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guide:freespacers [2017/10/16 05:44] – ↷ Links adapted because of a move operation guide:freespacers [2023/12/20 18:20] (current) – external edit 127.0.0.1
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 ======Creating a Freespacer====== ======Creating a Freespacer======
-<WRAP LEFT>{{:faction:freespacers:tttt_sprite_art_green_by_primitive_polygon.png?300|}}</WRAP> +{{:faction:freespacers:tttt_sprite_art_green_by_primitive_polygon.png?300|}} 
-Rustic, mysterious and unconventional, [[faction:freespacers:freespacers]] are a nomadic culture adapted to life aboard starships and space factories, unified only by a romance of the endless black expanse, and the cybernetic grafting of mindware technology that individually links each member through a gigantic common cyberspace.+Rustic, mysterious and unconventional, [[species:freespacers]] are a nomadic culture adapted to life aboard starships and space factories, unified only by a romance of the endless black expanse, and the cybernetic grafting of mindware technology that individually links each member through a gigantic common cyberspace.
  
-They are a people of many contrasts. Pacifistic, but disrespectful of authority and unwilling to be pushed around. Unprofessional, but utterly dutiful to their life's most cherished task. Preferring simple and rugged tech, yet also populated by a truly massive amount of intelligent robotic beings, dwarfing their organic kin four to one.+They are a people of many contrasts. Often pacifistic, but disrespectful of authority and unwilling to be pushed around. Unprofessional, but utterly dutiful to their life's most cherished task. Preferring simple and rugged tech, yet also populated by a truly massive amount of intelligent robotic beings, dwarfing their organic kin four to one.
  
 Wandering tradesmen, reclusive mechanics, religious shamans, and warrior-monks for hire... They are as strange and varied as the stars they cross in search of peace and understanding. Wandering tradesmen, reclusive mechanics, religious shamans, and warrior-monks for hire... They are as strange and varied as the stars they cross in search of peace and understanding.
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 =====Who Can They Join?===== =====Who Can They Join?=====
  
-Freespacers can join not just Freespacer-centric plots, but also [[faction:democratic_imperium_of_nepleslia|Nepleslian]], [[faction:uso:usostarorganization|Uso Star Organisation]], [[corp:origin:origin_industries|Origin Industries]] and [[guide:independent_characters|Independent]] ones. The only facts you need to consider is why they personally decided to join such an undertaking. Such things are at the very heart of being a //Free//spacer, after all.+Freespacers can join not just Freespacer-centric plots, but also [[faction:democratic_imperium_of_nepleslia|Nepleslian]], [[faction:independent|Uso Star Organisation]], [[corp:origin:start|Origin Industries]] and [[guide:independent_characters|Independent]] ones. The only facts you need to consider is why they personally decided to join such an undertaking. Such things are at the very heart of being a //Free//spacer, after all.
  
 | :!: Do you want to make a cool weirdo space cyborg, but you're new to the forums and //completely lost//? Have no idea which plots are free, or the right kind for your tastes? Just sling the faction manager Primitive Polygon a [[https://stararmy.com/roleplay-forum/index.php?conversations/add&to=primitive+polygon|private message]], and they'll be happy to help you get your idea off the ground! | | :!: Do you want to make a cool weirdo space cyborg, but you're new to the forums and //completely lost//? Have no idea which plots are free, or the right kind for your tastes? Just sling the faction manager Primitive Polygon a [[https://stararmy.com/roleplay-forum/index.php?conversations/add&to=primitive+polygon|private message]], and they'll be happy to help you get your idea off the ground! |
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 =====Physiology===== =====Physiology=====
  
-{{:faction:freespacers:pp_fs_maeota_800.jpg?250|}}{{:character:2016:pp_se_kiver_colour_800b.jpg?250|}}{{:faction:freespacers:pp_fs_organic_example3_800.jpg?250|}}+{{:faction:freespacers:pp_fs_maeota_800.jpg?250|}}{{characters:2016:pp_se_kiver_colour_800b.jpg?250|}}{{:faction:freespacers:pp_fs_organic_example3_800.jpg?250|}}
  
 Despite being a genetically engineered species, bodies from this race tend to be more function over form. Skin ranges from pale white to dark brown, with the odd gene-modified black or grey. Physiology ranges from tall and lean to short and plump, rarely extravagantly attractive or muscular. Short, practical hair is common due to the need for attaching a voidsuit helmet quickly, but dying it wild chromatic colors is popular too. Despite being a genetically engineered species, bodies from this race tend to be more function over form. Skin ranges from pale white to dark brown, with the odd gene-modified black or grey. Physiology ranges from tall and lean to short and plump, rarely extravagantly attractive or muscular. Short, practical hair is common due to the need for attaching a voidsuit helmet quickly, but dying it wild chromatic colors is popular too.
  
