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stararmy:small_craft:ke-v6-2a_hayabusa_ii_starfighter [2018/02/01 22:10] – Emojis are stupid meta_mahnstararmy:small_craft:ke-v6-2a_hayabusa_ii_starfighter [2024/04/06 18:47] (current) – inline edit wes
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 {{corp:kage:project_thought:hayabusa217c.png?700|}} {{corp:kage:project_thought:hayabusa217c.png?700|}}
  
-Developed starting in [[calendar:ye_33]] and into [[calendar:ye_34]], the Hayabusa Ke-V6-2A is a ‘Thought Starfighter’ developed by Taisa [[:character:kage_yaichiro]] with [[corp:kage:project_thought:project_thought_plan]] technologies as well as extensive support and input from [[:character:murasaki_emiko]], creator of the [[stararmy:small_craft:ke-v9_nodachi_assault_fighter]] and ensuring a certain level of cross-compatibility.  Unlike previous efforts in the Project THOUGHT design lineage such as the [[corp:kage:project_thought:tsubame_fighter_prototype]] from which the Hayabusa Ke-V6-2A was developed, this was designed as a true military project.+Developed starting in [[timeline:ye_33]] and into [[timeline:ye_34]], the Hayabusa Ke-V6-2A is a ‘Thought Starfighter’ developed by Taisa [[characters:yamatai:kage_yaichiro]] with [[corp:kage:project_thought:project_thought_plan]] technologies as well as extensive support and input from [[characters:yamatai:murasaki_emiko]], creator of the [[stararmy:small_craft:ke-v9_nodachi_assault_fighter]] and ensuring a certain level of cross-compatibility.  Unlike previous efforts in the Project THOUGHT design lineage such as the [[corp:kage:project_thought:tsubame_fighter_prototype]] from which the Hayabusa Ke-V6-2A was developed, this was designed as a true military project.
  
 The Hayabusa Ke-V6-2A is a redesign of the successful [[stararmy:small_craft:ke-v6-1d_hayabusa_starfighter]] which retains many of the systems and components which made the it successful in the first place.  Standardization allows for existing Hayabusa V6D and Hayabusa SD frames to be upgraded to Hayabusa Ke-V6-2A specifications and integrates some features of the [[stararmy:small_craft:ke-v9_nodachi_assault_fighter]].  It utilizes the [[:stararmy:ke-v9-e3303]] of the V9 Nodachi or the [[corp:kage:project_thought:pilot_pod]], the latter of which allows for a full panoramic view with tactile controls for conventional control, as well as a fully thought-based control system for improved response time and micromanaging.  The Pilot Pod's thought-based control system, however, requires a digital brain present in the NH-series. The Hayabusa Ke-V6-2A is a redesign of the successful [[stararmy:small_craft:ke-v6-1d_hayabusa_starfighter]] which retains many of the systems and components which made the it successful in the first place.  Standardization allows for existing Hayabusa V6D and Hayabusa SD frames to be upgraded to Hayabusa Ke-V6-2A specifications and integrates some features of the [[stararmy:small_craft:ke-v9_nodachi_assault_fighter]].  It utilizes the [[:stararmy:ke-v9-e3303]] of the V9 Nodachi or the [[corp:kage:project_thought:pilot_pod]], the latter of which allows for a full panoramic view with tactile controls for conventional control, as well as a fully thought-based control system for improved response time and micromanaging.  The Pilot Pod's thought-based control system, however, requires a digital brain present in the NH-series.
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 ===== History and Background ===== ===== History and Background =====
  
