STAR ARMY

Sci-fi roleplaying and worldbuilding community

User Tools

Site Tools


stararmy:weapons:slam_type_30

Shoulder-Fired Launcher, Anti-Armor Missile, Type 30

The Shoulder-fired Launcher, Anti-armor Missile, Type 30, commonly known by its acronym SLAM, is a four-barreled, shoulder-fired missile launcher designed for use by unarmored infantry troops in battles against troops with power armor, or for use against low flying aerospace craft. It is protected against scalar attacks via a neutralizing electrogravity emitter system.

SLAM artwork

The SLAM carries four mid-size missiles; these missiles are much larger than the small mini-missiles used by power armor and more powerful. The missiles are fired by aiming the weapon at a target, holding the safety tab forward (with the thumb) and pulling the trigger. Recoil is medium. Do not stand behind someone firing this launcher; you could be seriously burned. To reload, simply drop the new missiles (tail first) into the front of the launcher; they'll automatically be held in place until firing.

SLAM 3D Render

The launcher is 1.4 meters long and weighs about 3kg unloaded and 15kg loaded (each missile weighs about 3kg). It is available in black, dark gray, or in "Multi-Net" Camouflage Pattern.

Cost: 2000 KS (not sold to the public, though), plus 1000 KS per missile

Missile Types

  • Kinetic (High Velocity) - up to Tier 3, Heavy Anti-Personnel damage transferred through armor to target armor pilot
  • Napalm Splash - Tier 2, Medium Anti-Personnel (Area Effect)
  • Nodal Cloud - Creates a sensor fog network
  • Plasma - Tier 7 Light Anti-Mecha
  • Scalar (see: Scalar Field for effects)
  • Subspace Detonator
  • Synthetic Liquid Explosive (SLEX) - Tier 6, Heavy Anti-Armor (Area Effect)

Exhaust Ports

OOC Notes

Authored and approved by Wes on January 6, 20081)

Artwork by nomansnodead, commissioned by Wes.

3D Renders created by Pancakei in mid-December 2017.

Products & Items Database
Price (KS)2 ,000.00 KS
DR v3 maxTier 7

Quality:
stararmy/weapons/slam_type_30.txt · Last modified: 2022/12/26 08:41 by wes