 ===Cyborgisations=== ===Cyborgisations===
-<WRAP left>{{:faction:freespacers:pp_fs_mindware.jpg?250|}}</WRAP>+{{:faction:freespacers:pp_fs_mindware.jpg?250|}}
 Each and every member of the race possesses a [[faction:freespacers:mindware|mindware]] implant as a rite of passage, often visible as a small array of direct-imput jacks and sockets at the back of the neck. Many Freespacers take it a lot further than this, and have robotic limbs added to their body for a variety of reasons, such as integrating a weapon or tool used in their job, aiding in zero-gravity movement, or improving their computer hacking abilities to fearsome levels. Those less inclined to remain within Freespacer ships may also have radioactive material implanted directly into their chests, raising their body temperature, powering their other implants, and allowing their symbiotic skin lichens to survive without the specialized environments of their vessels. Each and every member of the race possesses a [[faction:freespacers:mindware|mindware]] implant as a rite of passage, often visible as a small array of direct-imput jacks and sockets at the back of the neck. Many Freespacers take it a lot further than this, and have robotic limbs added to their body for a variety of reasons, such as integrating a weapon or tool used in their job, aiding in zero-gravity movement, or improving their computer hacking abilities to fearsome levels. Those less inclined to remain within Freespacer ships may also have radioactive material implanted directly into their chests, raising their body temperature, powering their other implants, and allowing their symbiotic skin lichens to survive without the specialized environments of their vessels.
  
-{{:character:2016:pp_nihal_mug.jpg?300|}}{{:character:2015:001b_copy_400.jpg?200|}}+{{characters:2016:pp_nihal_mug.jpg?300|}}{{characters:2015:001b_copy_400.jpg?200|}}
  
 ===Diatoms=== ===Diatoms===
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 ====Automata==== ====Automata====
-{{character:2015:pplm-800fcolourbx.jpg?200|}}{{:character:2016:pp_fs_cloudy_700b.png?250|}}{{faction:freespacers:pp_fs_militant_ii_800.jpg?250|}}+{{characters:2015:pplm-800fcolourbx.jpg?200|}}{{characters:2016:pp_fs_cloudy_700b.png?250|}}{{faction:freespacers:pp_fs_militant_ii_800.jpg?250|}}
  
 Then, of course, there are the Freespacers who are entirely machine, either created that way or beings that have transferred over from a previously organic body. These forms tend to follow the same rule of designing for a specific task in mind, and thus can appear deceptively crude compared to the androids of other races, despite being vastly more intelligent internally. Blocky joints, exposed wires, integrated weapons, and heads bearing little but multiple cameras are all things marking a true native Automata. Some may even ignore the humanoid form completely, and take on something more closely resembling a small tank, spider or crab. Then, of course, there are the Freespacers who are entirely machine, either created that way or beings that have transferred over from a previously organic body. These forms tend to follow the same rule of designing for a specific task in mind, and thus can appear deceptively crude compared to the androids of other races, despite being vastly more intelligent internally. Blocky joints, exposed wires, integrated weapons, and heads bearing little but multiple cameras are all things marking a true native Automata. Some may even ignore the humanoid form completely, and take on something more closely resembling a small tank, spider or crab.
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 ====Synthetic Intelligences==== ====Synthetic Intelligences====
-<WRAP left>{{character:2016:pp_se_jack_600.png?250|}}</WRAP>+{{characters:2016:pp_se_jack_600.png?250|}}
  
