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guide:ftl:hyperspace_travel

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guide:ftl:hyperspace_travel [2015/03/30 17:34] – Page moved from hyperspace_travel to guide:ftl:hyperspace_travel nashobaguide:ftl:hyperspace_travel [2016/11/02 06:31] – ↷ Links adapted because of a move operation wes
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 In the Star Army Role-Play Hyperspace travel is usage of an internal drive system to transport a bubble of space (including the ship where the drive system is activated) to another location through hyperspace (outside of normal space). In the SARP, hyperspace travel is currently only available in straight lines. In the Star Army Role-Play Hyperspace travel is usage of an internal drive system to transport a bubble of space (including the ship where the drive system is activated) to another location through hyperspace (outside of normal space). In the SARP, hyperspace travel is currently only available in straight lines.
  
-{{:stararmy:eucharis:eucharis_defold.gif|}}+{{stararmy:starship:eucharis:eucharis_defold.gif|}}
  
-Actual time spent in hyperspace from the ship's point of view may not be the same as the actual time it takes to get from one place to another. Often, crew may spend hours in transit, but arrive at the time they departed.+Actual time spent in hyperspace from the ship's point of view may not necessarily be the same as the actual time it takes to get from one place to another.
  
 Hyperspace drives typically have tremendous energy requirements, necessitating a period of charging before each use. Such charge times generally last from one to twenty minutes. Hyperspace travel is not available inside the influence of Anti-FTL fields (sometimes called interdiction fields). Hyperspace drives typically have tremendous energy requirements, necessitating a period of charging before each use. Such charge times generally last from one to twenty minutes. Hyperspace travel is not available inside the influence of Anti-FTL fields (sometimes called interdiction fields).

guide/ftl/hyperspace_travel.txt · Last modified: 2023/12/21 01:00 by 127.0.0.1