STAR ARMY

Sci-fi roleplaying and worldbuilding community

User Tools

Site Tools


guide:freespacers

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
guide:freespacers [2021/03/26 03:39] – ↷ Links adapted because of a move operation wesguide:freespacers [2023/12/20 18:20] (current) – external edit 127.0.0.1
Line 13: Line 13:
 =====Who Can They Join?===== =====Who Can They Join?=====
  
-Freespacers can join not just Freespacer-centric plots, but also [[faction:democratic_imperium_of_nepleslia|Nepleslian]], [[faction:independent|Uso Star Organisation]], [[corp:origin|Origin Industries]] and [[guide:independent_characters|Independent]] ones. The only facts you need to consider is why they personally decided to join such an undertaking. Such things are at the very heart of being a //Free//spacer, after all.+Freespacers can join not just Freespacer-centric plots, but also [[faction:democratic_imperium_of_nepleslia|Nepleslian]], [[faction:independent|Uso Star Organisation]], [[corp:origin:start|Origin Industries]] and [[guide:independent_characters|Independent]] ones. The only facts you need to consider is why they personally decided to join such an undertaking. Such things are at the very heart of being a //Free//spacer, after all.
  
 | :!: Do you want to make a cool weirdo space cyborg, but you're new to the forums and //completely lost//? Have no idea which plots are free, or the right kind for your tastes? Just sling the faction manager Primitive Polygon a [[https://stararmy.com/roleplay-forum/index.php?conversations/add&to=primitive+polygon|private message]], and they'll be happy to help you get your idea off the ground! | | :!: Do you want to make a cool weirdo space cyborg, but you're new to the forums and //completely lost//? Have no idea which plots are free, or the right kind for your tastes? Just sling the faction manager Primitive Polygon a [[https://stararmy.com/roleplay-forum/index.php?conversations/add&to=primitive+polygon|private message]], and they'll be happy to help you get your idea off the ground! |
Line 19: Line 19:
 =====Physiology===== =====Physiology=====
  
-{{:faction:freespacers:pp_fs_maeota_800.jpg?250|}}{{:character:2016:pp_se_kiver_colour_800b.jpg?250|}}{{:faction:freespacers:pp_fs_organic_example3_800.jpg?250|}}+{{:faction:freespacers:pp_fs_maeota_800.jpg?250|}}{{characters:2016:pp_se_kiver_colour_800b.jpg?250|}}{{:faction:freespacers:pp_fs_organic_example3_800.jpg?250|}}
  
 Despite being a genetically engineered species, bodies from this race tend to be more function over form. Skin ranges from pale white to dark brown, with the odd gene-modified black or grey. Physiology ranges from tall and lean to short and plump, rarely extravagantly attractive or muscular. Short, practical hair is common due to the need for attaching a voidsuit helmet quickly, but dying it wild chromatic colors is popular too. Despite being a genetically engineered species, bodies from this race tend to be more function over form. Skin ranges from pale white to dark brown, with the odd gene-modified black or grey. Physiology ranges from tall and lean to short and plump, rarely extravagantly attractive or muscular. Short, practical hair is common due to the need for attaching a voidsuit helmet quickly, but dying it wild chromatic colors is popular too.
Line 27: Line 27:
 Each and every member of the race possesses a [[faction:freespacers:mindware|mindware]] implant as a rite of passage, often visible as a small array of direct-imput jacks and sockets at the back of the neck. Many Freespacers take it a lot further than this, and have robotic limbs added to their body for a variety of reasons, such as integrating a weapon or tool used in their job, aiding in zero-gravity movement, or improving their computer hacking abilities to fearsome levels. Those less inclined to remain within Freespacer ships may also have radioactive material implanted directly into their chests, raising their body temperature, powering their other implants, and allowing their symbiotic skin lichens to survive without the specialized environments of their vessels. Each and every member of the race possesses a [[faction:freespacers:mindware|mindware]] implant as a rite of passage, often visible as a small array of direct-imput jacks and sockets at the back of the neck. Many Freespacers take it a lot further than this, and have robotic limbs added to their body for a variety of reasons, such as integrating a weapon or tool used in their job, aiding in zero-gravity movement, or improving their computer hacking abilities to fearsome levels. Those less inclined to remain within Freespacer ships may also have radioactive material implanted directly into their chests, raising their body temperature, powering their other implants, and allowing their symbiotic skin lichens to survive without the specialized environments of their vessels.
  
