A symbol of Jiyuuian power and prestige, the Ascendancy-class Flagship fills the role of Admiral-boat. A true command ship, ideally taking an “away from fire” or “rear fleet position” role with thick durable armor, powerful weapons but a reliance on its escorts, and armor wings for cover when faced with close ranged attackers. It is equipped with powerful computer, sensor and communications systems making it ideal for leading a fleet.
The interior of the ship is luxuriously decorated making it ideal for transporting diplomats, high ranking government officials and Flag Officers.
Only one ship of this class will ever be produced, the prototype: UCS Akuro III.
In YE 28, Ketsurui-Motoyoshi Katsuko, Taisho of the Fifth Expeditionary Fleet submitted the ‘Type D’ refit for the Chiharu-class Flagship to Ketsurui Fleet Yards, the upgrade included: a new bridge design, a refit to the main Continuum Distortion Drive, and updated weaponry. The design was sound, however as she worked on the Chiharu she quickly began to realize that there was only so many changes one could make to an already in-service design.
With high hopes she initiated the “Uesu Project”, her attempt to design a new flagship and have its class carry the namesake of the current Emperor. She however selected to push the project aside to divert her attentions to the Takumi-class Expeditionary Command Cruiser. The project went cold, and the designs sat untouched until late YE 29.
In late YE 29, the war with the Sfrarabla Mishhuvurthyar Xhrafuklurp (SMX) was coming to a culmination. The SMX were nearing core Yamatai Star Empire systems and the Star Army was losing ground fast, overwhelmed by the surges of SMX warships, including their powerful new Shlarvasseroth-class Flagship. Following the Battle of Taiie; the Fifth Expeditionary Fleet retreated to the Jiyuu System System, and began to rebuild. As the fleet recovered Taisho Motoyoshi was inspired to take up the abandoned “Uesu Project”, after some renaming and assistance from her Starship Improvement Program Director, Kage Yaichiro, the Ascendancy-class Flagship was born.
In YE 30 the Ascendancy-class would go from drawing board to construction, and the prototype UCS Akuro III would be completed. It serves as the Flagship of the United Outer Colonies Peacekeeping Forces.
The performance of the prototype will determine if future production is viable.
Ascendancy means dominance or superiority, a testament to the power of the design.
Organizations Using This Vessel United Outer Colonies
Class My-B1-1A Ascendancy
Production Prototype UCS Akuro III
Vessel Dimensions Length: 6200m Width: 4100m Height: 800m Decks: Average 8m
Personnel: 2022 (Before Armor Pilots & Infantry) Standard Complement
Crew Support Personnel:
Ship Support Personnel:
Standard Armor Pilot Compliment:
Standard Infantry Compliment:
Speed (CDD): 0.1 to 12,500c Speed (STL): 0.375c Speed (Hyperspace Fold): 0.75 LY/m
Range: Limited by the lifespan of the vessel. Except that the crew can only be supported for up to thirty years without resupply.
Lifespan: Two hundred years of continuous use, with a major overhaul every twenty five years.
Refit: As Needed.
See Damage Rating (Version 3) for an explanation of the damage system.
MIKO is a Modular Quantum Computer System, or MQCS; It starts with rather simple quantum computer core that can be expanded by the addition of other modules. The core and its modules all run the SHRINE operating system (SHRINE-OS).
AI Name: Takes on the name of the ship.
Although capable of designing a sentient system, the reminders of the incident on Taiie no Iori where a KAMI system went on a killing rampage, purposefully lead the Satori Ascendant Electronics designers to select a non-sentient AI. Although non-sentient, the SHRINE-OS, based roughly on data from the digital mind functions of the NH-22C Yamataian does a good job at emulating it. The AI can manifest itself as a volumetric image anywhere on the base, vessel, or other application it is applied to. Its personality matrix can be altered to cater to the needs of the application as well.
The Ascendancy’s primary spaceframe is constructed primarily of Yamataium truss frames interlocked together. These major trusses are arranged in higher concentration around the sections of the vessel that are most likely to become stressed like around the CDD nacelles, auxiliary engines and to provide additional strength to areas such as armor bays, the main bridge and around major weapon mounts. Smaller Yamataium trusses that form the interior frame of the vessel provide internal support for decks and interior sections.