-Descended from the [[corp:kage:project_thought:tsubame_fighter_prototype]], the Hayabusa Ke-V6-2A is a long-intended upgrade to the Starfighter line using technology derived from Project Thought’s efforts to develop the [[faction:yamatai:ketsurui_fleet_yards:keiko_thought_armor]] and [[faction:yamatai:ketsurui_fleet_yards:kirie_thought_armor]].  Unlike them, however, it can be used by pilots without digital minds in a conventional configuration while allowing for improved control and visibility.  Developed with the resources of the Seventh Fleet in secret, this machine is intended to expand upon and improve Yamatai’s existing armaments through an upgrade program to existing Hayabusa V6D and Hayabusa SD frames.  During this time, [[:character:murasaki_emiko]] served in the same fleet, and concepts of the [[stararmy:small_craft:ke-v9_nodachi_assault_fighter]] were integrated into the Hayabusa Ke-V6-2A design not only to solve various problems, but also to ensure compatibility.+Descended from the [[corp:kage:project_thought:tsubame_fighter_prototype]], the Hayabusa Ke-V6-2A is a long-intended upgrade to the Starfighter line using technology derived from Project Thought’s efforts to develop the [[stararmy:equipment:keiko_thought_armor]] and [[stararmy:equipment:kirie_thought_armor]].  Unlike them, however, it can be used by pilots without digital minds in a conventional configuration while allowing for improved control and visibility.  Developed with the resources of the Seventh Fleet in secret, this machine is intended to expand upon and improve Yamatai’s existing armaments through an upgrade program to existing Hayabusa V6D and Hayabusa SD frames.  During this time, [[characters:yamatai:murasaki_emiko]] served in the same fleet, and concepts of the [[stararmy:small_craft:ke-v9_nodachi_assault_fighter]] were integrated into the Hayabusa Ke-V6-2A design not only to solve various problems, but also to ensure compatibility.
  
 While the earliest concepts are only two years old, the technology in the craft has been in development for four years – a notably long development period.  This is due both to security concerns regarding the core technologies of the project, and the fact that it is an offshoot design – a deviation from the original Power Armor focus of its designer.  However, the intent of the machine to slash response time and give the pilot an edge is the same as in its Power Armor cousins, and it uses many of the same technologies and software.  Overall, this is intended to notably improve hit ratios and generally re-establish Yamataian superiority in Starfighter combat against brain-slave controlled NMX craft. While the earliest concepts are only two years old, the technology in the craft has been in development for four years – a notably long development period.  This is due both to security concerns regarding the core technologies of the project, and the fact that it is an offshoot design – a deviation from the original Power Armor focus of its designer.  However, the intent of the machine to slash response time and give the pilot an edge is the same as in its Power Armor cousins, and it uses many of the same technologies and software.  Overall, this is intended to notably improve hit ratios and generally re-establish Yamataian superiority in Starfighter combat against brain-slave controlled NMX craft.
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 When the Pilot Pod option is used, it is shielded by a solid armor canopy rather than a transparent canopy.  This armor panel slides back to reveal the Pilot Pod inside, which has its own internal hatch slide down to allow access.  The pilot enters through this hatch and seats themselves in the cockpit, adjusting the seat to a comfortable position as they either connect to SPINE or link with the transceivers in the headrest if thought-based control is to be used.  If the pilot aims to use tactile controls, these controls are slid out from the armrests and down into position.  After the pilot is in position, the hatch of the Pilot Pod and the armored cockpit canopy both close. When the Pilot Pod option is used, it is shielded by a solid armor canopy rather than a transparent canopy.  This armor panel slides back to reveal the Pilot Pod inside, which has its own internal hatch slide down to allow access.  The pilot enters through this hatch and seats themselves in the cockpit, adjusting the seat to a comfortable position as they either connect to SPINE or link with the transceivers in the headrest if thought-based control is to be used.  If the pilot aims to use tactile controls, these controls are slid out from the armrests and down into position.  After the pilot is in position, the hatch of the Pilot Pod and the armored cockpit canopy both close.
  
-It should be noted that the pilot can wear a spacesuit, bodysuit, regular uniform, or other gear so long as it permits the pilot to effectively interface or connect to the machine.  It is also possible to store supplemental anti-personnel weaponry as well as provisions in the Pilot pod if desired.+It should be noted that the pilot can wear a [[items:equipment:spacesuit]], bodysuit, regular uniform, or other gear so long as it permits the pilot to effectively interface or connect to the machine.  It is also possible to store supplemental anti-personnel weaponry as well as provisions in the Pilot pod if desired.
  
