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stararmy:starship_classes:plumeria_gunship_2e

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stararmy:starship_classes:plumeria_gunship_2e [2023/12/21 01:02] – external edit 127.0.0.1stararmy:starship_classes:plumeria_gunship_2e [2024/04/03 07:01] (current) – [Propulsion and Range] wes
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     * Cruising Speed: 18,750c (~2.14 light-years per hour)     * Cruising Speed: 18,750c (~2.14 light-years per hour)
     * Maximum Speed: 21,915c (2.5 light-years per hour - //This speed is a military secret.//)     * Maximum Speed: 21,915c (2.5 light-years per hour - //This speed is a military secret.//)
-  * Hyperspace Fold Drive: 525,960c (1 light-year per minute)+  * Hyperspace Fold Drive: 525,960c (1 light-year per minute/60 LY per hour)
   * [[stararmy:systems:multi-stage_aether_drive]]:   * [[stararmy:systems:multi-stage_aether_drive]]:
     * Atmospheric Speed (Prop): 864 kilometers per hour (537 mph/Mach 0.7)     * Atmospheric Speed (Prop): 864 kilometers per hour (537 mph/Mach 0.7)
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 |  1  | Armory, Galley, Medbay, Meeting Room, Multipurpose Room, Power Armor Bay, Storage, Wardroom | |  1  | Armory, Galley, Medbay, Meeting Room, Multipurpose Room, Power Armor Bay, Storage, Wardroom |
 |  2  | Armory, Crew Cabins, Escape Pods, Laundry Rooms, Lounge, Medbay, Showers/Bath, Shuttle Bay (Upper), Toilets, Turret Space, Volumetrics Room | |  2  | Armory, Crew Cabins, Escape Pods, Laundry Rooms, Lounge, Medbay, Showers/Bath, Shuttle Bay (Upper), Toilets, Turret Space, Volumetrics Room |
-|  3  | Airlocks, C.O. Suite, Engine Maintenance Access, Engineering (Upper), Escape Pods, Fabrication Areas (Upper), Fabrication Chambers, Fabrication Extra Space, Launcher Mechanism, MEGAMI, Rear Sensor Array, Shuttle Bay (Lower), Storage, Turret Space, V.I.P./Flag Suites, X.O. Suite |+|  3  | Airlocks, C.O. Suite, Engine Maintenance Access, Engineering (Upper), Escape Pods, Fabrication Areas (Upper), Fabrication Chambers, Fabrication Extra Space, Launcher Mechanism, MEGAMI, Rear Sensor , Shuttle Bay (Lower), Storage, Turret Space, V.I.P./Flag Suites, X.O. Suite |
 |  4  | 300mm Round Storage, Armory, Bridge, Cargo Bay (Upper), Crew Cabins, Engine Maintenance Access, Engineering (Lower), Escape Pods, Fabrication Areas (Lower), Fabrication Chambers, Laundry Rooms, Main Gun Components, Main Gun Power/Control, Showers, Storage, Toilets, Turret Space, Vehicle Bay (Upper) | |  4  | 300mm Round Storage, Armory, Bridge, Cargo Bay (Upper), Crew Cabins, Engine Maintenance Access, Engineering (Lower), Escape Pods, Fabrication Areas (Lower), Fabrication Chambers, Laundry Rooms, Main Gun Components, Main Gun Power/Control, Showers, Storage, Toilets, Turret Space, Vehicle Bay (Upper) |
 |  5  | [[:stararmy:starship_classes:plumeria_gunship_2e#plumeria_deck_packages|Plumeria Deck Package]] Space, Engine Maintenance Access, Fabrication Chambers, Launcher Mechanism, Modular Pod (Upper), Sensor Pod (Upper), Storage | |  5  | [[:stararmy:starship_classes:plumeria_gunship_2e#plumeria_deck_packages|Plumeria Deck Package]] Space, Engine Maintenance Access, Fabrication Chambers, Launcher Mechanism, Modular Pod (Upper), Sensor Pod (Upper), Storage |
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 Some of these passageways on Decks 3 and 4 are quite massive at the rear of the ship; so as to move vehicles, cargo, fighters, and shuttles through between the assorted bays and the Fabrication Areas. Some of these passageways on Decks 3 and 4 are quite massive at the rear of the ship; so as to move vehicles, cargo, fighters, and shuttles through between the assorted bays and the Fabrication Areas.
  
-=== Rear Sensor Array === +=== Rear Sensor  === 
-The Rear Sensor Array on Deck 3 at the rear of the ship is a smaller sensor system based on the larger Sensor Pod and intended to supplement it. It can scan targets above, below, and behind the vessel; including those being towed by the ship.+The Rear Sensor  on Deck 3 at the rear of the ship is a smaller sensor system based on the larger Sensor Pod and intended to supplement it. It can scan targets above, below, and behind the vessel; including those being towed by the ship.
  