-{{:character:2016:pp_nihal_mug.jpg?300|}}{{:character:2015:001b_copy_400.jpg?200|}}+{{characters:2016:pp_nihal_mug.jpg?300|}}{{characters:2015:001b_copy_400.jpg?200|}}
  
 ===Diatoms=== ===Diatoms===
Line 40: Line 40:
  
 ====Automata==== ====Automata====
-{{character:2015:pplm-800fcolourbx.jpg?200|}}{{:character:2016:pp_fs_cloudy_700b.png?250|}}{{faction:freespacers:pp_fs_militant_ii_800.jpg?250|}}+{{characters:2015:pplm-800fcolourbx.jpg?200|}}{{characters:2016:pp_fs_cloudy_700b.png?250|}}{{faction:freespacers:pp_fs_militant_ii_800.jpg?250|}}
  
 Then, of course, there are the Freespacers who are entirely machine, either created that way or beings that have transferred over from a previously organic body. These forms tend to follow the same rule of designing for a specific task in mind, and thus can appear deceptively crude compared to the androids of other races, despite being vastly more intelligent internally. Blocky joints, exposed wires, integrated weapons, and heads bearing little but multiple cameras are all things marking a true native Automata. Some may even ignore the humanoid form completely, and take on something more closely resembling a small tank, spider or crab. Then, of course, there are the Freespacers who are entirely machine, either created that way or beings that have transferred over from a previously organic body. These forms tend to follow the same rule of designing for a specific task in mind, and thus can appear deceptively crude compared to the androids of other races, despite being vastly more intelligent internally. Blocky joints, exposed wires, integrated weapons, and heads bearing little but multiple cameras are all things marking a true native Automata. Some may even ignore the humanoid form completely, and take on something more closely resembling a small tank, spider or crab.
Line 51: Line 51:
  
 ====Synthetic Intelligences==== ====Synthetic Intelligences====
-{{character:2016:pp_se_jack_600.png?250|}}+{{characters:2016:pp_se_jack_600.png?250|}}
  
 Also called simply 'Syntelligences', they are AI programs that never had a body in the first place. Existing simply as a program which jumps from computer to computer, mindware jack to mindware jack, brain to brain. Some of the largest and most powerful beings in the entire Freespacer race are these types of programs, created to manage resources and defenses on a vast scale. Also called simply 'Syntelligences', they are AI programs that never had a body in the first place. Existing simply as a program which jumps from computer to computer, mindware jack to mindware jack, brain to brain. Some of the largest and most powerful beings in the entire Freespacer race are these types of programs, created to manage resources and defenses on a vast scale.
Line 108: Line 108:
 Being as they do not require sexual reproduction to survive, male, female, and completely androgynous organics are all relatively common. Automata tend to be neither, but gravitate towards certain tastes if they are raised by an organic caretaker. Being as they do not require sexual reproduction to survive, male, female, and completely androgynous organics are all relatively common. Automata tend to be neither, but gravitate towards certain tastes if they are raised by an organic caretaker.
 ====Personality==== ====Personality====
-{{character:2014_or_earlier_unsorted:zybmzkt.png?250|}}+{{characters:2014_or_earlier_unsorted:zybmzkt.png?250|}}
  
 Common traits include a distaste of planetary environments, agoraphobia, and having little sense of personal property or exclusive closed relationships with others (like marriage). They live a hard life and see little point in pomposity or self-indulgence, making them extremely welcoming if rather offbeat travelers. Common traits include a distaste of planetary environments, agoraphobia, and having little sense of personal property or exclusive closed relationships with others (like marriage). They live a hard life and see little point in pomposity or self-indulgence, making them extremely welcoming if rather offbeat travelers.
Line 170: Line 170:
  
 ===== OOC Notes ===== ===== OOC Notes =====
-//[[user:primitive_polygon]] created this article on 2017/04/16 08:32.+//[[members:primitive_polygon]] created this article on 2017/04/16 08:32.
  
-The original, pre-wiki update of the information page is still available here; [[faction:freespacers:freespacers_old_version]].+The original, pre-wiki update of the information page is still available here; [[species:freespacers_old_version]].
  
-Special thanks goes to [[user:strangelove]] and [[user:missingno]] for coming up with all of the wonderful original concepts that caused me to fall in love with this race in the first place. It took nearly a year of sitting on this, but I finally decided that a change was needed. I promise I'll do my up most to preserve the spirit, even if I'm leaving some of your more important elements in the background for the sake of remaining untouched...+Special thanks goes to [[members:strangelove]] and [[members:missingno]] for coming up with all of the wonderful original concepts that caused me to fall in love with this race in the first place. It took nearly a year of sitting on this, but I finally decided that a change was needed. I promise I'll do my up most to preserve the spirit, even if I'm leaving some of your more important elements in the background for the sake of remaining untouched...
  
-Another round of special thanks also goes to the users [[user:legix]] and [[user:cordinarr]], who provided a great deal of advice and helped me finally get this thing finished!//+Another round of special thanks also goes to the users [[members:legix]] and [[members:cordinarr]], who provided a great deal of advice and helped me finally get this thing finished!//

guide/freespacers.1616755166.txt.gz · Last modified: 2023/12/20 15:50 (external edit)