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game_master [2013/02/14 10:43] wesguide:game_master [2023/12/20 18:20] (current) – external edit 127.0.0.1
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 ====== Game Master ====== ====== Game Master ======
-The game master (also known as the storyteller) is the role-player tasked with the responsibility of making a plot work. The function of a game master is to provide the [[role-players]] in his plot with an entertaining, vivid, consistent, and sometimes unpredictable shared imaginary environment by describing that environment and all the [[non-player characters]] it contains. A GM is also responsible for performing administrative duties related to running a plot.+The game master (also known as the storyteller) is the role-player tasked with the responsibility of making a plot work. The function of a game master is to provide the [[guide:role-players]] in his plot with an entertaining, vivid, consistent, and sometimes unpredictable shared imaginary environment by describing that environment and all the [[:characters]] it contains. A GM is also responsible for performing administrative duties related to running a plot.
  
 Commonly, there will be at least one Game Master, or 'GM' present in a JP. Their role is multi-purposed. Commonly they will have a commanding, or lead character in the plot. It's not unusual to have an admin GM over a plot GM, as well. Any GM has earned the right to control certain NPCs directly involved with their plot. An example of this is un-important and lowly functionaries of a starship crew, or even an AI. Not any less important, they are also in charge of deciding the outcome of the actions performed by other characters. Game masters also describe the setting your characters are in and usually make the first post. Opening posts generally signal the time and place of a scene. Commonly, there will be at least one Game Master, or 'GM' present in a JP. Their role is multi-purposed. Commonly they will have a commanding, or lead character in the plot. It's not unusual to have an admin GM over a plot GM, as well. Any GM has earned the right to control certain NPCs directly involved with their plot. An example of this is un-important and lowly functionaries of a starship crew, or even an AI. Not any less important, they are also in charge of deciding the outcome of the actions performed by other characters. Game masters also describe the setting your characters are in and usually make the first post. Opening posts generally signal the time and place of a scene.
  
-In the Star Army Role-Play, the person playing a ship's captain is generally the game master for that starship's plot; for example, [[user:Wes]] is the head of the [[stararmy:YSS Plumeria]] plot and also plays its captain, [[character:Hanako]].+In the Star Army Role-Play, the person playing a ship's captain is generally the game master for that starship's plot; for example, [[members:wes]] is the head of the [[stararmy:starships:yss_eucharis]] plot and also plays its captain, [[characters:yamatai:hanako]].
  
  
-==== Eligibility ====+===== Eligibility =====
 To become or remain a Game Master on Star Army, one must satisfy the following requirements: To become or remain a Game Master on Star Army, one must satisfy the following requirements:
  
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-==== Abilities ====+===== Abilities =====
 Star Army Game Masters have permission to: Star Army Game Masters have permission to:
   * Describe the setting in detail using and building on the resources in the wiki.   * Describe the setting in detail using and building on the resources in the wiki.
   * Control any NPCs or small to mid-size groups of NPCs of major factions.   * Control any NPCs or small to mid-size groups of NPCs of major factions.
-  * Regulate the passive of time to help the players+  * Regulate the passage of time to help the players
   * Resolve conflicts   * Resolve conflicts
   * Designate a small group of certain NPCs and groups as "hands-off" to other GMs.   * Designate a small group of certain NPCs and groups as "hands-off" to other GMs.
 +  * [[guide:reviewing_characters|Review Characters]] for their plot.
  
-==== Expectations ==== +=====Expectations===== 
-  * GMs must participate in each [[plot audit]].+  * GMs must participate in each [[roleplay_reviews]].
   * GMs should communicate with and work together with other GMs.   * GMs should communicate with and work together with other GMs.
   * GMs should put the players first and work to provide them with a great experience.   * GMs should put the players first and work to provide them with a great experience.
   * Game-masters have a responsibility to do their best to keep the NPC factions' actions appropriate, realistic, and true to their background. In situations where you're not sure, try to contact the subject-matter-expert for advice.   * Game-masters have a responsibility to do their best to keep the NPC factions' actions appropriate, realistic, and true to their background. In situations where you're not sure, try to contact the subject-matter-expert for advice.
  
-==== Rights of the GM ====+===== Rights of the GM =====
   - A Game Master has the right to control NPCs within his plot   - A Game Master has the right to control NPCs within his plot
   - A Game Master has the right to control Player Characters that have not posted in the plot's listed timeframe, in order to keep the story moving.   - A Game Master has the right to control Player Characters that have not posted in the plot's listed timeframe, in order to keep the story moving.
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 ==== Roles and Responsibilities of the GM ==== ==== Roles and Responsibilities of the GM ====
 +Your primary function is to KEEP YOUR RP ALIVE by being a good GM.
 +
 +  * **Be available and post as often as possible.** It's not enough to just read the RP, you have to keep it going and that means posting.
 +  * **Keep the plot moving** - if everyone's waiting for a player to post, then you as a GM can post for that person. If you didn't add it to your page during the audit, now's a good time to add posting frequency expectations to your plot's wiki page. It's important to keep the plot going or the waiting will cause players to lose interest and find other stuff to keep them entertained.
 +  * **Ask your players what they're up to.** If someone's going out for 2 weeks on a beach vacation, it's important to your plot group that you know! Players should be telling you this, but it's better to be proactive and on top of things. Move inactive PCs to training courses and other off-camera places until their players return.
 +  * **Make your posts as interesting as possible** with humor, details, and insight. Keeping player interest is key. Get players looking forward to the next post.
 +  * If your JP plot is struggling due to attendance of players, or even yourself, it might be wise to get some SP going until schedules get better.
  
 === As A Group Leader... === === As A Group Leader... ===
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     * Players shouldn't feel like the GM is the enemy, slavedriver, or other type of evil overlord.     * Players shouldn't feel like the GM is the enemy, slavedriver, or other type of evil overlord.
     * Working together is more important than competition.     * Working together is more important than competition.
 +    * Try to provide balance by incorporating all character classes and give each significance and balanced time to shine.
   * Reward your players.   * Reward your players.
     * Players should get a feeling of satisfaction...provide positive feedback frequently when they do well, or try to do well.     * Players should get a feeling of satisfaction...provide positive feedback frequently when they do well, or try to do well.
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   * Provide a flexible, interactive storyline   * Provide a flexible, interactive storyline
   * Provide new horizons; allow players to explore and expand the setting with their adventures.   * Provide new horizons; allow players to explore and expand the setting with their adventures.
- 
-=== KEEP YOUR RP ALIVE === 
-  * **Keep the plot moving** - if everyone's waiting for a player to post, then you as a GM can post for that person. If you didn't add it to your page during the audit, now's a good time to add posting frequency expectations to your plot wikipage. It's important to keep the plot going or the waiting will cause players to lose interest and find other stuff to keep them entertained. 
-  * **Ask your players what they're up to.** If someone's going out for 2 weeks on a beach vacation, it's important to your plot group that you know! Players should be telling you this, but it's better to be proactive and on top of things. Move inactive PCs to training courses and other off-camera places until their players return. 
-  * **Make your posts as interesting as possible** with humor, details, and insight. Keeping player interest is key. Get players looking forward to the next post. 
-  * If your JP plot is struggling due to attendance of players, or even yourself, it might be wise to get some SP going until schedules get better. 
  
 === Communication === === Communication ===
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-===== Related Pages ===== 
  
-  * [[List of Star Army GMs]] 

guide/game_master.1360867428.txt.gz · Last modified: 2023/12/20 15:50 (external edit)