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guide:nepleslians [2018/06/24 14:30] – ↷ Links adapted because of a move operation wesguide:nepleslians [2024/01/07 12:22] (current) – [Age] wes
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 ====== Creating a Nepleslian or ID-SOL ====== ====== Creating a Nepleslian or ID-SOL ======
 {{  guide:ccgnep.jpg|}} {{  guide:ccgnep.jpg|}}
-:-D Before making an ID-SOL, consult with an FM of Nepleslia :-D 
- 
  
 Being a Nepleslian isn’t easy. The universe is filled with [[faction:mishhuvurthyar:nmx|monsters]], genocidal [[species:nekovalkyrja|bio weapons]], and various alien species with fascinating abilities while Nepleslians are basically [[species:human|human]]. Being a Nepleslian isn’t easy. The universe is filled with [[faction:mishhuvurthyar:nmx|monsters]], genocidal [[species:nekovalkyrja|bio weapons]], and various alien species with fascinating abilities while Nepleslians are basically [[species:human|human]].
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 Their greatest weakness is, perhaps, their best asset as well. Nepleslians have the benefit of the entire human experience: childhood, family, and friends. They have a strong culture of independence that stands in stark contrast to the life of the [[species:nekovalkyrja|cats]] and [[faction:mishhuvurthyar:nmx|squids]]. They have advanced technology to aid them in the form of cybernetics, and when brute force is required, an ID-SOL is always nearby.  Their greatest weakness is, perhaps, their best asset as well. Nepleslians have the benefit of the entire human experience: childhood, family, and friends. They have a strong culture of independence that stands in stark contrast to the life of the [[species:nekovalkyrja|cats]] and [[faction:mishhuvurthyar:nmx|squids]]. They have advanced technology to aid them in the form of cybernetics, and when brute force is required, an ID-SOL is always nearby. 
  
-Nepleslians succeed by being [[plot:operation_chevalier|more creative]], [[plot:taking_it_back|closer together]], [[plot:4thaaspfleet|smarter]], or just [[plot:cirrus_station|more awesome]] than anyone who threatens them. To be a Nepleslian is to be free to decide who you are. +Nepleslians succeed by being [[plots:operation_chevalier|more creative]], [[plots:taking_it_back|closer together]], [[faction:nepleslia:military:4th_fleet|smarter]], or just [[plots:cirrus_station|more awesome]] than anyone who threatens them. To be a Nepleslian is to be free to decide who you are. 
  
-Before creating a Nepleslian or ID-SOL character, if you intend on joining a Nepleslian plot, it is recommended that you first read the [[faction:nepleslia:culture_introduction|Guide on Nepleslian Culture]] to better understand Nepleslian mannerisms and settings.+Before creating a Nepleslian or ID-SOL character, if you intend on joining a Nepleslian plot, it is recommended that you first read the [[faction:nepleslia:culture|Guide on Nepleslian Culture]] to better understand Nepleslian mannerisms and settings.
  
-In more recent history, displaced refugees and people from across the galaxy have started to join the SMDION.  For more information about these people, see [[faction:nepleslia:history:jiyuuian_volunteers]].+In more recent history, displaced refugees and people from across the galaxy have started to join the SMDION.
  
 This page is intended for use with the [[http://stararmy.com/templates/character.php|Character Template]]. This page is intended for use with the [[http://stararmy.com/templates/character.php|Character Template]].
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 ===== Name and Artwork ===== ===== Name and Artwork =====
-==Name== +====Name==== 
-Nepleslians and ID-SOLs typically have masculine, American-sounding first and last names (for examples, try the [[http://stararmy.com/generators/nepleslian.php|Random Nepleslian Marine Generator]]. There are also many aliens, cultures, and ways of life that are present on [[planet:nepleslia|Nepleslia]] itself so a character’s name can be anything from the traditional first name, last name to a [[guide:freespacers|spacer]]-style name and number designation.  +Nepleslians and ID-SOLs typically have masculine, American-sounding first and last names (for examples, try the [[http://stararmy.com/generators/nepleslian.php|Random Nepleslian Marine Generator]]. There are also many aliens, cultures, and ways of life that are present on [[planet:nepleslia|Nepleslia]] itself so a character’s name can be anything from the traditional first name, last name to a [[guide:freespacers|spacer]]-style name and number designation. 
 + 
 +There's some naming ideas in this forum thread: [[https://stararmy.com/roleplay-forum/threads/what-are-your-favorite-ways-to-name-characters.70071/?order=vote_score|What Are Some Of Your Favorite Ways To Name Characters?]].
  
