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guide:game_master

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Game Master

The game master (also known as the storyteller) is the role-player tasked with the responsibility of making a plot work. The function of a game master is to provide the Role-Players in his plot with an entertaining, vivid, consistent, and sometimes unpredictable shared imaginary environment by describing that environment and all the non-player characters it contains. A GM is also responsible for performing administrative duties related to running a plot.

In the Star Army Role-Play, the person playing a ship's captain is generally the game master for that starship's plot; for example, Wes is the head of the YSS Plumeria plot and also plays its captain, Hanako.

Eligibility

To become or remain a Game Master on Star Army, one must satisfy the following requirements:

  • Actively roleplaying in one or more of Star Army's canon role-playing forums for 3+ months.
  • Frequent online availability.
  • Demonstrated responsibility and helpfulness.
  • Demonstrated creativity.
  • Permission from the site administrator.

Previous GM experience is preferred but not required.

:!: Creating a faction does not entitle someone to be a game master. Game Masters guide plots, not factions. Game masters weave stories around the player characters with the ingredients available (the setting) and those ingredients are usable by all GMs. You are not a game-master unless you're actually running a group of players.

:!: Forum moderators are separate from game masters. Some GMs may be moderators (usually the case for plot forums), while others might not be. Some moderators are not GMs.]

Apply to Become A Game Master

Abilities

Star Army Game Masters have permission to:

  • Describe the setting in detail using and building on the resources in the wiki.
  • Control any NPCs or small to mid-size groups of NPCs of major factions.
  • Regulate the passive of time to help the players
  • Resolve conflicts
  • Designate a small group of certain NPCs and groups as β€œhands-off” to other GMs.

Expectations

  • GMs must participate in each plot audit.
  • GMs should communicate with and work together with other GMs.
  • GMs should put the players first and work to provide them with a great experience.
  • Game-masters have a responsibility to do their best to keep the NPC factions' actions appropriate, realistic, and true to their background. In situations where you're not sure, try to contact the subject-matter-expert for advice.

Quality:
guide/game_master.1346100817.txt.gz Β· Last modified: 2023/12/20 15:50 (external edit)