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guide:starship_combat [2017/12/29 20:27] – applied update frostjaegerguide:starship_combat [2024/03/30 13:35] (current) – fix redlink wes
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-====== Starship Combat Guide Update ====== +====== Starship Combat Guide ======
-|  🚧 **This update is currently //not// approved for implementation.** 🚧  | +
 This article aims to provide a complete reference manual for the depiction of combat between starships in the setting and to incorporate the changes approved in the //Proposed Setting Revisions for 2011// discussion. This article aims to provide a complete reference manual for the depiction of combat between starships in the setting and to incorporate the changes approved in the //Proposed Setting Revisions for 2011// discussion.
  
-==== Anti-FTL ====+===== Anti-FTL =====
 Starships can be prevented from making [[guide:ftl|FTL]] jumps by targeting them with a graviton beam. This effect is not cumulative (more graviton beams do not make it work any better) and it only works on ships of the same or smaller size class.  Starships can be prevented from making [[guide:ftl|FTL]] jumps by targeting them with a graviton beam. This effect is not cumulative (more graviton beams do not make it work any better) and it only works on ships of the same or smaller size class. 
  
-Subspace detonations - such as those caused by the [[stararmy:weapons:ke-m2-w2907_countermeasure_augmentation_pods|Ke-M2-W2907-SDMM]] and the [[stararmy:weapons:as-7#as-7-1-sdm_type_1|Type 1 AS-7-1-SDM]] - can also __temporarily__ prevent starships from making [[guide:ftl|FTL]] jumps.+Subspace detonations - such as those caused by the [[stararmy:weapons:ke-m2-w2907_countermeasure_augmentation_pods|Ke-M2-W2907-SDMM]] and the [[stararmy:weapons:ammunition:as-7#as-7-1-sdm_type_1|Type 1 AS-7-1-SDM]] - can also __temporarily__ prevent starships from making [[guide:ftl|FTL]] jumps.
  
-[[guide:ftl|FTL]] devices other than teleportation modules cannot be used inside a sun's [[http://orbitsimulator.com/formulas/hillsphere.html|Hill Sphere]].+FTL devices other than teleportation modules cannot be used inside a sun's [[http://orbitsimulator.com/formulas/hillsphere.html|Hill Sphere]].
  
 **NOTE: "[[guide:ftl:anti-ftl_field|Interdiction]]" systems previously allowed in the setting are no longer valid as of January 1st, [[calendar:2011|2011]].** **NOTE: "[[guide:ftl:anti-ftl_field|Interdiction]]" systems previously allowed in the setting are no longer valid as of January 1st, [[calendar:2011|2011]].**
  
-==== Determining Damage ====+===== Determining Damage =====
 See [[guide:damage_rating_v3]] or [[guide:damage_rating_v2]] for older articles (we're converting to the new one). See [[guide:damage_rating_v3]] or [[guide:damage_rating_v2]] for older articles (we're converting to the new one).
  
-==== Engagement Range Guidelines ====+===== Engagement Range Guidelines =====
 //Note: This section primarily applies to gun-based starship weapons in the setting, such as railguns, plasma weapons, laser weapons, autocannons, antimatter weapons, mass drivers, etc.// //Note: This section primarily applies to gun-based starship weapons in the setting, such as railguns, plasma weapons, laser weapons, autocannons, antimatter weapons, mass drivers, etc.//
  
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 |  2.000  |  600,000  | At this range, misses are more common. (75% chance to hit) | |  2.000  |  600,000  | At this range, misses are more common. (75% chance to hit) |
 |  2.500  |  750,000  | (50% chance to hit) | |  2.500  |  750,000  | (50% chance to hit) |
-|  3.000  |  900,000  | Maximum engagement range for light-speed weapons. Accurate shots are rare. (25% chance to hit)((A //**few**// weapons in the setting - such as [[stararmy:weapons:aether_shock_array|Aether Shock Arrays]] - have longer maximum engagement ranges.)) |+|  3.000  |  900,000  | Maximum engagement range for light-speed weapons. Accurate shots are rare. (25% chance to hit)((A //**few**// weapons in the setting - such as [[stararmy:weapons:aether_shock_array|Aether Shock s]] - have longer maximum engagement ranges.)) |
  
-==== FTL Combat ====+===== FTL Combat =====
   * Combat while at [[guide:ftl|FTL]] speeds is not possible in the setting.   * Combat while at [[guide:ftl|FTL]] speeds is not possible in the setting.
-  * There are no [[guide:ftl|FTL]] weapons in the setting, apart from [[guide:ftl|FTL]] torpedoes.(("Torpedo" in this instance is referring to any starship-grade missile-based weapon system, such as missiles, rockets, torpedoes, etc.)) +  * There are no FTL weapons in the setting, apart from FTL torpedoes.(("Torpedo" in this instance is referring to any starship-grade missile-based weapon system, such as missiles, rockets, torpedoes, etc.)) 
-    * These torpedoes can use [[guide:ftl|FTL]] to enter an area but must make their attack runs at STL speeds.  +    * These torpedoes can use FTL to enter an area but must make their attack runs at STL speeds.  
-    * [[guide:ftl|FTL]] torpedoes cannot utilize their [[guide:ftl|FTL]] drives inside a sun's [[http://orbitsimulator.com/formulas/hillsphere.html|Hill Sphere]]. +    * FTL torpedoes cannot utilize their FTL drives inside a sun's [[http://orbitsimulator.com/formulas/hillsphere.html|Hill Sphere]]. 
-    * [[guide:ftl|FTL]] torpedoes have a maximum [[guide:ftl|FTL]] velocity of 12c (~3,600,000 kilometers/second or ~2,200,000 miles/second).+    * FTL torpedoes have a maximum FTL velocity of 12c (~3,600,000 kilometers/second or ~2,200,000 miles/second).
  
-==== Related Articles ====+===== Related Articles =====
   * [[guide:old_articles:space-combat-by-derran]]   * [[guide:old_articles:space-combat-by-derran]]
  
 ===== OOC Notes ===== ===== OOC Notes =====
-[[user:frostjaeger]] [[https://stararmy.com/roleplay-forum/index.php?threads/starship-combat-guide-update.59532/|updated]] this article on 2017/12/29 20:26 after receiving [[https://stararmy.com/roleplay-forum/index.php?threads/starship-combat-guide-update.59532/page-4#post-369624|approval]] from [[user:meta_mahn]] on 2017/12/24 12:00.+Frostjaeger [[https://stararmy.com/roleplay-forum/index.php?threads/starship-combat-guide-update.59532/|updated]] this article on 2017/12/29 20:26 after receiving [[https://stararmy.com/roleplay-forum/index.php?threads/starship-combat-guide-update.59532/page-4#post-369624|approval]] from [[members:meta_mahn]] on 2017/12/24 12:00.

guide/starship_combat.1514608058.txt.gz · Last modified: 2023/12/20 15:53 (external edit)