-==Artwork==+====Artwork====
 Artwork is optional for a new character, if you are a good artist or know someone who is, you can have artwork drawn up yourself. Otherwise you may want to request artwork from your Plot GM. Using images from outside sources (e.g. pics found on the web) is prohibited on the Star Army website due to copyright issues (however, linking to an image URL via text only is okay). Artwork is optional for a new character, if you are a good artist or know someone who is, you can have artwork drawn up yourself. Otherwise you may want to request artwork from your Plot GM. Using images from outside sources (e.g. pics found on the web) is prohibited on the Star Army website due to copyright issues (however, linking to an image URL via text only is okay).
  
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 If you haven’t already, it would be a good idea to read the Nepleslian wiki page: [[species:nepleslian]]. If you haven’t already, it would be a good idea to read the Nepleslian wiki page: [[species:nepleslian]].
 ==== Species ==== ==== Species ====
-== Nepleslian == +=== Nepleslian ==
-Nepleslians are essentially [[species:human|humans]], and have access to the whole of the human experience, childhood, families, hopes and dreams. They live in a threatening universe, one full of aliens and bio-weapons that can be stronger, faster, and much more resilient. Nepleslians tend to compensate for this with cybernetic implants, cunning, and the emotional maturity that comes from having a childhood. + 
 +Nepleslians are essentially [[species:human|humans]], and have access to the whole of the human experience, childhood, families, hopesand dreams. They live in a threatening universe, one full of aliens and bio-weapons that can be stronger, faster, and much more resilient. Nepleslians tend to compensate for this with cybernetic implants, cunning, and the emotional maturity that comes from having a childhood.  
 + 
 +There are as many different [[faction:nepleslia:culture:ethnic_groups|ethnic groups]] in Nepleslia as you might find in any faction amongst the Kikyo Sector, but most are simply //Nepleslian// and count themselves as such when not belonging to any such culture.
  
 Some men may have an ID-SOL father, giving them enhanced strength and durability. Note: There are no female ID-SOLs. Some men may have an ID-SOL father, giving them enhanced strength and durability. Note: There are no female ID-SOLs.
  
-== ID-SOL ==+=== ID-SOL ===
 ID-SOLs are an older bio-weapon that is based on Nepleslian DNA. They are much taller, stronger, and generally more massive than their Nepleslian counterparts. They are built for combat. ID-SOLs are an older bio-weapon that is based on Nepleslian DNA. They are much taller, stronger, and generally more massive than their Nepleslian counterparts. They are built for combat.
  
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 ==== Age ==== ==== Age ====
-==Nepleslians== +Characters in the Nepleslian military must be biologically adult. For [[species:human|humans]] including [[species:nepleslian|Nepleslians]]this means 21 [[guide:glossary:in_character|in-character]] years old on the [[faction:yamatai:calendar]], which is about 18.1 Earth years.
-For Nepleslians, it is best to start out between the ages of 18 and 24 for new players. This is mainly so your character is still fairly ‘new’ to the setting and can be excused for not knowing a lot about itThis is by no means a rule though, and you can age your character however you’d like+
  
-:!: **The minimum age for a naturally-born person to join the Nepleslian military is 16.**+===Nepleslians=== 
 +For Nepleslians, it is best to start out between the ages of 21-25 for new players. This is mainly so your character is still fairly ‘new’ to the setting and can be excused for not knowing a lot about it. This is by no means a rule though, and you can age your character however you’d like.
  
-==ID-SOL== +===ID-SOL=== 
-ID-SOLs are clones, and as a new player it is best to start out with one that has been very recently made. 1-2 years old makes the character fresh enough to not need much of a back story. Alternatively, you may age them as much as a Nepleslian if you wish to have a bit more of a history.+ID-SOLs are clones who start out as adults. As a new player it is best to start out with one that has been very recently made. 1-2 years old makes the character fresh enough to not need much of a back story. Alternatively, you may age them as much as a Nepleslian if you wish to have a bit more of a history.
  
