This shows you the differences between two versions of the page.
wip:weapon_limitations [2017/04/27 11:32] – frostjaeger | guide:weapon_limitations [2023/12/20 18:20] (current) – external edit 127.0.0.1 | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== | + | ====== |
- | | :!: **This rules addendum is currently //not// approved for implementation.** :!: | | + | These rules govern the quantity and quality of firepower available to the numerous [[guide: |
- | //The following | + | ===== How much weaponry? ===== |
+ | Usually, for infantrymen and [[guide: | ||
- | These rules govern the quantity and quality | + | * Getting a higher-tier weapon costs 2 weapons |
- | Before continuin, please | + | * Getting a lower-tier weapon costs 1/2 of a weapon from the tier above. |
- | ===== How much weaponry? ===== | + | * OTWs can be converted normally into lower-tier weapons |
- | Usually, for infantrymen and power armor, this is self-explanatory... or at least easily ruled on. No one expects an infantryman or a power armor to dual-wield bazookas while carrying four spares on their back. For mecha and starships, however, it becomes more nebulous. The rule-of-thumb we offer is: __a rough maximum of 8 same-[[guide: | + | |
- | * __Getting a higher-[[guide: | + | * TEWGs can only be converted into lower-tier weapons |
- | * __Getting a lower-[[guide: | ||
- | For weapons | + | ==== What is a Tier-Equivalent Weapon Group? ==== |
+ | A [[guide: | ||
- | * The first applies to missile systems with a single " | + | * 2 Tier 9 (Heavy Anti-Mecha) [[stararmy:weapons: |
+ | | ||
+ | | ||
+ | | ||
- | * The second applies to missile systems with multiple single-shot " | + | A gun capable of firing Tier 10 (Light Anti-Starship) [[stararmy: |
- | Keep in mind that it doesn' | + | ==== Notes ==== |
+ | //The following are additional notes and errata for the rules described above.// | ||
- | Here are a few final things to keep in mind: | + | * **[[guide:mecha_and_power_armors# |
- | * For weapon systems that use ammunition with different [[guide: | + | * For weapon systems that use ammunition with different [[guide: |
- | * For a weapon | + | * For weapon |
- | * For gun-based weapon systems located in turrets | + | * For missile launchers |
- | * For weapon systems located internally in and/or externally mounted on [[guide:damage_rating_v3# | + | * Bombs and torpedoes deployed from a small craft’s hardpoints (like the [[stararmy:weapons: |
- | ==== Loadout Example: | + | ===== Loadout Example: Giant Robot Dinosaur |
- | Let's say that I'm an evil [[faction: | + | Let's say that I'm an evil [[species: |
Given that 80-meter-tall units fit under the "Light Starship" | Given that 80-meter-tall units fit under the "Light Starship" | ||
- | * 8 [[guide: | + | * 8 Tier 10 (Light Anti-Starship) |
- | So, if I want to have two Laser Eyes of Destruction™, | + | * 2 Tier-Equivalent Weapon Groups |
- | | + | Since I want to have two Laser Eyes of Destruction™, |
+ | |||
+ | | ||
...and then convert those four weapons into: | ...and then convert those four weapons into: | ||
- | * 2 [[guide: | + | * 2 Tier 12 (Heavy Anti-Starship) weapons |
So, in the case of my giant robot dinosaur with laser eyes, it //can// kill with a glare. | So, in the case of my giant robot dinosaur with laser eyes, it //can// kill with a glare. | ||
- | But wait, I wanted it to breathe fire too! And I want my firebreath | + | But wait, I wanted it to breathe fire too! And I want my fire breath |
- | + | ||
- | * 1 [[guide: | + | |
- | * 2 [[guide: | + | |
- | + | ||
- | And there we go. My Godzilla-impersonator is armed and ready to smash, stomp, burn, rip, and tear [[location: | + | |
- | + | ||
- | ==== Loadout Example: Fighter Jet ==== | + | |
- | Let's say that I'm the general responsible for defending [[location: | + | |
- | + | ||
- | I know from the tech-heads that the fighter jets measure 14 meters by 9 meters by 2 meters, which (according to some [[guide: | + | |
- | + | ||
- | * 8 [[guide: | + | |
- | + | ||
- | ...and that 4 of those 8 weapons are already "taken up" by the two autocannons mounted on each side of the forward fuselage, meaning that each fighter jet has... | + | |
- | + | ||
- | * 4 [[guide: | + | |
- | + | ||
- | ...already equipped, and... | + | |
