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Kestrire'alis Reconnaissance Class

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Designed in EE 004 for the Neshaten Shukara Navy, the Kestrire'alis reconnaissance Class is a medium warships and provides the Neshaten with a decent amount of firepower, long range assault capability, protected exploration, and fighter support. It entered service in EE004.

Class: Long Range Recon
Nomenclature: Ne-P1-A1
Type: Reconnaissance
Designer: Kar'ta'nomae Guka'meka
Manufacturer: Shukara Armaments and Manufacturing
Fielded by: Kingdom of Neshaten
Organizations using: Kingdom of Neshaten, Shukara Volunteer Navy
Production: Depend on fleet
Price: 620,000 Rn
Crew: 23 officers, 471 Enlisted
Emergency Capacity: 1000 People
Length: 540 meters (1,771 Feet)
Width: 60 meters (196 feet)
Height(At highest point): 61 meters (200 feet)
Height(Bottom of Deck 12): 37 meters (121 feet)
Decks: 12 (3 meters each)
Propulsion and Range
Sublight Engines: .200c-.225c
Atmospheric Engines: 680 km/h
Underwater Speed: 50 Knots.
Hyperspace Drive 0.5 ly/m
Note: The Kestrire'alis Class is capable of both atmospheric underwater flight.
Durability and Maintenance
Service Lifespan: Intended to last ten years with routine maintenance
Refit Cycle: Once every two years
Damage Capacity
See Damage Rating (Version 3) for an explanation of the damage system.
Tier: 12 (Heavy Starship)
Internal Compartments
Command Small Assault Bridge
Damage Control Damage Control Center
Hallways/Conduits Standard Hallways, Maintenance Conduit
Crew Cafeteria Prefab Cafeteria and Lounge
Crew Lounge Observation Lounge
Living Area Prefab Crew Deck, Q'abrenal Cabin
Cargo Storage Main Cargo Hold
Food Storage Food Storage
Armory Storage Armory
Medical Bay Large Medical Center
Science Bay Small Scientific Research Labs, Astrometrics Lab
Computer Room Large Computer Room
Shield Room Shield Control Room
Engineering Bay Large Engineering Bay
Systems Information
Superstructure Dishe'trum
Armor Plating Cynestran, Crynatorium
Reactor 1xLunabaren High-Energy Reactor, 2x Lunebaren Reactors provide back up power.
Computer and Sensor Systems Cordecon Quantum Computer, Neshaten Scanner Array Suite.
Weapon Systems Os'hane Combat Systems, Universal Turret Mounts
Life Support Systems Atmospheric Control Systems
Emergency Support Systems Emergency Support System, 10x K1-25 Escape Pod.
Landing Gear Landing Claw for landing equipment.
Propulsion Class 3 Luxiton Gravitic Engines
Defense Systems 1xTa'tagen Field Generator
FTL Class 1 Kres'tronova Fold Drive
Weapon Type
Light Turret Mounts
20×1 Mark 1 'Rok'truvance' Anti-fighter Turrets
20×1 Mark 1 Rele’vance Missile Turret
10×4 Streamer Laser Turrets
Medium Battery Mounts
10×2 Broadside Plasma Battery
Beam Blister Mount
30×1 Neyo Shun
Medium Turret Mounts
3×1 Yaga'moshe Plasma Battery
Spinal Mount
3x Mini-Mac

About the Kestrire'alis

The Kestrire'alis is the first medium class long range recon ship created by the Neshaten, unlike other medium class vessels the ship is intended to operate on its own and doesn't require a support fleet to operate.

The ship is equipped with less weaponry than a patrol class, but makes up for this by having a spinal weapon capable of allowing it to tangle with other ships of its weight class or potentially higher. It also has a decent sized hanger bay which allows it to carry a small squadron of fighters, but where it shines is its capability of carrying large numbers of troops and vehicles along with having a state of the art sensor system.

The vessels weaponry is located across the entire vessel. Ten broadside batteries are located on the forward starboard and portside; three medium turret mounts are located on the top, while beam blisters are located on the ships engine arch and along the bottom. Ten mark 1 anti-fighter and missile turrets are located on the top while an additional ten of each are on the bottom. Streamer turrets are located on the sides of the ship including two that are located on the rear near the engine section.

Mission Specialization

The Kestrire'alis specializes in long range reconnacise and because of this has ample storage space for supplies. It's well equipped nature means that it is capable of taking a pounding while fleeing from enemies.

It's large vehicle and hanger bay likewise means that it can carry a decent amount of shuttles and vehicles.


The Kestrire'alis was created in response to the failed She'tan'ora class that, instead of becoming the staple of space exploration, became a death trap for crews that manned her. The Kestrire'alis's designers made the class not only bigger, but also more well armed, faster, and capable of operating for long periods of time without the need of constant resupply. Engineers looked toward the populace for the ships actual appearance and then looked toward the opinions and advice of those who had crewed a She'tan'ora to see what this class of ship needed in order to be better.