 ==== Organization ==== ==== Organization ====
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 {{  faction:nepleslia:nsmc.png?175}} {{  faction:nepleslia:nsmc.png?175}}
  
-Probably the best place to start for a new player is the [[faction:nepleslia:nepleslian_space_marine_corps]]. These soldiers can end up just about anywhere in Nepleslia’s military like the [[plot:nss_sledge_mama]].+Probably the best place to start for a new player is the [[faction:nepleslia:military:nepleslian_space_marine_corps]].
  
 == Marine Infantry == == Marine Infantry ==
  
-The most played class in [[faction:democratic_imperium_of_nepleslia]], this occupation includes power armored infantry specialists of all types including Cavalry, Snipers, Sappers, and CQC experts. A good start for new players. Read the [[faction:nepleslia:military_occupations#general_infantry_marines|Occupation: General Infantry]] page for more information.+The most played class in [[faction:democratic_imperium_of_nepleslia]], this occupation includes power armored infantry specialists of all types including Cavalry, Snipers, Sappers, and CQC experts. A good start for new players. Read the [[faction:nepleslia:military:occupations#general_infantry_marines|Occupation: General Infantry]] page for more information.
  
-  * [[faction:nepleslia:military_occupations#general_infantry_marines|Occupation: General Infantry]] +  * [[faction:nepleslia:military:occupations#general_infantry_marines|Occupation: General Infantry]] 
-  * [[faction:nepleslia:nsmc:skills|Nepleslian Marine Skills]] +  * [[faction:nepleslia:military:nsmc_skills|Nepleslian Marine Skills]] 
-  * [[faction:nepleslia:standard_issue_equipment]]+  * [[faction:nepleslia:military:standard_issue_equipment]]
   * [[faction:nepleslia:uniforms]]   * [[faction:nepleslia:uniforms]]
-  * [[faction:nepleslia:nmsdt]]+  * Nepleslian Marine Self-Defense Training
  
 == Marine Support Staff == == Marine Support Staff ==
 All Marines are trained for combat, but these Marines choose to specialize in the support jobs that keep the Corps going in the field. All Marines are trained for combat, but these Marines choose to specialize in the support jobs that keep the Corps going in the field.
-  * [[faction:nepleslia:military_occupations#nsn|Occupations]] +  * [[faction:nepleslia:military:occupations#nsn|Occupations]] 
-  * [[faction:nepleslia:nsmc:skills#specialist_training|Specialist Training]]+  * [[faction:nepleslia:military:nsmc_skills#specialist_training|Specialist Training]]
  
 === Navy === === Navy ===
 {{  faction:nepleslia:nepleslian_star_navy_insignia.png?175}} {{  faction:nepleslia:nepleslian_star_navy_insignia.png?175}}
  
-Though the rough and tumble Marines steal the spotlight more often than not, they also work very closely with the [[faction:nepleslia:nepleslian_star_navy]] to achieve those many victories. Its fleets are tasked with defending the nation's ever expanding interstellar interests, and are always looking for a few good Pilots, Gunners, Engineers or Med-Bay Technicians. Some of the best starfighter Aces can be found in the [[plot:aquila_flight]] plot. +Though the rough and tumble Marines steal the spotlight more often than not, they also work very closely with the [[faction:nepleslia:military:nepleslian_star_navy]] to achieve those many victories. Its fleets are tasked with defending the nation's ever expanding interstellar interests, and are always looking for a few good Pilots, Gunners, Engineers or Med-Bay Technicians. Some of the best starfighter Aces can be found in the [[plots:aquila_flight]] plot. 
-  * [[faction:nepleslia:military_occupations#nsn|Occupations in the NSN]] +  * [[faction:nepleslia:military:occupations#nsn|Occupations in the NSN]] 
-  * [[faction:nepleslia:standard_issue_equipment#navy| Standard Issue NSN Equipment]]+  * [[faction:nepleslia:military:standard_issue_equipment#navy| Standard Issue NSN Equipment]]
  
 === Independent === === Independent ===
-Nepleslians don’t have to join the military and ID-SOLs are used by many organizations. They can have their own jobs or join other plots such as [[plot:taking_it_back]].+Nepleslians don’t have to join the military and ID-SOLs are used by many organizations. They can have their own jobs or join other plots such as [[plots:taking_it_back]].
  
