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nepleslia:specter_class_stealth_carrier

Specter Class Stealth Carrier

The Escort Carrier Specter is a long range stealth ship, with heavy duty sensors and a large fabrication bay to produce anything the ship might need and then some.

About the Ship

After the great success of the Orca, some NAM technicians started to play around with idea of designing a new craft like it. After many tries the idea of the Specter came to life. The Specter was to play the role of a Stealth Reconnaissance ship at first, but slowly the more ideas began to role in.

Next, it was thought to build in launch bays to make it more of an escort carrier. Allowing the Specter to jump in behind enemy lines and launch surprise attacks. Then they decided to add extra fabrication decks to allow the Specter run solo and create what ever it need on the go to allow for long recon missions behind enemy lines.

Thus the Stealth Long Range Recon Ship Specter was born. The first Specter built was the NSS Oracle

Key Features

The Specter class LRRS Carrier boasts superior sensor and stealth capabilities. To increase the ships stealth, all weapon hardpoints are retractable. It also sports advanced manufacturing capabilities.

Mission Specialization

  • Stealth Deployments
  • Reconnaissance
  • Escort

Appearance

The Specter is an elongated cigar shape with a forward set of “wings.” It is not as armored as the Orca. The forward “wings” are actually the ships hanger and launch deck for its compliment of fighters and shuttles. The Specter also has retractable hardpoints allowing the ship to increase its stealth when not engaged.

Statistics and Performance

General

Passengers

  • Crew: 800 operators are recommended, 500 are required.
    • Bridge Crew: 50
    • Tactical: 150 - 200
    • Engineering: 100 - 200
    • Pilots: 80 - 150 (Carriers only)
    • Support Staff: 120 - 200
    • Security: 50
    • Junker Drones: 100+ (Do not count as part of the crew numbers)
  • Maximum Capacity: There are accommodations for 900 people. About 4000 people can fit aboard in an emergency, but the ship would be extremely cramped and operations would be severely hampered.

Dimensions

  • Length: 1,200 meters
  • Width: 800 meters
  • Height: 500 meters
  • Decks: 24 (3 meters each)

Propulsion and Range

  • Speed Category: 1 (Standard Warships)
  • Continuum Distortion Drive: 17,532c (2 light-years/hour)
  • Hyperspace Fold Drive: 368,172c (0.70 light-years/minute)
  • Sublight Engines: 0.360c (107,925 kilometers/second)
  • Range: 45 light-years
  • Lifespan: 35 years or more, with regular refits.
  • Refit Cycle: Due to on-board manufacturing capabilities, the Specter-class only needs to undergo a refit every 20 years.

Damage Capacity

See Damage Rating (Version 3) for an explanation of the damage system.

  • Hull: Tier 14, Medium Capital Ship
  • Barriers: Tier 14, Medium Capital Ship (Six-Faced)

Inside the Ship

Deck Layout

The Specter uses the same compartmentalized layout that the Orca Battlecruiser uses.

Compartment Layouts

Bridge

The Specter uses the Standard Capital Starship Bridge, containing a command distribution system. It is located at the center of the ship and surrounded by nerimium armored walls to ensure the protection of the crewmen.

Wardroom

The Wardroom is an Officer's Lounge.

Captain's Suite

Three Standard Nepleslian Captain's Suite are installed. One for the Captain, Executive Officer and a spare. These rooms are located close to the bridge for the senior officers' convenience.

Crew Cabins

There are 200 crew cabins for the crew to bunk in.

Crew Recreation

Crew Lounges are scattered across the ship but are most common on the decks nearest the crew's cabins. There are a total of five crew lounges and one for officers.

Medical Center

The Specter's Nepleslian Standard Ship-board Medical Bay is located in the center of the ship for convenience.

Armory

The Armory is positioned near the rear of the hanger for rapid deployment of marines or pilots. Here pilots, security personnel, and marines are able to arm themselves. There are also several smaller armories spread throughout the ship for faster mobilization. The armories can arm 350 personnel with weapons and armour.

Power Armor Bay

The power armor bay is adjacent to the armory, the small power armor bay is for Marines and security personnel to suit up. It can store up to 50 power armors.

Hangers

The large hanger is towards the front of the ship. The sides of the hanger have 6 launch tubes for launching smaller craft such as fighters and fighter-bombers. This allows for fast launching of fighters, only taking about 30 seconds to reset after a launch. There are two large airlocks on either side of the hull to allow for larger craft like shuttles to launch. They also double as a secondary launch deck.

Cargo Storage Areas

There are four cargo holds at the bottom of the ship, each one can hold a huge standard container's worth of cargo. This three of the four cargo holds contain food and other perishable supplies. To keep food fresh, all of these cargo holds are refrigerated and kept in a vacuum until they are needed. The last container Replacement parts and mechanical components are also stored in airtight containers.

Engineering

The Specter's engineering section is located to the rear of the ship.

Manufacturing Plant

The Specter boasts an impressive array of Nano-constructors which allow the Specter to produce parts, ammunition, and any other things the engineers can come up with.

Ship Systems

Armored Hull and Hull Integrated Systems

Computers and Electronics

Emergency Systems

Life Support Systems

Propulsion

Shield Systems

Weapons Systems

Primary

Secondary

Defensive

    • Purpose: Tier 9, Heavy Anti-Mecha
    • Range (Space): 600,000 kilometers
    • Rate of Fire: 15 rounds/second10)
    • Ammunition: 10-20 minutes of continuous fire, self-replenishing11)

Vehicle Complement

Shuttles

  • Na-S/Sh-01 Zachitnik-class Shuttle x10

Fighters

  • N-F/A 01 “Uno X” x15
  • “Hornet” Fighter Bomber x15
  • FA4-B “Dictator” x15
  • FA4-A “Grunt” x30

OOC Notes

Gunhand4171 created this article on 2015/10/26 20:52.

1)
If shell penetrates target's armor prior to detonation/All other scenarios.
2)
Versus armor and hull/Versus barriers.
3)
Versus armor and hull.
4)
Versus barriers; scrambles unshielded electronics.
5)
Per Cannon; each turret has four of them.
6) , 9)
Versus barriers.
7) , 8)
Versus scalar weaponry.
10)
Per vulcan; each Turret has two of them, as indicated by its name.
11)
Per Turret.
nepleslia/specter_class_stealth_carrier.txt · Last modified: 2018/01/28 11:53 by wes