 Also called simply 'Syntelligences', they are AI programs that never had a body in the first place. Existing simply as a program which jumps from computer to computer, mindware jack to mindware jack, brain to brain. Some of the largest and most powerful beings in the entire Freespacer race are these types of programs, created to manage resources and defenses on a vast scale. Also called simply 'Syntelligences', they are AI programs that never had a body in the first place. Existing simply as a program which jumps from computer to computer, mindware jack to mindware jack, brain to brain. Some of the largest and most powerful beings in the entire Freespacer race are these types of programs, created to manage resources and defenses on a vast scale.
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 ===Example Occupations=== ===Example Occupations===
-<WRAP right>{{:faction:freespacers:pp_freespacer_organic_appearance_example_2.png?400}}</WRAP>+{{:faction:freespacers:pp_freespacer_organic_appearance_example_2.png?400}}
 ^ Occupation Name ^ Role ^ ^ Occupation Name ^ Role ^
 | Nursemaid | Medic | | Nursemaid | Medic |
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 ^  Name Examples  ^^^^ ^  Name Examples  ^^^^
 ^  Technical  ^  Traditional  ^  Spiritual  ^  Symbolic  ^ ^  Technical  ^  Traditional  ^  Spiritual  ^  Symbolic  ^
-| Hex \\ Tungsten \\ Failsafe \\ Clanker \\ Sync \\ Diskette | See [[wp>List_of_traditional_star_names|here]] | Augury \\ Curse \\ Quicksilver \\ Ward \\ Summoner \\ Lament | Clarity \\ Acolyte \\ Dream \\ Vista \\ Sunbeam \\ Talisman |+| Hex  Tungsten  Failsafe  Clanker  Sync  Diskette | See [[wp>List_of_traditional_star_names|here]] | Augury  Curse  Quicksilver  Ward  Summoner  Lament | Clarity  Acolyte  Dream  Vista  Sunbeam  Talisman |
  
 ===Serial Number=== ===Serial Number===
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 Due to their harsh no-nonsense attitudes towards each and every person having an active use in society, Freespacers age at an increased rate. Practically speaking, they should be between six and nineteen (chronological), a.k.a. between fifteen and thirty-nine (physical). Due to their harsh no-nonsense attitudes towards each and every person having an active use in society, Freespacers age at an increased rate. Practically speaking, they should be between six and nineteen (chronological), a.k.a. between fifteen and thirty-nine (physical).
  
-See [[faction:freespacers:freespacers#lifecycle|Freespacer Lifecycles]] for more information.+See [[species:freespacers#lifecycle|Freespacer Lifecycles]] for more information.
 ====Birth / Creation Process==== ====Birth / Creation Process====
 Not including those who joined the Freespacers from another race, the 'original' members are all created in large gene-fabrication facilities either on travelling motherships or deep inside specialist bases. Natural birth is extremely rare simply because the radiation levels are often so high, but on the flip side, every Freespacer is created with a purpose, and thus often raised in relative comfort surrounded by similar kin. It takes about seven years for youngster to reach maturity, during which time they are fed large quantities of information through their mindware whilst they sleep, preparing them for the world outside. They then become an apprentice for five or so years, before finally becoming entirely free and individual. Sentient automata tend to be raised in much the same way, except that they spend their first years in cyberspace without bodies at all, before being constructed one that matches their personality and apparent skills. Not including those who joined the Freespacers from another race, the 'original' members are all created in large gene-fabrication facilities either on travelling motherships or deep inside specialist bases. Natural birth is extremely rare simply because the radiation levels are often so high, but on the flip side, every Freespacer is created with a purpose, and thus often raised in relative comfort surrounded by similar kin. It takes about seven years for youngster to reach maturity, during which time they are fed large quantities of information through their mindware whilst they sleep, preparing them for the world outside. They then become an apprentice for five or so years, before finally becoming entirely free and individual. Sentient automata tend to be raised in much the same way, except that they spend their first years in cyberspace without bodies at all, before being constructed one that matches their personality and apparent skills.
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 Being as they do not require sexual reproduction to survive, male, female, and completely androgynous organics are all relatively common. Automata tend to be neither, but gravitate towards certain tastes if they are raised by an organic caretaker. Being as they do not require sexual reproduction to survive, male, female, and completely androgynous organics are all relatively common. Automata tend to be neither, but gravitate towards certain tastes if they are raised by an organic caretaker.
 ====Personality==== ====Personality====
-<WRAP left>{{character:2014_or_earlier_unsorted:zybmzkt.png?250|}}</WRAP>+{{characters:2014_or_earlier_unsorted:zybmzkt.png?250|}}
  