 Once the pilot has connected to the SPINE or the Mental Transceivers in the Pilot Pod, the Hayabusa Ke-V6-2A’s sensory and motor input overrides that of the pilot's body.  The pilot's body is cared for by the Pilot Pod's systems while the pilot's mind is free to use the craft as their body instead.  This does not happen, however, in a standard V9 Nodachi cockpit. Once the pilot has connected to the SPINE or the Mental Transceivers in the Pilot Pod, the Hayabusa Ke-V6-2A’s sensory and motor input overrides that of the pilot's body.  The pilot's body is cared for by the Pilot Pod's systems while the pilot's mind is free to use the craft as their body instead.  This does not happen, however, in a standard V9 Nodachi cockpit.
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 =====Statistical Information===== =====Statistical Information=====
  
-**Government: ** [[faction:yamatai_star_empire]]\\ +  * Government:  [[faction:yamatai_star_empire]] 
-**Organization: ** [[corp:kage:project_thought:project_thought_plan]], [[stararmy:star_army_of_yamatai]] and [[faction:yamatai:ketsurui_fleet_yards]]\\ +  * Organization:  [[corp:kage:project_thought:project_thought_plan]], [[stararmy:start]] and [[corp:ketsurui_fleet_yards]] 
-**Type: ** Aerospace Starfighter\\ +  * Type:  Aerospace Starfighter 
-**Class: ** Ke-V6-2A\\ +  * Class:  Ke-V6-2A 
-**Designer: ** [[:character:Kage Yaichiro]], with comprehensive input from [[:character:murasaki_emiko]] \\ +  * Designer:  [[characters:yamatai:kage_yaichiro]], with comprehensive input from [[characters:yamatai:murasaki_emiko]] 
-**Manufacturer: ** [[stararmy:star_army_of_yamatai]] and [[faction:yamatai:ketsurui_fleet_yards]]\\ +  * Manufacturer:  [[stararmy:start]] and [[corp:ketsurui_fleet_yards]] 
-**Production: ** Mass production. Was not as common as the V6-1D.\\ +  * Production:  Mass production. Was not as common as the V6-1D.
-\\ +
-**Crew: ** 1 required, 2 possible depending on cockpit configuration\\ +
-**Appearance: ** Sleek delta-winged fighter with modular weapons on undercarriage as well as 6 sets of turrets.  Two large engines with thrust vectoring capability mounted on the rear.  Typically painted in a color scheme with standard Star Army of Yamatai colors.\\ +
- \\ +
-**Length: ** 8 meters\\ +
-**Wingspan: **6 meters\\ +
-**Height: ** 2.2 meters\\+
  
-**Speeds**+  Crew:  1 required, 2 possible depending on cockpit configuration 
 +  Appearance:  Sleek delta-winged fighter with modular weapons on undercarriage as well as 6 sets of turrets.  Two large engines with thrust vectoring capability mounted on the rear.  Typically painted in a color scheme with standard Star Army of Yamatai colors.
  
-**Sublight** ~ 120,000 km/sec (~74400 miles/sec) .40c in a vacuum\\ +  Length 8 meters 
-**FTL** 5000c / ~0.57 ly/h\\ +  Wingspan6 meters 
-**Atmospheric (Cruise)** 2082 kph (1294 mph) at sea level, functionally considered Mach 1.7.\\ +  Height 2.2 meters
-**Atmospheric (Max): ** 3,675 kph (2,284 mph) at sea level, functionally considered Mach 3.0.  Limited more by frame than engines.\\ +
-**Underwater: ** 112 kph (70 mph) to a depth of 100m, in 1G. \\ +
-**Hyperspace Fold** //(only possible with [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-p3102]])//**:** 262,980c (0.50 ly/m)\\ +
-\\+
  