Force field generators are arranged at major truss junctions to provide additional strength, and protect these junctions from anti-matter hits in the event the major space frame becomes exposed or compromised in a battle. Of course the force field generators are small and can only absorb a limited amount of energy before becoming useless but this serves effort to provide strength to the space frame.
Secondary framework is nested within the primary space frame to provide additional support and provide support for ships systems. The secondary frame is composed primarily of small Yamataium trusses and rods lined with Yarvex meshing to provide shielding to interior structures.
The primary substrate of the hull plating is 2.0m thick Yamataium plates.
Capable of producing graviton beams and fields which can be used to tow other spacecraft or shuttles. The projector is ineffective against ships using gravitic shielding.
Umbilicals and airlock systems allowing the Ascendancy to docking with other Star Army of Yamatai ships.
The bays are located in the forward pylon connectors, they are the height of three average deck sections. The combined bays serve for the launch of shuttles and armors. The floor is a glossy, polished black and the walls are made of the typical gray paneling found in most Star Army ships.
Maintenance alcoves line the forward most section of the bays, as well as pilot locker storage and weapon holds for armor weaponry and accessories. In the event of an emergency, blast shutters and force fields can seal the bays off from the rest of the ship.
A reserved multipurpose launch bay exclusively used by the 17th Kasairyuu Power Armor Wing located between the top and lower section of the primary hull.
These are buried into the hull of the Ascendancy, covered by armoured plates when they aren’t in use. They carry a variety of different missiles and mines, sorting systems arrange the missiles quickly to allow quick firing. Able to fire a variety of NovaCorp and KFY designed weapons.
The Cruise Mines of the Ascendancy are distributed over a large area, and use a gravitic sensor (with a range of a light year) and a subtle EMadar (100,000 miles) to detect ships, before launching at them, before hitting them using there quantum foam generator to power an extremely short term spatial anomaly using it’s gravitic drive. The effect of the weapon is devastating to any ship that isn’t immune to gravity, ripping them apart, or crushing their occupants. However it does have an around 1 in 80,000,000 chance of creating a permanent black hole. The Cruise mines are quite large, but are treated with a plasmonic coating to make them harder to detect.
Warhead: Cruise Mine Purpose: To seek out and destroy enemy vessels in an area Damage: Tier 12, Heavy Anti-Starship. Range: 3 AU Rate of Fire: Individually, or in volleys of 1, 2, 3, 4, 5, or 10 from each pod. Payload 20 Mines in each Launcher. More can be stored in storage areas, or spread through shuttles.
These small missiles are made for a mass attack, launching thousand of them. Each one has a complex navigation system on, controlled by ONSLAUGHT-LEVEL NOVACORP AI, or failing that its own, cruder, systems, and as such is usually controlled in complex patterns, and kept in potent tactical formation. Each one carries a 250g anti-matter warhead, although is tipped a perfect diamond spike on the exterior of the shell, allowing for greater penetration ability. Understanding that this weapon would have problems against shields, it tends to explode before contacting with the shields (which would render the missiles useless), so that the energy from the anti-matter reacting with the matter of the missile (2.5 megatons) is inflicted on the shields. Actually only half of this energy hits the shields, due half the energy going in the other direction and being wasted in space (unless you count a very large flash as being a good use of anti-matter, which you could theoretically say). Each missile (each being 0.5 m long by 0.125 m wide), has a shield generator on, which serves two purposes. The first is to make it harder to shoot down, but the second is too allow it to penetrate shields more efficiently, which it does so, configuring its shield frequency to one as similar to the enemies shields as possible. They are launched from special launching pads, unlike those that fire the other missiles, capable of firing the thousands of missiles at high frequency. There are 30 of these launching pads over the Ascendancy.
Warhead: Swarm Purpose: Anti-fighter, anti-ship, mass distraction tactic. Damage: Tier 5 or Tier 6, Medium Anti-Armor or Heavy Anti-Armor (: Staff needs to determine which) Range: 100,000 km Rate of Fire: Individually, or in volleys of 1, 2, 3, 4, 5, or 10 from each pod. Payload 2,000 Missiles in each launcher.
See: KFY-B4-W3000 Striker Array Damage: Tier 7 or Tier 8, Light Anti-Mecha or Medium Anti-Mecha (: Staff needs to determine which)