 ==== Rank ==== ==== Rank ====
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 ==== Build and Skin Color ==== ==== Build and Skin Color ====
-== Nepleslian ==+=== Nepleslian ===
 Nepleslians cover the full spectrum of [[species:human|human]] builds and skin colors, but it is rare to see one on any extreme end of the spectrum. Nepleslians cover the full spectrum of [[species:human|human]] builds and skin colors, but it is rare to see one on any extreme end of the spectrum.
  
-//**Setting Manager note:** Most Nepleslian player characters so far have been white dudes. Please consider making a character with brown skin.//+Most Nepleslian player characters so far have been white dudes, so please at least consider making other [[faction:nepleslia:culture:ethnic_groups|ethnicities]].
  
-==ID-SOL==+===ID-SOL===
 The ID-SOL can be manufactured in any skin tone, but are always large and imposing. On the low end they tend to be muscular and well toned, on the high end they are bulky walls of muscle.  The ID-SOL can be manufactured in any skin tone, but are always large and imposing. On the low end they tend to be muscular and well toned, on the high end they are bulky walls of muscle. 
  
 ====Eyes and Facial Features ==== ====Eyes and Facial Features ====
-==Nepleslian==+===Nepleslian===
 Nepleslians tend to have Green, Blue, or Brown eyes. Other colors are less common and it is fairly standard to have cybernetic eyes installed.  Nepleslians tend to have Green, Blue, or Brown eyes. Other colors are less common and it is fairly standard to have cybernetic eyes installed. 
  
-==ID-SOL==+===ID-SOL===
 ID-SOLs can be manufactured in a range of eye colors, but these tend to be the basic three, Brown, Blue, and Green. It is common for cybernetic eyes or other parts to be installed. ID-SOLs can be manufactured in a range of eye colors, but these tend to be the basic three, Brown, Blue, and Green. It is common for cybernetic eyes or other parts to be installed.
  
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 Black, Brown, Blonde, Red, and Grey. It is also common to have your hair color changed through dies or genetic tampering, but this tends to be a style choice.  Black, Brown, Blonde, Red, and Grey. It is also common to have your hair color changed through dies or genetic tampering, but this tends to be a style choice. 
  
-Currently large sideburns are fashionable in Nepleslia.+Currentlylarge sideburns are fashionable in Nepleslia.
  
 ==== Distinguishing Features ==== ==== Distinguishing Features ====
 Use complete sentences here. If your character has a limp, scars, cybernetic parts, or anything that is not covered by the section above then it goes here.  Use complete sentences here. If your character has a limp, scars, cybernetic parts, or anything that is not covered by the section above then it goes here. 
 +
 +=== Cybernetics ===
 +
 +Cybernetcis, also sometimes referred to as 'Netics', augmetics, and advanced prosthetics are a major part of Nepleslian culture. As common amongst Nepleslian men and women as tattoos or piercings; Cybernetics are as much fashion and aesthetic to the average nep as they are an enhancement or augmentation to their body and its functions. 
 +
 +For this reason, cybernetics, while completely possible to be stealthy or unseen, is in typical Nepleslian style anything but as Neps will often have very show offish style cybernetic jaws, arms, hands, legs, fingers, or any part of the body save for the //brain// to which Nepleslia lacks the technology to properly alter, unlike their neko-neighbors.  
 +
 +Cybernetics are also more than a fashion statement and more often than not enhance or are utilized by Nepleslians for their daily lives or activities. Strength enhancement, remote interfacing, thermal vision, hidden weapons, enhanced livers, artificial hearts, testosterone boosters, camouflaging skin pigments; Cybernetics are as varied as Nepleslians themselves and can achieve almost anything.
 +
 +Some Nepleslians take this even a step further and modify their entire bodies except the brain to become //cyborgs//. But are less common and a very expensive and time-consuming practice. 
 +
 +Nepleslia has the largest modification-culture in the setting and while Cybernetics is not impossible elsewhere they pale in comparison to the wide usage and utility that is Nepleslias cybernetic arts.
  
