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faction:nepleslia:subsystems:aegis

Na-V6-M3700 "AEGIS" Active Missile Guardian/Interception Suite

Finalized on the eve of YE 38, the NAM “AEGIS” Active Missile Guardian/Interception Suite was designed in order to provide the small craft of the Navy and the Marines with a supplemental addition to the venerable PLA point-defense system.

History

Created by NAM's Aerotech division as a modernized equivalent of the additional countermeasures possessed by the N-F/A 01, the Na-V6-M3700 “AEGIS” Active Missile* * Guardian/Interception Suite is intended to augment preexisting point-defense weaponry by reducing the number of targets the aforementioned system has to contend with, thus allowing for greater efficiency (and, more importantly, chances of survival) in the frantic chaos of battle.

Specifications

General Information

Performance Information

Hyperspace-Tap Flare Launcher

  • Damage: Tier 3
  • Range: 5,000 meters (~3.107 miles)
  • Rate of Fire: 5×3 charges/second1)
  • Velocity: 1 km/s
  • Payload 75 charges, self-replenishing

Anti-Radar Chaff Projector

  • Range: 325 meters (~0.202 miles)
  • Rate of Fire: 2 charges/second
  • Payload 12 charges/launcher2)

About the Active Missile Guardian/Interception Suite

As one can probably ascertain from the above section, the AEGIS is actually composed of two different active protection systems, specifically the Hyperspace-Tap Flare Launcher and the Anti-Radar Chaff Projector; each are described in further detail below.

Hyperspace-Tap Flare Launcher

The Hyperspace-Tap Flare Launcher, as implied by its name, relies on the reactor(s) of its host vessel to generate the requisite amounts of hyper-energy. Upon activation (via the ship's AI or manual control), the Launcher's internal mechanisms siphon off some of the previously-mentioned energy, stabilize it into smaller packets of extraordinarily hot plasma, and launch the final product - the “Flare,” so to speak - from emitters located on the craft's stern and sides in hopes of confusing the heat-seeking sensors of hostile missiles.

Anti-Radar Chaff Dispenser

The Anti-Radar Chaff Dispenser, in contrast, requires far less power for its vastly simpler operation - though does so at the cost of having a finite supply of ammunition. Like its counterpart, the Dispenser can be activated either by computer or by hand and dispenses its payload from launchers located on the vehicle's sides and/or stern; unlike its counterpart, the Anti-Radar system merely functions by expelling small soda-can-sized canisters. Once deployed, the chaff canisters travel a short distance; upon reaching a predetermined distance, they detonate in a cloud of radar-confusing material - hopefully disrupting the sensor locks of incoming warheads as a result.

OOC Notes

This page was originally created on 2015/12/19 10:26 by .

1)
(5 bursts of 3 charges) per second
2)
Vehicles tend to have 2-7 launchers (amount varies by size and/or function of vehicle)

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faction/nepleslia/subsystems/aegis.txt · Last modified: 2023/12/21 04:24 by 127.0.0.1