-**Range: ** Indefinite due to Aether Generator and primarily Yamataium construction.  Life Support can last for 20 days, **and** support a pilot in stasis indefinitely if Pilot Pods are used.\\ +Speeds
-**Lifespan: ** Undefined, recommended systems check once every 5 years, OS and Hardware upgrades as-needed. \\+
  
-**Note: **  The range is largely defined by food, water, and air stored in the machine's cockpit.+  Sublight:  ~ 120,000 km/sec (~74400 miles/sec) .40c in a vacuum 
 +  FTL 5000c / ~0.57 ly/h 
 +  Atmospheric (Cruise):  2082 kph (1294 mph) at sea level, functionally considered Mach 1.7. 
 +  Atmospheric (Max):  3,675 kph (2,284 mph) at sea level, functionally considered Mach 3.0.  Limited more by frame than engines. 
 +  * Underwater:  112 kph (70 mph) to a depth of 100m, in 1G. 
 +  * Hyperspace Fold //(only possible with [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-p3102]])//: 262,980c (0.50 ly/m) 
 + 
 +  * Range:  Indefinite due to Aether Generator and primarily Yamataium construction.  Life Support can last for 20 days, and support a pilot in stasis indefinitely if Pilot Pods are used. 
 +  * Lifespan:  Undefined, recommended systems check once every 5 years, OS and Hardware upgrades as-needed. 
 + 
 +Note:   The range is largely defined by food, water, and air stored in the machine's cockpit.
  
 ==== Damage Capacity ==== ==== Damage Capacity ====
-//See [[guide:damage_rating_v2]] for an explanation of the damage system.//+//See [[guide:damage_rating_v3]] for an explanation of the damage system.//
  
-  * Hull: 16 SP (Mecha Scale+  * Hull: Tier 7 (Light Mecha) 
-  * Shields: 20 SP (Threshold 4)+  * Shields: Tier 7 (Light Mecha, Barrier)
  
 ===== Systems Descriptions ===== ===== Systems Descriptions =====
 +The Ke-V6-2A comprises the following systems:
 +
 ==== Armor and Frame ==== ==== Armor and Frame ====
 The frame of the Hayabusa Ke-V6-2A is made of Durandium, with Yamataium armor plates on the exterior.  The exterior of the Yamataium has Active Camouflage elements which also serve to permit the pilot’s panoramic view.  The armor and frame have also been simplified in the new models for easier production and refit as well as to increase the durability of the craft when thrust vectoring and making tight turns.  Refitted models have strategically placed supplemental frame struts which give roughly the same added support.  Because of the nature of the Active Camouflage, those with permission and rank may be permitted to use it to emulate custom colors and symbols.  This, however, is reserved for the best of the best and depends on the wishes of their superiors.  It is also often used to emulate running lights and for visual stealth or disguise. The frame of the Hayabusa Ke-V6-2A is made of Durandium, with Yamataium armor plates on the exterior.  The exterior of the Yamataium has Active Camouflage elements which also serve to permit the pilot’s panoramic view.  The armor and frame have also been simplified in the new models for easier production and refit as well as to increase the durability of the craft when thrust vectoring and making tight turns.  Refitted models have strategically placed supplemental frame struts which give roughly the same added support.  Because of the nature of the Active Camouflage, those with permission and rank may be permitted to use it to emulate custom colors and symbols.  This, however, is reserved for the best of the best and depends on the wishes of their superiors.  It is also often used to emulate running lights and for visual stealth or disguise.
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 === Laser Transceiver === === Laser Transceiver ===
-Since the Active Camouflage System allows the transmission //**and**// reception of light to be processed, the ability to emit tight beam lasers has been added to allow covert communication.  These lasers can be emitted from or strike anywhere on the craft’s exterior and allow data transmission of many types, including audio and video.  This functionality is fully integrated with the [[corp:kage:project_thought:immersion_system]] software and is fully compatible with the Kirie and Keiko.+Since the Active Camouflage System allows the transmission //and// reception of light to be processed, the ability to emit tight beam lasers has been added to allow covert communication.  These lasers can be emitted from or strike anywhere on the craft’s exterior and allow data transmission of many types, including audio and video.  This functionality is fully integrated with the [[corp:kage:project_thought:immersion_system]] software and is fully compatible with the Kirie and Keiko.
  
