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guide:military_assault_of_a_planet

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guide:military_assault_of_a_planet [2014/04/16 16:01] – external edit guide:military_assault_of_a_planet [2023/12/20 18:20] (current) – external edit 127.0.0.1
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 ===== The Concept ===== ===== The Concept =====
-While the [[theories_on_planetary_invasion]] dealt with the reasons for your invasion and the possible theories to accomplish that goal, it has not touched on the military aspect which this section will cover now in detail. The concept of invading another country on a planet you own is vastly different to the concept of invading another planet in the far reaches of space even if the end result is much the same. Specifically, it is much more difficult. +While the [[.old_articles:theories_on_planetary_invasion]] dealt with the reasons for your invasion and the possible theories to accomplish that goal, it has not touched on the military aspect which this section will cover now in detail. The concept of invading another country on a planet you own is vastly different to the concept of invading another planet in the far reaches of space even if the end result is much the same. Specifically, it is much more difficult. 
  
 For the purposes of this theory, we will assume the targeted planet be a relatively isolated locale – separate from any vast interstellar powers but nonetheless reasonably well protected by an array of orbital and ground based defences while at the same time being well populated. In other words, a heavily industrialized world – much like modern earth except with more guns pointing spaceward. We can class this example planet as among the most difficult types of planet to conquer simply because of the state of its development: its size and massive number of inhabitants. Differing situations may modify the content of this guide and it is not meant as an absolute be all and end all. For example, a small, single colony on a lifeless asteroid is obviously far easier to deal with than the planet we shall be using throughout this article.  For the purposes of this theory, we will assume the targeted planet be a relatively isolated locale – separate from any vast interstellar powers but nonetheless reasonably well protected by an array of orbital and ground based defences while at the same time being well populated. In other words, a heavily industrialized world – much like modern earth except with more guns pointing spaceward. We can class this example planet as among the most difficult types of planet to conquer simply because of the state of its development: its size and massive number of inhabitants. Differing situations may modify the content of this guide and it is not meant as an absolute be all and end all. For example, a small, single colony on a lifeless asteroid is obviously far easier to deal with than the planet we shall be using throughout this article. 
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 ==== Orbital Supremacy ==== ==== Orbital Supremacy ====
  
-Once you have achieved orbital supremacy however, your victory is essentially won. With your enemy now at your mercy and unable to strike back you are free to employ any tactic described under the [[theories_on_planetary_invasion]]. With no means of fighting back and a heavily armed force capable of demolishing anything and everything if necessary it is only a matter of time and your discretion before the planet becomes yours. +Once you have achieved orbital supremacy however, your victory is essentially won. With your enemy now at your mercy and unable to strike back you are free to employ any tactic described under the [[.old_articles:theories_on_planetary_invasion]]. With no means of fighting back and a heavily armed force capable of demolishing anything and everything if necessary it is only a matter of time and your discretion before the planet becomes yours. 
  
 However, if you need to commit your marines to an assault for some reason simply remove the ground forces in the area with a well placed bombardment. Remember, while your ground force is no doubt inferior to his, a military base is just as simple to bomb as a field or other building. Just strike hard and fast – you should be able to achieve any goal you desire your marines to accomplish without much risk. However, if you need to commit your marines to an assault for some reason simply remove the ground forces in the area with a well placed bombardment. Remember, while your ground force is no doubt inferior to his, a military base is just as simple to bomb as a field or other building. Just strike hard and fast – you should be able to achieve any goal you desire your marines to accomplish without much risk.
  
 ====== See Also ====== ====== See Also ======
-[[theories_on_planetary_invasion]]+[[.old_articles:theories_on_planetary_invasion]]
  

guide/military_assault_of_a_planet.1397689294.txt.gz · Last modified: 2023/12/20 15:52 (external edit)