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faction:elefirn:weapons

Elefirn Weapons

Powered by technology given to them by the Kuvexians, the Elefirn are capable of creating and using specific weapons made for their species, their Elefirn Power Armor, and Elefirn Ships.

Handheld Weaponry

The handheld weapons of the Elefirn are as follows (they may be added to hardpoints of the Elefirn Power Armor):

Weapon Description DR
Pistol Easy to hold in one hand, this weapon is magazine-fed and coil-operated. 1
Assault Rifle A semi-automatic weapon that accepts detachable magazines. 2
Machine Gun Capable of sustained rapid-fire, this weapon is often mounted on the ground. 2
Aether Rifle This rifle is capable of making a single or rapid-fired phased beam that can be set to stun. 4
Aether Saber This is a blade-shaped projection of aether that is a meter long. 5

Power Armor

Ship-based Weaponry

Weapon Description DR
Anti-Starship Gun Turrets Point defense for a ship, they work efficiently when a target is close, but are not as powerful as other ship-based weaponry. 10
Plasma Array Plasma is shot out from the ship's fuel reserves at a high velocity at enemies from this weapon. 11
Accelerator Cannons Antimatter rail guns that shoot out at high velocity, not to be used in atmosphere. 12
Anti-Starship Torpedoes Capable of incredibly high speeds to seek and destroy targets, these torpedoes are able to work as anti-matter or anti-shield. 13
Missile Pods Maneuverable and able to work as anti-shield and anti-matter effectively, the missiles on board Elefirn ships are powerful weapons. 14
Particle Cannons Magnetic and subspace acceleration move the particles that are gathered in a siphon after they are fed through an accelerator. 15

OOC Notes

Approved in this thread by Wes


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faction/elefirn/weapons.txt ยท Last modified: 2023/12/21 00:58 by 127.0.0.1