 ===== Personality ===== ===== Personality =====
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 For place of birth, keep in mind that there were not many planet colonized until recently. For example, in YE 18, the known planets that were already colonized by [[species:Nepleslian|Nepleslian]]-type [[species:human|humans]] were: For place of birth, keep in mind that there were not many planet colonized until recently. For example, in YE 18, the known planets that were already colonized by [[species:Nepleslian|Nepleslian]]-type [[species:human|humans]] were:
  
-  - Geshrintall (now [[planet:Yamatai]]; most of them died in [[faction:yamatai:history:the_great_plague_of_ye_08|the Great Plague of YE 08]] and were replaced by the [[species:geshrin|Geshrin species]])+  - Geshrintall (now [[planet:Yamatai]]; most of them died in [[timeline:events:the_great_plague_of_ye_08|the Great Plague of YE 08]] and were replaced by the [[species:human|Geshrin species]])
   - [[planet:Nepleslia]]   - [[planet:Nepleslia]]
   - [[system:damasica]]   - [[system:damasica]]
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 ====Family or Creators ==== ====Family or Creators ====
-== Nepleslian ==+=== Nepleslian ===
 This would be your character’s father and mother. If they have any brothers or sisters here is where you would add them.  This would be your character’s father and mother. If they have any brothers or sisters here is where you would add them. 
  
 Nepleslian families range from massive groups like the Vanderhuges, to close knit families, to those that have broken. It is not uncommon for a Nepleslian not to know their mother, (but very rare to only know the father, since there are many more men than women). There are also many orphans without a family to call their own.  Nepleslian families range from massive groups like the Vanderhuges, to close knit families, to those that have broken. It is not uncommon for a Nepleslian not to know their mother, (but very rare to only know the father, since there are many more men than women). There are also many orphans without a family to call their own. 
  
-==ID-SOL== +===ID-SOL=== 
-ID-SOLs are manufactured "Ideal Soldiers", so you would put the organization that created your character. This is most likely the [[faction:nepleslia:military]]; it can also be any variety of groups such as the [[faction:black_syndicate|Black Syndicate Criminal Organization]] or the [[faction:reds|Reds]].  As of 2018 / [[calendar:ye_40|]], official and new ID-SOL can be made within Nepleslian plots. This is intended to expand outward in the future.+ID-SOLs are manufactured "Ideal Soldiers", so you would put the organization that created your character. This is most likely the [[faction:nepleslia:military]]; it can also be any variety of groups such as the [[faction:black_syndicate|Black Syndicate Criminal Organization]] or the [[faction:reds:start|Reds]].   
 + 
 +As of 2018 / [[timeline:ye_40]], official and new ID-SOL can be made within Nepleslian plots. This is intended to expand outward in the future, but currently you **MUST** received FM permission to create a Full/New ID-SOL outside of Nepleslia.
  
 ==== Writing Your Character’s History ==== ==== Writing Your Character’s History ====
 For much of Nepleslia’s past, it has been constantly at war with itself, various factions fighting for control. For many war in the slums was a constant of life. For a few others, living in towers provided comfort and security while wars raged outside. It is generally best to have little history, and develop your character’s past by having them interact with the setting. For much of Nepleslia’s past, it has been constantly at war with itself, various factions fighting for control. For many war in the slums was a constant of life. For a few others, living in towers provided comfort and security while wars raged outside. It is generally best to have little history, and develop your character’s past by having them interact with the setting.
  
-You might also want to mention schools your character went to, for example [[faction:nepleslia:kennewes_u]] or [[faction:nepleslia:nepleslia_state_university]]. +You might also want to mention schools your character went to, for example [[faction:nepleslia:culture:kennewes_u]] or Nepleslia State University.
  
 ===== Skills ===== ===== Skills =====
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   * [[guide:skills|Character Skills]]   * [[guide:skills|Character Skills]]
-  * [[faction:nepleslia:nsmc:skills|Nepleslian Marine Skills]]+  * [[faction:nepleslia:military:nsmc_skills|Nepleslian Marine Skills]]
  

guide/nepleslians.1529875832.txt.gz · Last modified: 2023/12/20 15:52 (external edit)