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====== Game Master ====== | ====== Game Master ====== | ||
- | The game master (also known as the storyteller) is the role-player tasked with the responsibility of making a plot work. The function of a game master is to provide the [[role-players]] in his plot with an entertaining, | + | The game master (also known as the storyteller) is the role-player tasked with the responsibility of making a plot work. The function of a game master is to provide the [[guide:role-players]] in his plot with an entertaining, |
Commonly, there will be at least one Game Master, or ' | Commonly, there will be at least one Game Master, or ' | ||
- | In the Star Army Role-Play, the person playing a ship's captain is generally the game master for that starship' | + | In the Star Army Role-Play, the person playing a ship's captain is generally the game master for that starship' |
- | ==== Eligibility ==== | + | ===== Eligibility |
To become or remain a Game Master on Star Army, one must satisfy the following requirements: | To become or remain a Game Master on Star Army, one must satisfy the following requirements: | ||
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- | ==== Abilities ==== | + | ===== Abilities |
Star Army Game Masters have permission to: | Star Army Game Masters have permission to: | ||
* Describe the setting in detail using and building on the resources in the wiki. | * Describe the setting in detail using and building on the resources in the wiki. | ||
* Control any NPCs or small to mid-size groups of NPCs of major factions. | * Control any NPCs or small to mid-size groups of NPCs of major factions. | ||
- | * Regulate the passive | + | * Regulate the passage |
* Resolve conflicts | * Resolve conflicts | ||
* Designate a small group of certain NPCs and groups as " | * Designate a small group of certain NPCs and groups as " | ||
+ | * [[guide: | ||
- | ==== Expectations ==== | + | =====Expectations===== |
- | * GMs must participate in each [[plot audit]]. | + | * GMs must participate in each [[roleplay_reviews]]. |
* GMs should communicate with and work together with other GMs. | * GMs should communicate with and work together with other GMs. | ||
* GMs should put the players first and work to provide them with a great experience. | * GMs should put the players first and work to provide them with a great experience. | ||
* Game-masters have a responsibility to do their best to keep the NPC factions' | * Game-masters have a responsibility to do their best to keep the NPC factions' | ||
- | ==== Rights of the GM ==== | + | ===== Rights of the GM ===== |
- A Game Master has the right to control NPCs within his plot | - A Game Master has the right to control NPCs within his plot | ||
- A Game Master has the right to control Player Characters that have not posted in the plot's listed timeframe, in order to keep the story moving. | - A Game Master has the right to control Player Characters that have not posted in the plot's listed timeframe, in order to keep the story moving. | ||
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==== Roles and Responsibilities of the GM ==== | ==== Roles and Responsibilities of the GM ==== | ||
+ | Your primary function is to KEEP YOUR RP ALIVE by being a good GM. | ||
+ | |||
+ | * **Be available and post as often as possible.** It's not enough to just read the RP, you have to keep it going and that means posting. | ||
+ | * **Keep the plot moving** - if everyone' | ||
+ | * **Ask your players what they' | ||
+ | * **Make your posts as interesting as possible** with humor, details, and insight. Keeping player interest is key. Get players looking forward to the next post. | ||
+ | * If your JP plot is struggling due to attendance of players, or even yourself, it might be wise to get some SP going until schedules get better. | ||
=== As A Group Leader... === | === As A Group Leader... === | ||
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* Players shouldn' | * Players shouldn' | ||
* Working together is more important than competition. | * Working together is more important than competition. | ||
+ | * Try to provide balance by incorporating all character classes and give each significance and balanced time to shine. | ||
* Reward your players. | * Reward your players. | ||
* Players should get a feeling of satisfaction...provide positive feedback frequently when they do well, or try to do well. | * Players should get a feeling of satisfaction...provide positive feedback frequently when they do well, or try to do well. | ||
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* Provide a flexible, interactive storyline | * Provide a flexible, interactive storyline | ||
* Provide new horizons; allow players to explore and expand the setting with their adventures. | * Provide new horizons; allow players to explore and expand the setting with their adventures. | ||
- | |||
- | === KEEP YOUR RP ALIVE === | ||
- | * **Keep the plot moving** - if everyone' | ||
- | * **Ask your players what they' | ||
- | * **Make your posts as interesting as possible** with humor, details, and insight. Keeping player interest is key. Get players looking forward to the next post. | ||
- | * If your JP plot is struggling due to attendance of players, or even yourself, it might be wise to get some SP going until schedules get better. | ||
=== Communication === | === Communication === | ||
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- | ===== Related Pages ===== | ||
- | * [[List of Star Army GMs]] |