The Kestrire'alis resemble's a long, thin sword with a bloated rear section that has an arch that houses some of the ships weaponry. The undercarriage is where the spinal mounted cannon finds its home while the top of the vessel is where the majority of the ships weaponry is located.


As the Kestrire'alis was designed for long range exploration and recon, it has ample storage space for plenty of provisions while also having a rather large hanger and vehicle bay that can house a plentiful number of shuttles, fighters, and vehicles. It's storage bays also mean that it can house prefabricated structures, including those that can be used to create FOB's. The arch located on the back of the ship houses some of the vessels sensor equipment while also serving as a stabalizer in rough weather.

The ship also has a forward ram on it, used to breach the hulls of enemy vessels, although the ram also serves as a boarding apparatus due to the three 'hatches' that exist on it, one on the front of the ram, on the left, and another on the right; all of which allow for the ships marine's to board an enemy vessel. The ram can be jettisoned in the event that the enemy tries to use *it* to board the ship.

Deck Layout

For a visual layout, please see the Ship Diagram.

Kar'ta'nomae Guka'meka choose to deviate from tradition and instead the deck layout for the is more simplistic. Decks are numbered from top to bottom, with the top being deck 1 and the bottom being deck 15. A deck layout will be added at a later date. Deck 5 is all storage for the ship, and is designed to serve as a buffer between the ships primary weapon (The MAC Gun) and the rest of the ship.

Compartment Name Deck
Small Observation Lounge, Medium Turret Bay Deck 1
Hanger Bay Upper, Observation Lounge, Astrometrics Lab, Escape pod access, aft/port airlock, Medium Turret Bay, Flight Control, Flight Control Observation Deck, Dorsal Waste Storage, Meditation Room Deck 2
Hanger Bay Middle, Vehicle and Star fighter Storage, Armory, Training Room, Armor Maintenace, Secondary Computer Core, Agricultural Storage, Marine Deployment Bay, Water Storage, Science Lab, Marine Barracks, Training Room, Brig, Escape Pod Access, Atmospheric Control Systems Backups, Atmospheric Control Systems, Scanner Array Suite, Observation Bridge, Crew Quarters, Labs, Backup Shield Generator,Damage Control Center, Weapons Maintenance Rooms, Fabrication Area, Steller Cartography Deck 3
Hanger Bay Lower, Vehicle and Star fighter Storage, Recreational, Captain, Officers and VIP Quarters, Officers Mess, Escape Pod Access,Medical Center, Medical Officers Quarters and Office, Escape Pod Access, Main Science Lab, Computer Core Room, Shield Control Room, Backup Storage Deck 4
Guest Quarters, Civilian quarters, Escape Pod Access, Warrent Officer Mess, Main Mess Hall, Crew Quarters, Escape Pod access, Environmental Control Room Backup Deck 5
Crew Quaters, Lab, Main Bridge(Assault Bridge), Ready Room, Conference Room, Marine Barracks, Light Turret Access Deck 6
Ship Isolation Deck 7
Engineering, Main Shield Generator, Weapons Reactor Room, Port/Starboard/Forward Docking Ports, Escape Pod Access, Crew Quarters, Munitions Storage, FTL Drive Core Access, Reserve FTL Drive Core, Crew Quarters Deck 8
Maintenance Deck, Marine Barracks, Capacitor Banks, Emergency Life Support, Deck 9
MAC Munitions Storage, Escape Pod Access, Waste Storage, Upper Spinal Mount, MAC Fire Control Center, Labs, Escape Pod Access, Environmental Control Room Deck 10
Spinal Mount Access, Escape Pod Access, Upper Vehicle Bay, Marine Drop Pod Bay Upper, Middle Spinal Mount, Spinal Mount Loading Area and Arming, Deck 11
Vehicle Bay, Boarding Ramp, Marine Drop Pod Bay, Lower Spinal Mount Deck 12


To be rewritten

Deck 7

Deck 7 is the only deck in which people do not live on, it is the deck that separates the upper half from the lower half of the ship, this deck is comprised almost entirely of armor plating. All it has are turbolifts, and a cargolift that pass throug hit, all of which can be sealed off in emergencies.

Mac Guns

The ships three Mac Guns are located on the forward part of the ship and take up decks 11 through 12, and end halfway into the ship with the MFCC located at the very end and the gun's munitions storage located behind the MFCC.

Vehicle Complement

The ship is designed to carry a full compliment of six squadrons of starfighters and the required equipment to service them. Depending on its mission profile though, it might carry other vehicles. The list below is how much the ship can carry in total.

Civilian Version

A civilian version of this ship can be purchased or rented, it contains the same functionality as the military version. Although it lacks the spinal mount and also doesn't have a forward ram.

OOC Notes

Kyle created this article on 2018/02/20 20:59.

faction/neshaten/starships/kestrire_alis_reconnaissance_class.txt · Last modified: 2018/03/08 20:56 by