions are typically managed by their creator, but creators do not necessarily have to manage a faction. | - Factions are typically managed by their creator, but creators do not necessarily have to manage a faction. | ||
- If a faction' | - If a faction' | ||
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- Faction Managers manage recruiting, cooperation, | - Faction Managers manage recruiting, cooperation, | ||
- Factions without a clear faction manager have the right to internally elect their Faction Manager by popular vote. The Setting Manager has veto power but should use it sparingly. | - Factions without a clear faction manager have the right to internally elect their Faction Manager by popular vote. The Setting Manager has veto power but should use it sparingly. | ||
- | - **Factions have some rights to control their image** | + | - **Factions have some rights to control their image.** |
- In the case where a faction manager feels a player, GM, or another FM has grossly misrepresented their faction in the roleplay, he/she can appeal to the setting manager to have the offending thread marked as non-canon. | - In the case where a faction manager feels a player, GM, or another FM has grossly misrepresented their faction in the roleplay, he/she can appeal to the setting manager to have the offending thread marked as non-canon. | ||
- Faction managers have a say in artwork that depicts their faction. Artwork that improperly represents their faction (such as incorrect uniforms, etc) can be removed from the wiki. | - Faction managers have a say in artwork that depicts their faction. Artwork that improperly represents their faction (such as incorrect uniforms, etc) can be removed from the wiki. | ||
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The reason we have plot planning threads is so that FMs get their chance to raise concerns to GM plans and to keep communication lines open between all the GMs and the FMs. While this is not explicitly asking FMs for permission, the assumption is that if there' | The reason we have plot planning threads is so that FMs get their chance to raise concerns to GM plans and to keep communication lines open between all the GMs and the FMs. While this is not explicitly asking FMs for permission, the assumption is that if there' | ||
- | Try to give your GMs the autonomy they need to do their thing. It's important to know when bend and when to step back and get out of the way so they can deliver an awesome plot. | + | Try to give your GMs the autonomy they need to do their thing. It's important to know when to bend and when to step back and get out of the way so they can deliver an awesome plot. |
==== FM Responsibilities ==== | ==== FM Responsibilities ==== | ||
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* Designating an assistant and/or backup FM who can run his faction should the FM become indisposed | * Designating an assistant and/or backup FM who can run his faction should the FM become indisposed | ||
- | Faction Managers do not necessarily have the ability to approve articles (that falls to staff of New Technologies and Setting | + | Faction Managers do not necessarily have the ability to approve articles (that falls to site staff/Setting |
- | + | ||
- | ===== Creating a Faction ===== | + | |
- | If you're interested in creating a faction, see [[guide: | + | |
- | For creating a new species, see [[guide: | ||