Second Outer System Conflict started when separatist forces seize the Deuterium and Tritium harvesting facilities over the gas giant Grand Mazerin. Using the new M1, Astral Vanguard forces decimate and disperse the aggressors.
Legislature bans claims to sovereignty made by any Iromakuanhe-founded colony, and requires registration by all colonial authorities.
Over the next five years, two more experimental NI, Lakshmi and Enlil are also developed, and the project is made public.
OGNEIR.net Commonwealth Communications Grid is created from the various commercial communications networks and placed under government regulation. Hackers and criminal societies create and weave private networks into the system to maintain their anonymity.
Tiamat goes berserk and is isolated and destroyed before she seizes control of OGNEIR.
Solan Starworks develops inhibitors for second-generation NI, and retools the existing constructs to exist in a more symbiotic manner.
The Astral Vanguard begins training 'Operators', who undergo training to symbiotically 'process' data with a compatible NI.
Civil unrest in Outer System reaches boiling point, resulting in armed interventions by the Astral Vanguard.
Third Outer System Conflict begins, resulting in severe Vanguard casualties. Conflict ends after the rebel stronghold is captured, and most rebel forces disperse into the cloud surrounding the system.
Lokpala X probe is lost in Claw Nebula.
Freespacer distress signal reaches Commonwealth space.
Astral Vanguard recovery team searching for Lokpala X probe encounter Freespace race, the first encounter with another culture for over fifteen centuries.
Unknown forces, later identified as the New Veyrin Republic, launch a series of small scale attacks, culminating in a space battle over the Capital.
VSV Astarte battlegroup dispatched on fact finding mission to gain information on the New Veyrin Republic.