Uso's Star Organization, Usotza, Ragna-World, Uso's Superior Organization, or whatever it is being called at the moment is a loose collection of people, organizations, and nations working for or with Uso herself for mutual gain.
In YE 38 Uso hired Raphael and the PMC Ragnarok to take over a small backwater planet that was only named by the map-coordinates it had. Before the end of the Year, Uso would have gathered a small following, and had turned the planet into a profitable enterprise.
Where others have long codified legal systems, this organization is making it all up as it goes along. But along with the chaos comes much opportunity, for those that want to join up.
Uso Tasuki, Aspiring Tyrant of 188604. Uso is the de-facto leader of Uso's Star Organization. Though she doesn't have direct control over the resources, territory, and military she does have some measure of control over the people that do through personal relationships, reciprocal deals, or money. Listed below are the associates that make up the organization and the allies which assist.
Cyrus, leader of Ragnarok, and the military leader of the Organization. He controls the majority of ground forces and is working with Uso to expand his PMC.
|Uso Provides||Ragnarok Provides|
|Money –>||←- Security|
Codebreaker Arccos Two Three 52-9683-7587, High Sheriff of Ragna-City, Self-Determined Thieftaker General of 188604, Spacer, and honorary captain of the Mothership "White Lament". Arccos has attained her position as law-bringer through a combination of personal talent and command of nuclear equipped robot spiders.
Day to day law enforcement is done through locally recruited deputies, and police operatives known by the running nickname the 'Buttonless Brigadiers'. The name being a reference to Arccos' theft of their previous uniforms' buttons early on in the group's formation in order to both strip them of old rank insignia as a symbolic gesture to demonstrate equality, and analyze local metals found in the buttons themselves. The Brigadiers act as a form of independent and autocratic law enforcement agency. They are trusted by the Sheriff to mediate disputes in the community, and bring in offending criminals to face public trial. Failure to provide fair mediation, or abuse of power is punished harshly by the Sheriff herself.
The Brigade's influence is felt far more than in the hand of the law, as they are also responsible for distributing and enforcing local work orders, as well as redistributing surplus in a fair and equitable manner. In effect they are a form of civil service which is entrenched both in law enforcement, as well as industrial sectors.
|Uso Provides||Spacers Provide|
|Resources –>||←- Manufacturing, Civil Law Enforcement|
|Uso Provides||Grant's Government Provides|
|Security, Modernization, Technology, Education–>||←- Labor|
|Uso Provides||I'ee Provide|
|Technology –>||←- Infrastructure|
Van Banning, Venture Capitalist, Pro Tax-Haven, Anti-Government. She has purchased an area of 188604 for her own use, a sovereign enclave in the shape of a hexagonal tower.
|Uso Provides||Van Banning Provides|
|Land, Tax Haven –>||←- Money|
Contracted to provide assisting with mining what resources there are locally on 188604, the Vekimen have been promised technology and prestige to help make a name for themselves.
However, after spending some time on 188604 they decided to dissolve the deal.
The Star Organization is fairly unique, existing as a cross between a nation, city-state, corporation, and cult of personality. All types of people can be found within, and value is placed very highly on the ability to get things done. Becoming the De-Facto person to go to for something is often the quickest way to become the Official person to go to. Agreements should be consensual and mutually beneficial. These general aims are enforced at Uso's and her lawbringer's discretion, giving people a lot of freedom to act but very little structure or support to do it with. This leads to a high level of uncertainty in members who may not be well aware of what is expected from them or how they may be punished for transgressions.
The people of Planet 188604 also have their own culture which has been heavily disrupted by the arrival of aliens from space, leaving the survivalist population in shock as they adapt to their new reality.
The organization's technological base is about what you would expect from a private organization. Funds and reciprocal deals have provided access to most modern technology, though there are a few restricted items that USO has yet to get its hands on.
Some of the homebrew technology for the organization includes:
|aka, 'Usotza', 'Ragna-World', 'Camur'|
|Climate||Cool, Dry, and Sandy|
|188604 was an underdeveloped, largely ignored world on the edges of the Kyoto sector until Uso came along with her uplifting operation. The planet now serves as the capital for the organization.|
The Economy of USO may seem backward to many, as it still heavily uses physical currency due to a lack of electronics and people who are savvy in the use of digitcal currency among the local population of the planet 188604.
Value is largely determined by what the object can be traded for. The massive amount of Algaeia on the planet is largely worthless to the locals due to the abundance. Anyone who can walk to the water's edge can find the life-sustaining food-plant. However to Spacer's who are not on the planet, the stuff is worth its weight in gold so long as it long with the fresh water it contains can be transported to them.
Locals to 188604 also value animals and fruits highly. Although there is plenty of food for the creatures, it is very difficult to keep them alive in the harsh biosphere.
Uso's Star Organization first few flags were put together by a new hire and quickly gained favor with much of the crew. Of the designs presented, two ended up in circulation and were used interchangeably throughout the end of YE 38.
Small, but growing. USO has a small fleet of ships that it can call upon for various duties. Though a proper fleet of ships is in construction for military matters, the majority of the fleet is made up of second hand ships re-purposed for uplifting operations.
The Queen's slave was one of the first ships brought to Planet 188-604 and was originally responsibly for ferrying the crew around, acting as sleeping quarters, and handling supply runs to Nepleslia. It has sense been converted for moving large amounts of cargo containers and liquids, and as of YE38 is primarily used for transporting sellable goods to the freespacers.
Mounted in the cockpit is a 10cm x 20cm plaque made of copper; 2 cm thick. Engraved with a mural of 188604, the I'ee homeworld, Ee'ee, and the JTE positioned between. Beneath are engraved the words: “Thank you, Uso! I love you! - Sammy”
Purchased second-hand, this freighter is intended for use against the NMX and has not seen much use yet.
The personal ship of Tiberius 'Eight Ball' Aldrich. This ship serves as his home base.
|Modifications||no fabrication bay|
A heavy freighter bought during the third month of operations on 188604. This ship was procured largely for its fabrication bay which was cut out of the ship and installed in a factory planetside. This has formed much of the basis for building up the planet's industrial capacity. The rest of the ship has been given to Aashi Nath to do as she sees fit.
Also, to clear up the 'what's the deal with the faction' thing:
USO is more or less the 'head out west to make your fortune' faction. A bunch of relative nobodies from space decided to leave the quagmire of imperial rule to find a simpler planet where they can all be big fish in a far smaller pond. From there, you're dumped in the desert then told to do something useful and if you've got the moxie you can readily find purchase to whatever ambitions you wish to shoot for.
For the most part, you're not given much instruction or supervision, but if you're willing to put in the effort you're surrounded by people who are willing to invest in just about anything you can do. It's not a group you want to join if you want given missions with set objectives, and goals that are defined by someone other than you.
The end result is a mishmash of different groups with different goals, mostly held together by existing in a state of permanent mexican standoff with an agreement to team up and shoot anyone who moves in to upset that balance. A group which is less 'crew of a ship' and more 'rogue's gallery', with megalomaniac nekos wanting to game the universe, would-be freespacer revolutionaries, mercenary armies looking to make it big, and restaurant owners looking to create their own fantasy kingdoms.
While there are push-button plots within the faction those are usually rather far between, so you'll do best if you decide that you want to shoot for something decidedly not-humble and ask us 'how will I accomplish that?'. We are usually happy to oblige.