  
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 ==== Graviton Beam Projector ==== ==== Graviton Beam Projector ====
-Built into the frame of the Hayabusa Ke-V6-2A is a PT-M1-R3200 [[faction:yamatai:ketsurui_fleet_yards:scalable_graviton_beam_projector]], designed for the purposes of both grabbing onto surfaces and items securely, as well as for towing.  Though they are intended mainly for this use, it is also possible prevent other craft from going to FTL, to throw off an unshielded enemy’s aim by manipulating the gravity in their area, or any number of other useful ways yet to be discovered.  Since some NMX craft can only use their FTL once in a set span of time, effective use of this method may disrupt NMX battle tactics with a bit of luck.  It is also possible to use this system to “cling” to the hull of a friendly craft, effectively permitting the craft to support and carry more Hayabusa Ke-V6-2A than their facilities would normally allow.  +Built into the frame of the Hayabusa Ke-V6-2A is a PT-M1-R3200 [[corp:ketsurui_fleet_yards:scalable_graviton_beam_projector]], designed for the purposes of both grabbing onto surfaces and items securely, as well as for towing.  Though they are intended mainly for this use, it is also possible prevent other craft from going to FTL, to throw off an unshielded enemy’s aim by manipulating the gravity in their area, or any number of other useful ways yet to be discovered.  Since some NMX craft can only use their FTL once in a set span of time, effective use of this method may disrupt NMX battle tactics with a bit of luck.  It is also possible to use this system to “cling” to the hull of a friendly craft, effectively permitting the craft to support and carry more Hayabusa Ke-V6-2A than their facilities would normally allow.  
  
 The Graviton Beam Projector is powerful enough to tow another Hayabusa or even a [[stararmy:small_craft:ke-v8_kawarime]] under full power, though at a predictably reduced acceleration at STL and at FTL.  This makes them able to aid in the recovery of various probes as well.  Depending on the type of engines used and the configuration, care should be taken not to damage the towed craft with the device’s exhaust.  It is often recommended to use the CFS for propulsion in this situation, or to tow the craft from a fair distance. The Graviton Beam Projector is powerful enough to tow another Hayabusa or even a [[stararmy:small_craft:ke-v8_kawarime]] under full power, though at a predictably reduced acceleration at STL and at FTL.  This makes them able to aid in the recovery of various probes as well.  Depending on the type of engines used and the configuration, care should be taken not to damage the towed craft with the device’s exhaust.  It is often recommended to use the CFS for propulsion in this situation, or to tow the craft from a fair distance.
  
 ==== Shielding ==== ==== Shielding ====
 +
 +The Ke-V6-2A is protected by the following shielding systems:
 === Combined Field System === === Combined Field System ===
-The main shielding needs of the Kirie are covered by the Ke-V6-P3400,  a Combined Field System configured for optimal shield output and 5000c FTL speed.  It is the same system as its predecessor in its V6D sibling, but modified to be able to tow craft of comparable mass or a bit larger so as to help its damaged allies away from the battlefield.  When the CFS is extended around a friendly craft, however, its protective strength is notably reduced to less than half of its standard output. +The main shielding needs of the Hayabusa are covered by the Ke-V6-P3400, [[stararmy:systems:combined_field_system|Combined Field System]] configured for optimal shield output and 5000c FTL speed.  It is the same system as its predecessor in its V6D sibling, but modified to be able to tow craft of comparable mass or a bit larger so as to help its damaged allies away from the battlefield.  When the CFS is extended around a friendly craft, however, its protective strength is notably reduced to less than half of its standard output.
  
