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Star Army Science

Recognizable by their green-panel shirts, these soldiers are highly trained and highly knowledgeable, perhaps more so than any other occupation in the Star Army. Wearing green is a great responsibility. A scientist will be familiar with their ship's sensors, how they work, and what they detect in order to monitor them and report items of interest. Scientists work on the bridge to maintain sensors and scanners there and with away teams to assist and study that which they find. Scientists customize their Star Army Science Kit, Type 31 and may use the Star Army Science Scanner, Type 31 located on ships. A good science officer should be the go to person for solving any of the ship's problems and finds those answers by employing the scientific method.

Science Skills

A trained Star Army science officer will have general knowledge in a large breadth of disciplines. As a trained Star Army science officer progresses throughout their career, they may come to specialize within a particular field. Most Star Army scientists are generalists, though, both knowledgeable and capable in the following areas:

Physical Sciences

  • Planetology: The origin, composition, and distribution of matter throughout space.
  • Astrophysics: The application of physics and chemistry to astronomy.
  • Astrochemistry: The study of composition, property changes, and states of matter of chemical elements and molecules in space.
  • Meteorology: The application of atmospheric chemistry and atmospheric physics to weather observation and forecasting.

Biological Sciences

  • Astrobiology: The study of the origin, distribution, and evolution of life in space.
  • Genetics: Genes, gene variation, and heredity in all living organisms.
  • Cybernetics: The study of the fusing of living organism and machine.

Social Sciences

  • Xenology: The study of the social, psychological, and biological evolution of foreign species.
  • Anthropology: The study of past and present aspects of societies, such as norms, values, histories, social life, and the cause and effect of those things.
  • Psychology: All aspects of conscious and unconscious thought are studied by psychology and it delves into the mind and behavior in order to better understand individuals and groups.
  • Linguistics: The study of language and its structure across different planets and cultures.

Computer Sciences

  • Computer Science: The theory of computation and design, including coding, algorithms, programming language, computer security and cryptology as well as interfering with communications, signals, and surveillance, as well as seeking out and exploiting weaknesses in computer systems.
    • Artificial Intelligence (AI): Deep understanding of artificial intelligence systems at work in order to work with MEGAMI, PANTHEON, and AI of enemies of the Star Army.

General Advice

Sakura BlueberryKoizumi_Chieko

Science Officers need to know science, physics, etc, well enough IRL to allow their characters to be able to use it in game. This should require considerable work on the player's part, and there should be few science officers because of this, but ultimately that should be why science is the 'fast track' in Yamatai's Star Army. The amount of things a science officer can do in this setting is staggering! Ship design is probably the most popular but there is also forensics. Bypass razorwire by throwing a blanket over it, remind the captain that trying to put out an electrical fire with any fire extinguisher that uses water will only cause more damage, navigate the ship when it has been damaged by putting on a space suit and using a scanner, find out where the assassin fired from by looking at the impact angle and depth of their bullet holes, stop a sulfuric acid leak with a chocolate bar, and generally look for ways to apply science skills to the problems being faced by the crew. Most of the time tech inconsistencies and super-science shouldn't even be an issue.

stararmy/occupations/science.txt · Last modified: 2017/12/18 17:54 by ametheliana