The Star Army
Main Article: Star Army of Yamatai
Main Article: Star Army of Yamatai
Taking a distinctive role within SAoY military operations, reconnaissance units operate ahead of the main forces to observe enemy formations, enemy logistics flow, weather conditions, the movement of enemy forces and act immediately if required on these factors. It is paramount that non-detection be the primary focus of any unit, with possible guerrilla or harassment opportunities being acted upon only if not affecting their observation.
In the field, reconnaissance operatives take on scouting, observation, harassment and patrol duties in areas of interest ahead of the main force. Reconnaissance units normally operate with downsized power armor, lighter-than-normal arms or scout vehicles. While it is imperative that reconnaissance units be swift and covert enough to avoid enemy detection, units should also be equipped with or have access to enough firepower to directly engage hostile forces.
Before, during, and after a combat engagement, reconnaissance units typically serve as a screening, pursuit and skirmishing force. The disruption of supply lines, destruction of key hostile support and primary infrastructure and the concealment of primary force maneuvers via screening are all tasks and mission profiles undertaken by reconnaissance units. Dual-occupation units such as scout engineers can build infrastructure before an advancing force.
Members of Star Army Reconnaissance aka “Rangers” are focused mainly on fulfilling the role of reactionary observers, with focus on low-support operations. They are expected to operate with minimal, concise communications if necessary and remain undetected indefinitely.
The occupational colours for reconnaissance units in the Star Army of Yamatai is the cornflower blue of Infantry. They are distinguished from their larger-force counterparts with a subtle sleeve symbol, a heavily stylised red hawk, with “Ranger” written within beneath. They are also much more likely to be seen in camo patterned gear than Infantry would normally be.
The Star Army of Yamatai began training specialized reconnaissance operatives in YE 40 under Star Army Reconnaissance. Before that, reconnaissance duties were handled spontaneously by other units either too specialised to fulfill the role full time, or too general to operate within non-detection parameters. The emergence of the Kuvexian threat in YE 37 highlighted the need for a specialized forward reconnaissance division, given the implications of a war with an established nation state on the same level of technological aptitude as the Yamatai Star Empire. The ad-hoc allocation of troops of wildly differing specialties to the role was seen as unsustainable and highly unoptimised, prompting the formation of the occupation.
The duties of a Rangers are to provide an early warning for offenses and surprise attacks that were not foreseen by military intelligence as a last line of warning against such actions. If needed, they are expected to make a stand to the last man to buy time for the main force. Casualty rates in Recon are higher than many other occupations.
Rangers may be expected to work alone, in a pair or small group depending on their task. They may be stationary or cut off for extended periods of time, resorting to unconventional or demeaning living conditions.
After completing basic training, prospective Star Army Rangers may immediately sign up for specialized reconnaissance training. A truncated version of Infantry training is done first, to ensure Rangers are capable of functioning effectively with Infantry, the course taking a month and a half. Next, Reconnaissance training takes four months and in that time, trainees learn survival, demolition, non-detection, skirmishing, reactionary, self-sustainance, improvisation and scouting skills. There is also an extreme emphasis on physical conditioning and fitness.
In order to be eligible for dual classification as a reconnaissance starfighter pilot, reconnaissance medic, reconnaissance scientist or reconnaissance technician, trainees must also undergo training in their respective secondary occupation.
All Star Army Rangers undergo training where they learn these skills through an exhaustive and rigorous twelve week training course with an additional four weeks of on-post vocational specialization, some of which may be taught prior. Your character should have the following skills.1) In addition, they should have everything covered in Star Army Common Skills. These do not replace common skills, rather they further them. Due to the number of skills below, in addition to the common skills, new Ranger Characters are only able to pick three of the following, sans the ones that expand on a common skills. They will need to complete a 'certification' RP to finish one of the remaining 3 skills the character did not 'have' at start. Skills which fit in this category are: Demolitions, Vehicle, Survival, Knowledge, Humanities, Physical
Due to the nature of the force, the main focus is recon tactics. This means that Rangers typically do not deploy with powered armor suits in terrestrial environments when possible, due to the more difficult nature of disguising them when not in use, a necessity when avoiding detection is the primary focus for scouting operations. This means that most Rangers will deploy in plate carrier armor, due to the lighter weight, and unpowered profile while still providing some protection from hostile fire. Rangers will deploy in Mindy Armor when tasked to a naval unit as opposed to Rikugun, the main concession to the nature of combat in space. When assigned not as a separate unit but instead attached to a Rikugun force, Rangers wear Daisy armor as well, as a Ranger is expected to be able to keep pace with Infantry when attached to them.
Rangers generally prioritize speed, weight and endurance over full fighting power. Their equipment allocation reflects this. Star Army Reconnaissance utilizes whatever is needed for the task at hand, here are some examples. Obsolete equipment from storage is occasionally used, moreso if casualties are likely.
The following are issued when discretion is vital for a mission.
Disclaimer: This profession is not to be used as an excuse to change the flow of combat against a GM's wishes.