 ==== Optics and Audio ==== ==== Optics and Audio ====
 +The Ke-V6-2A has advanced optics and audio sensors.
 +
 === Audio Detection System === === Audio Detection System ===
 The Hayabusa Ke-V6-2A, while not a ground machine, does have aerospace capability and is able to hear sound around it.  Due to this, it has a panoramic audio detection system comprised of a four Dual-crystal [[corp:kage:project_thought:crystalline_audio_sensor_array]] arranged in a polyphonic array to detect and determine the directional source of a wide array of sounds, manipulate the audio in real time as needed using the [[corp:kage:project_thought:immersion_system]]’s Audio System, feed this data to the pilot via the THOUGHT Interface and quantum computer, and have access to it in records for later review after the mission.  Unfortunately, this system is rarely utilized, and is best for combat in atmosphere at sub-sonic speeds.  Because it is a system with a limited use, its sensors are not as quite as advanced as in Power Armor which can see ground deployment.  It is, however, capable of detecting the discharge of weapons and engines, as well as sonic booms from other craft. The Hayabusa Ke-V6-2A, while not a ground machine, does have aerospace capability and is able to hear sound around it.  Due to this, it has a panoramic audio detection system comprised of a four Dual-crystal [[corp:kage:project_thought:crystalline_audio_sensor_array]] arranged in a polyphonic array to detect and determine the directional source of a wide array of sounds, manipulate the audio in real time as needed using the [[corp:kage:project_thought:immersion_system]]’s Audio System, feed this data to the pilot via the THOUGHT Interface and quantum computer, and have access to it in records for later review after the mission.  Unfortunately, this system is rarely utilized, and is best for combat in atmosphere at sub-sonic speeds.  Because it is a system with a limited use, its sensors are not as quite as advanced as in Power Armor which can see ground deployment.  It is, however, capable of detecting the discharge of weapons and engines, as well as sonic booms from other craft.
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 ==== Propulsion ==== ==== Propulsion ====
 +
 +The Ke-V6-2A has the following propulsion systems:
 === Maneuvering Thrusters ===  === Maneuvering Thrusters === 
 Across the Hayabuse II’s frame is an array of roughly a dozen small thrusters which allow for minute changes in velocity and rotation, generally aiding in control of the high speed machine.  A secondary role of the thrusters is to aid in recoil reduction.  Across the Hayabuse II’s frame is an array of roughly a dozen small thrusters which allow for minute changes in velocity and rotation, generally aiding in control of the high speed machine.  A secondary role of the thrusters is to aid in recoil reduction. 
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 What sets the Hayabusa Ke-V6-2A’s armament apart is that its Missile Hardpoints have been expanded into full-blown Ke-V9-W3304 Variable Equipment Mounts derived from the Nodachi which also allow the mounting of hardware.  This includes additional sensory systems, mounted weapons, power systems, or even the [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-p3102]] for longer range operations and patrols.  Some systems may require the use of more than one hardpoint, or specific hardpoints. What sets the Hayabusa Ke-V6-2A’s armament apart is that its Missile Hardpoints have been expanded into full-blown Ke-V9-W3304 Variable Equipment Mounts derived from the Nodachi which also allow the mounting of hardware.  This includes additional sensory systems, mounted weapons, power systems, or even the [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-p3102]] for longer range operations and patrols.  Some systems may require the use of more than one hardpoint, or specific hardpoints.
  