- | + | ||
- | * 4 [[guide: | + | |
- | + | ||
- | ...available for missiles. Simple observation - and a forest' | + | |
- | + | ||
- | * 1 [[guide: | + | |
- | * 2 [[guide: | + | |
- | * 4 [[guide: | + | |
- | * 8 [[guide: | + | |
- | * 16 [[guide: | + | |
- | * 32 [[guide: | + | |
- | * 64 [[guide: | + | |
- | * 128 [[guide: | + | |
- | * 256 [[guide: | + | |
- | * 512 [[guide: | + | |
- | + | ||
- | Now, in an ideal universe without any of those pesky politicians, | + | |
- | + | ||
- | Problem is, this isn't an ideal universe; because the civilians spent too much time chewing their thumbs and debating over what to do, I unfortunately have no choice but to send out the fighter jets with their current anti-fighter loadout of... | + | |
- | + | ||
- | * 4 [[guide: | + | |
- | * 64 [[guide: | + | |
- | + | ||
- | ...(which, for you tech-obsessed tech-heads out there, is sixteen [[guide: | + | |
- | + | ||
- | ==== Loadout Example: Ke-M1993-28i " | + | |
- | Let's say I'm the long-dead [[faction: | + | |
- | + | ||
- | I never intended in my wildest dreams for five teenagers with attitude to pilot my glorious war machine, of course - the notion of child soldiers was something that the [[: | + | |
- | + | ||
- | At 95 meters tall, the aforementioned war machine - the Ke-M1993-28i " | + | |
- | + | ||
- | * 8 [[guide: | + | |
- | + | ||
- | Seeing as how the Izanagi' | + | |
- | + | ||
- | * 1 [[guide: | + | |
- | + | ||
- | ...for the extendable Sword of Justice™ built into the Izanagi' | + | |
- | + | ||
- | * 4 [[guide: | + | |
- | + | ||
- | ...then divided those four weapons into... | + | |
- | + | ||
- | * 8 [[guide: | + | |
- | + | ||
- | ...and divided //those// eight weapons into... | + | |
- | + | ||
- | * 16 [[guide: | + | |
- | + | ||
- | ...for the (retractable, | + | |
- | + | ||
- | * 1 [[guide: | + | |
- | + | ||
- | ...is utilized for the [[: | + | |
- | + | ||
- | * 2 [[guide: | + | |
- | + | ||
- | ...which thereby brings the Izanagi right up to the maximum limit of 8 [[guide: | + | |
- | + | ||
- | With the weapons taken care of, all that remained was to add a Shield of Integrity™ to the Izanagi' | + | |
- | * 1 [[guide: | + | * 1 Tier 12 (Heavy Anti-Starship) |
- | * 2 [[guide: | + | * 2 Tier 11 (Medium |
- | * 2 [[guide: | + | |
- | * 16 [[guide: | + | |
- | ...plus | + | Then I remember that I’ve forgotten about the 2 Tier-Equivalent Weapon Groups. Back to the drawing board one more time: I take those 2 Tier-Equivalent Weapon Groups and - since they' |
- | * 1 [[guide: | + | * 4 Tier 9 (Heavy Anti-Mecha) Spike Launchers |
- | ...the Ke-M1993-28i " | + | These launchers, located on the flanks of my Giant Robot Dinosaur, will be my point-defense against any pesky fighter jets the inhabitants |
- | ===== Disclaimer ===== | + | * On-Tier Weapons: |
+ | * 1 Tier 12 (Heavy Anti-Starship) Plasma Flamethrower of Doom™ | ||
+ | * 2 Tier 11 (Medium Anti-Starship) Eyes of Destruction™ | ||
- | ===== Damage Rating | + | * Tier-Equivalent Weapon Groups |
- | //The following table was copied directly from the [[guide: | + | * 4 Tier 9 (Heavy Anti-Mecha) Spike Launchers of Devastation™ |
- | ^ Tier ^ Purpose ^ Defensive Example ^ Offensive Example ^ | + | ...and there we go. My Godzilla impersonator is armed and ready to smash, stomp, burn, rip, and tear Kyoto City into rubble! MUAHAHAHAHA! |
- | ^ Personnel | + | |
- | | 1 | Light Anti-Personnel | + | |
- | | 2 | Medium Anti-Personnel | + | |
- | | 3 | Heavy Anti-Personnel | + | |
- | ^ Power Armor ^^^^ | + | |
- | | 4 | Light Anti-Armor | + | |
- | | 5 | Medium Anti-Armor | + | |
- | | 6 | Heavy Anti-Armor | + | |
- | ^ Mecha ^^^^ | + | |
- | | 7 | Light Anti-Mecha | + | |
- | | 8 | Medium Anti-Mecha | + | |
- | | 9 | Heavy Anti-Mecha | + | |
- | ^ Starship | + | |
- | | 10 | Light Anti-Starship | + | |
- | | 11 | Medium Anti-Starship | + | |
- | | 12 | Heavy Anti-Starship | + | |
- | | 13 | Light Anti-Capital Ship | [[stararmy: | + | |
- | | 14 | Medium Anti-Capital Ship | [[stararmy: | + | |
- | | 15 | Heavy Anti-Capital Ship | 3km+ Structures, Dreadnoughts | [[stararmy: | + | |
- | ===== OOC Notes ===== | + | ===== Resources |
- | [[user:frostjaeger]] created this article on 2017/04/22 12:28. | + | [[https://docs.google.com/ |