 === Power Armor Bay === === Power Armor Bay ===
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 {{stararmy:starship_classes:plumeria-class_gunship:plumeriac2a1024.png?direct&600|}} {{stararmy:starship_classes:plumeria-class_gunship:plumeriac2a1024.png?direct&600|}}
  
-==== Integrated Combined Field System Array  ====+==== Integrated Combined Field System   ====
 The //Plumeria// has an excellent [[stararmy:systems:integrated_cfs_array]]. The //Plumeria's// ICFS field generators are designed to mask the ship's movement and minimize the ship's effect on surrounding space. A "silent running" mode is also available, similar to the one first used on the [[]stararmy::starship_classes:yuuko-class_gunboat#joint_stealth_system|Yuuko-class Gunboat]]. The ICFS also has assorted other benefits related to FTL speed modulation, fine shield geometry and strength control, an ease of repair and replacement, and a level of decentralization that makes it a lot harder to disable than a conventional CFS. The //Plumeria// has an excellent [[stararmy:systems:integrated_cfs_array]]. The //Plumeria's// ICFS field generators are designed to mask the ship's movement and minimize the ship's effect on surrounding space. A "silent running" mode is also available, similar to the one first used on the [[]stararmy::starship_classes:yuuko-class_gunboat#joint_stealth_system|Yuuko-class Gunboat]]. The ICFS also has assorted other benefits related to FTL speed modulation, fine shield geometry and strength control, an ease of repair and replacement, and a level of decentralization that makes it a lot harder to disable than a conventional CFS.
  
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 ==== Phasing Defense System ==== ==== Phasing Defense System ====
-Inspired by the equivalent system on the //[[:stararmy:starship_classes:fuji-class_expeditionary_gunship]]//, the Phasing Defense System is an additional system which is included not only in the hull of the vessel but also in the bulkheads, floors, and ceilings. It is based on one of the many fields normally integrated into the CFS or ICFS Array that already combats phasing, but is additional and isolated so that phasing is not possible even when the ICFS is deactivated or disabled. It is typically always on, and does not project beyond the hull of the vessel. It does not compromise the stealth capability of the ship.+Inspired by the equivalent system on the //[[:stararmy:starship_classes:fuji-class_expeditionary_gunship]]//, the Phasing Defense System is an additional system which is included not only in the hull of the vessel but also in the bulkheads, floors, and ceilings. It is based on one of the many fields normally integrated into the CFS or ICFS  that already combats phasing, but is additional and isolated so that phasing is not possible even when the ICFS is deactivated or disabled. It is typically always on, and does not project beyond the hull of the vessel. It does not compromise the stealth capability of the ship.
  
 ==== Power Systems ==== ==== Power Systems ====
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 === Combined Field === === Combined Field ===
-The ICFS Array is the ship's primary method of travel. The //Plumeria's// maximum Combined Field speeds are secret.+The ICFS  is the ship's primary method of travel. The //Plumeria's// maximum Combined Field speeds are secret.
  
 See: [[stararmy:systems:integrated_cfs_array]], [[guide:ftl:continuum_distortion_drive]], and [[stararmy:systems:combined_field_system]] See: [[stararmy:systems:integrated_cfs_array]], [[guide:ftl:continuum_distortion_drive]], and [[stararmy:systems:combined_field_system]]
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 The standard Plumeria-class carries assorted weapons.  (See OOC notes regarding [[:guide:weapon_limitations]] compliance) The standard Plumeria-class carries assorted weapons.  (See OOC notes regarding [[:guide:weapon_limitations]] compliance)
  
-  * 1 Tier 13 ([[guide:damage_rating_v3_quick_reference#tiers|Light Anti-Capital Ship]]) [[stararmy:weapons:ke-s3-w4000_aether_shock_array]] a.k.a. “Main Weapon Array+  * 1 Tier 13 ([[guide:damage_rating_v3_quick_reference#tiers|Light Anti-Capital Ship]]) [[stararmy:weapons:ke-s3-w4000_aether_shock_array]] a.k.a. “Main Weapon ”
   * 4 typically Tier 11 ([[guide:damage_rating_v3#tiers|Medium Anti-Starship]]) [[:stararmy:weapons:ke-d7-w3900_mass_launcher]]s (2 per [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]])   * 4 typically Tier 11 ([[guide:damage_rating_v3#tiers|Medium Anti-Starship]]) [[:stararmy:weapons:ke-d7-w3900_mass_launcher]]s (2 per [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]])
   * 4 typically Tier 11 ([[guide:damage_rating_v3_quick_reference#tiers|Medium Anti-Starship]])  [[stararmy:weapons:type_31_secondary_anti-starship_turret]]s a.k.a. “Heavy Dual Anti-Starship Gun Turrets”   * 4 typically Tier 11 ([[guide:damage_rating_v3_quick_reference#tiers|Medium Anti-Starship]])  [[stararmy:weapons:type_31_secondary_anti-starship_turret]]s a.k.a. “Heavy Dual Anti-Starship Gun Turrets”

stararmy/starship_classes/plumeria_gunship_2e.txt · Last modified: 2024/04/03 07:01 by wes