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guide:designing_your_home_base_starship [2014/04/28 14:45] – Links adapted because of a move operation | guide:old_articles:designing_your_home_base_starship [2023/12/21 01:00] (current) – external edit 127.0.0.1 | ||
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====== Designing Your "Home Base" Starship ====== | ====== Designing Your "Home Base" Starship ====== | ||
- | By [[user:Wes]]. | + | By [[members:wes]]. |
- | The starship is an ideal "home base" for a plot because of its mobility. It offers a reusable, familiar setting for roleplay as well as a place for characters to live and to store their belongings and mission-essential equipment. I've written this guide to inspire Star Army's ship designers and potential designers, and to serve as the basis for a panel hosted at the online science fiction roleplaying convention [[events:Sciworld|SciWorld]]. As more ideas come up during discussion, I intend to add them to the guide. Your insight and suggestions are welcome. | + | The starship is an ideal "home base" for a plot because of its mobility. It offers a reusable, familiar setting for roleplay as well as a place for characters to live and to store their belongings and mission-essential equipment. I've written this guide to inspire Star Army's ship designers and potential designers, and to serve as the basis for a panel hosted at the online science fiction roleplaying convention [[calendar:events:sciworld|SciWorld]]. As more ideas come up during discussion, I intend to add them to the guide. Your insight and suggestions are welcome. |
==== Home Base vs Other Starships ==== | ==== Home Base vs Other Starships ==== | ||
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==== Ship Purpose ==== | ==== Ship Purpose ==== | ||
- | Your ship should be designed with at a least a vague idea of what it's for. Generally, you'll want to look at the types of [[stararmy: | + | Your ship should be designed with at a least a vague idea of what it's for. Generally, you'll want to look at the types of [[stararmy: |
==== Ship Size ==== | ==== Ship Size ==== | ||
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=== Large Ships === | === Large Ships === | ||
- | Large ships will usually have player characters each in charge of a department within the crew. More player characters can be supported because there are more facilities and job positions to man on a larger vessel. Big ships have the perk than crew members, shuttles, and such are more expendable. You have a lot of NPCs to work with and bringing new PCs onto the stage is easier: you can just say "he was one of the many crew members already aboard." | + | Large ships will usually have player characters each in charge of a department within the crew. More player characters can be supported because there are more facilities and job positions to man on a larger vessel. Big ships have the perk that crew members, shuttles, and such are more expendable. You have a lot of NPCs to work with and bringing new PCs onto the stage is easier: you can just say "he was one of the many crew members already aboard." |
=== Huge Ships, Space Stations, and Planets === | === Huge Ships, Space Stations, and Planets === | ||
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These are the general guidelines for ships in the //Star Army// setting. | These are the general guidelines for ships in the //Star Army// setting. | ||
- | ^ Type ^ [[damage rating|Base SP]] ^ Min Length ^ Max Length ^ | + | ^ Type ^ [[..: |
| Small Escorts | 10 | 30 meters | 100 meters | | | Small Escorts | 10 | 30 meters | 100 meters | | ||
| Destroyers | 20 | 100 meters | 250 meters | | | Destroyers | 20 | 100 meters | 250 meters | | ||
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It's important to list the ship's systems and capabilities so that everyone can be on the same page. The most important are power, propulsion, life support, sensors, communications, | It's important to list the ship's systems and capabilities so that everyone can be on the same page. The most important are power, propulsion, life support, sensors, communications, | ||
- | Star Army ships should be compliant with the [[:starship speed standard]] and [[damage rating]] system. | + | Star Army ships should be compliant with the [[guide:starship_speed_standard]] and [[..: |
==== Embarked Craft ==== | ==== Embarked Craft ==== | ||
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==== Quirks ==== | ==== Quirks ==== | ||
- | For specific ships, you may want to add unique quirks for characterization purposes. A good example is how [[stararmy:YSS Eucharis|my ship]] smells of seawater on the lower decks from landing in the ocean while having a damaged hull (it flooded). The crew can't seem to get rid of it, nor the smoky odor in other parts of the ship caused by fires ignited by battle damage. Maybe your bridge/ | + | For specific ships, you may want to add unique quirks for characterization purposes. A good example is how [[stararmy:starships: |