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faction:neshaten:trenton_torpedo_launcher

Tren'ton Torpedo Launcher

The Tren'ton torpedo launcher is a firing system named after a Navy Submariner by the name of Suku'raza'ka Tren'ton. The launcher was designed ER 770 and put into service in ER 773.

Appearance

The launchers actual appearances differs considerably based on what it is placed on, this has a lot to do with its dual design where it can be placed either in a turret mount or be set up more as a fixed forward firing weapon. It's design can go in many directions, but it does have two default designs:

In other words, when as a turret mount it'll resembles a boxed object with four circular openings that has coverings over them.

When designed as a fixed forward mount, the only thing that would identify it as an actual torpedo launcher is the four to six tube covers.

History

The Tren'ton wasn't always a space-based torpedo launcher, in fact, originally it was a launcher found used on waterborn destroyers and submarines owned and operated by the Neshaten in the early days of resettling of Nesha Prime (Planet).

The Tren'ton was concieved during the design phase of the She’tanora Class Hybrid Exploration Vessel, but the design of the launcher came too late. The She'tan'ora had been green-lighted for construction and thus the launcher idea was abandoned briefly until the La’zerus Class Carrier was put onto the drawing board, this allowed one submariner by the name of Suku'raza'ka Tren'ton to take the launchers of a submarine and destroyer and combine them together.

This created two results, the first being a launcher that can be placed onto a mediumn turret mount of a ship and thus gives that ship a three hundred and sixty degree torpedo turret. The second was that when not placed in a turret mount, the launcher can be made into a fixed stationary platform with a few minor modification either to the base itself to the ship it is being designed into.

Details

Class: Launcher Type: Launching Platform Designers: Yuina'cema Merchant Family Manufacturer: Yuina'cema Merchant Family, Military Dockyards

Specifications

  • Primary Role: Torpedo Launcher
  • Secondary Role: Missile Launcher
  • Firing Modes
    • Torpedo Mode: Mode designed to fire torpedos
    • Missile Mode: Mode designed to fire missiles
  • Rearm: If the launcher is designed as a fixed forward weapon, it has a rearm timer of five seconds after each shot. However, if designed as a turret, it has a rearm timer of fifteen seconds due to needing to 'recess' into the hull of the ship in order to rearm.
  • Launch Velocity: 0.1c

Modes

Torpedo Mode

Torpedo Mode is rather self-exclametory, this mode is the launchers default firing mode. This allows it to fire any types of torpedos that a ship or station might have in their possession.

Missile Mode

Missile Mode turns the launcher into a forward firing missile launcher, in order to make this possible, a 'rack' is placed within the torpedo tube itself where up to eight missiles can be loaded. The rack also includs an auto-loader for the missiles, the ammunition rack that the auto-loader pulls the missiles from only has enough room for twenty eight missiles.

The racks includ all of the software and hardware needed to fire the missiles.

Ammunition

The launcher can use the following munitions:

Components

Components to the launcher, for use by engineers and others.

  • Torpedo Launching Mechanism
  • Targetting computer
  • Missile Racks (x24 missiles per)
  • Missile Conversation Kit
1)
DR depends on warhead type, just page for details

Quality:
faction/neshaten/trenton_torpedo_launcher.txt · Last modified: 2023/12/21 00:59 by 127.0.0.1