-  * 2 Heavy CannonsADR 5 (SDR 1+  * 2 [[stararmy:weapons:ke-v9-w3300]] Tier 8, (Heavy Anti-Mecha
-  * 6 Double Turrets: ADR 3+  * 6 Dual-cannon Turrets: Tier 6 (Heavy Anti-Armor)
   * Hardpoints (for missiles, etc): 4 on the fighter's underside, each capable of mounting:   * Hardpoints (for missiles, etc): 4 on the fighter's underside, each capable of mounting:
-    * [[stararmy:weapons:ke-z1_series_anti-starship_torpedoes]] SDR 3-5 varies by torpedo +    * [[stararmy:weapons:ammunition:ke-z1_series_anti-starship_torpedoes]] 
-    * [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-w3101]] ADR 2 per missile +    * [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-w3101]] Tier 4 (Light Anti-Armor), per missile 
-    * [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-w3103]] ADR 0 - 1 varies by system +    * [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-w3103]] 
-    * [[stararmy:small_craft:v8_s_teisatsu:ke_v8_w3200]] DR 0 +    * [[stararmy:small_craft:v8_s_teisatsu:ke_v8_w3200]] 
-    * [[stararmy:small_craft:v8_s_teisatsu:ke_v8_w3201]] DR 0+    * [[stararmy:small_craft:v8_s_teisatsu:ke_v8_w3201]]
     * [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-p3102]] (two hardpoints)     * [[stararmy:small_craft:kuma_t8_multi-role_shuttle:ke-t8-p3102]] (two hardpoints)
     * Additional hardware such as sensors, mounted energy weapons, power systems, or mission-specific equipment yet to be designed     * Additional hardware such as sensors, mounted energy weapons, power systems, or mission-specific equipment yet to be designed
- 
  
 === Self Destruct === === Self Destruct ===
-The maximum damage a Hayabusa Ke-V6-2A can cause when self destructing is an ADR25 (SDR5) explosion which is 56 meters in radius, sufficient to cause notable damage to an enemy vessel depending on shield strength and size.+The Hayabusa can self-destruct by overloading its Aether generator much like the [[stararmy:equipment:kirie_thought_armor]], though more powerful because it is significantly larger than even a heavy power armor. The maximum damage a Hayabusa Ke-V6-2A can cause when self destructing is a tiers 13 (Light Anti-Capital Ship) explosion which is 56 meters in radius, sufficient to cause notable damage to an enemy vessel depending on shield strength and size.  Damage falls off similar to the chart for a self-destructing [[stararmy:equipment:kirie_thought_armor]], but one tier higher with all radii doubled. 
 + 
 +===== OOC Information ===== 
 +Created by [[members:toshiro]].  [[https://stararmy.com/roleplay-forum/threads/hayabusa-v6e-starfighter.8206/|Approval Thread]].  Art by [[members:khasidel]]. 
 + 
 +DRv3 Update done by [[members:immortal_cyan]]. [[https://stararmy.com/roleplay-forum/threads/ke-v6-2a-hayabusa-ii-starfighter-drv3-update.69359/|Approval Thread]].
 ---- struct data ---- ---- struct data ----
 +stararmy_logistics.saoy_supclass : Class B - SMALL CRAFT
 +stararmy_logistics.saoy_usage : Active Use - Replaceable
 +stararmy_logistics.saoy_adopted_year : YE 34
 +stararmy_logistics.saoy_reviewed_last : 
 +stararmy_logistics.saoy_item_retired_year : 
 +stararmy_logistics.saoy_itemcount : 
 +products.product_cat : small craft
 +products.product_name : "Hayabusa II" Starfighter
 +products.product_nomenclature : Ke-V6-2A
 +products.product_designer : Kage Yaichiro
 +products.product_manufacturer : Ketsurui Fleet Yards, Star Army of Yamatai
 +products.product_brand : 
 +products.product_release_year : YE 33
 +products.product_discontinued_year : 
 +products.product_usedby : Star Army of Yamatai
 +products.product_parent : 
 +products.product_image : corp:kage:project_thought:hayabusa217c.png
 +products.product_price_ks : 
 +products.product_drv3_max : 
 +products.product_production : Mass Production
 +products.product_description : 
 +products.product_length : 8
 +products.product_width : 6
 +products.product_height : 2.2
 +products.product_mass : 
 ---- ----
  

stararmy/small_craft/ke-v6-2a_hayabusa_ii_starfighter.1517551857.txt.gz · Last modified: 2023/12/20 22:25 (external edit)