 Common traits include a distaste of planetary environments, agoraphobia, and having little sense of personal property or exclusive closed relationships with others (like marriage). They live a hard life and see little point in pomposity or self-indulgence, making them extremely welcoming if rather offbeat travelers. Common traits include a distaste of planetary environments, agoraphobia, and having little sense of personal property or exclusive closed relationships with others (like marriage). They live a hard life and see little point in pomposity or self-indulgence, making them extremely welcoming if rather offbeat travelers.
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   * [[faction:freespacers:wire_guided|The Wire Guided]]: (Revolutionary 'Practical Anarchists'. Functionally similar to a civilian-sector corporation.)   * [[faction:freespacers:wire_guided|The Wire Guided]]: (Revolutionary 'Practical Anarchists'. Functionally similar to a civilian-sector corporation.)
-  * [[faction:freespacers:viridian_array|Viridian Array]]: (Armed mercenaries and [[faction:democratic_imperium_of_nepleslia|Neplesian]]-backyarders. Well equipped grunts not unlike an informal army.) +  * [[faction:freespacers:viridian_array|Viridian Array]]: (Armed mercenaries and [[faction:democratic_imperium_of_nepleslia|Nepleslian]]-backyarders. Well equipped grunts not unlike an informal army.) 
-  * [[faction:freespacers:astral_locksmiths|Astral Locksmiths]]: ([[phenomenon:blue_rift_expanse|Blue Rift]] isolationists and xenophobic Hackers. Secretive methods of operation make them similar to an intelligence agency.)+  * [[faction:freespacers:astral_locksmiths|Astral Locksmiths]]: ([[places:blue_rift_expanse|Blue Rift]] isolationists and xenophobic Hackers. Secretive methods of operation make them similar to an intelligence agency.)
   * [[faction:freespacers:shravana_hive]]: (An authoritarian scavenger colony.)   * [[faction:freespacers:shravana_hive]]: (An authoritarian scavenger colony.)
  
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 ====Equipment & Personal Possessions==== ====Equipment & Personal Possessions====
-<WRAP left>{{faction:freespacers:pp_freespacer_organic_appearance_example_1.png?250|}}</WRAP>+{{faction:freespacers:pp_freespacer_organic_appearance_example_1.png?250|}}
 Any tools, weapons, clothing, space suits, musical instruments, jewelry, data storage devices, e.t.c. go here. It could be characterful to think about what they do in their spare time. Any tools, weapons, clothing, space suits, musical instruments, jewelry, data storage devices, e.t.c. go here. It could be characterful to think about what they do in their spare time.
  
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   * **Finances (Or Lack Thereof);**   * **Finances (Or Lack Thereof);**
-Freespacers don't start with any money, but you can pick up to 3000 KS worth of [[:military_equipment|stuff]] in order to represent some cool kit they might have 'borrowed' over the years. It is perfectly acceptable to use restricted technology from other races, so long as it is worth less than this value, and they have lived in that area of the galaxy for a time.+Freespacers don't start with any money, but you can pick up to 3000 KS worth of [[:items|stuff]] in order to represent some cool kit they might have 'borrowed' over the years. It is perfectly acceptable to use restricted technology from other races, so long as it is worth less than this value, and they have lived in that area of the galaxy for a time.
  
 Similar opportunities to nab even more kit will occur during roleplay! Similar opportunities to nab even more kit will occur during roleplay!
  
 ===== OOC Notes ===== ===== OOC Notes =====
-//[[user:primitive_polygon]] created this article on 2017/04/16 08:32.\\ +//[[members:primitive_polygon]] created this article on 2017/04/16 08:32. 
-\\ + 
-The original, pre-wiki update of the information page is still available here; [[faction:freespacers:freespacers_old_version]].\\ +The original, pre-wiki update of the information page is still available here; [[species:freespacers_old_version]]. 
-\\ + 
-Special thanks goes to [[user:strangelove]] and [[user:missingno]] for coming up with all of the wonderful original concepts that caused me to fall in love with this race in the first place. It took nearly a year of sitting on this, but I finally decided that a change was needed. I promise I'll do my up most to preserve the spirit, even if I'm leaving some of your more important elements in the background for the sake of remaining untouched...\\ +Special thanks goes to [[members:strangelove]] and [[members:missingno]] for coming up with all of the wonderful original concepts that caused me to fall in love with this race in the first place. It took nearly a year of sitting on this, but I finally decided that a change was needed. I promise I'll do my up most to preserve the spirit, even if I'm leaving some of your more important elements in the background for the sake of remaining untouched... 
-\\ + 
-Another round of special thanks also goes to the users [[user:legix]] and [[user:cordinarr]], who provided a great deal of advice and helped me finally get this thing finished!//+Another round of special thanks also goes to the users [[members:legix]] and [[members:cordinarr]], who provided a great deal of advice and helped me finally get this thing finished!//

guide/freespacers.1508157880.txt.gz · Last modified: 2023/12/20 15:50 (external edit)