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alien_species_generator [2019/04/17 18:04] – [Example of a generated race-] wes | alien_species_generator [2023/12/20 15:23] (current) – external edit 127.0.0.1 | ||
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====== Alien Species Generator ====== | ====== Alien Species Generator ====== | ||
+ | This is a simple method for creating a randomized alien species to use in your role: | ||
+ | {{: | ||
+ | ===== Part one: Overall Anatomy ===== | ||
+ | ==== Species type ==== | ||
+ | Roll 1D6: | ||
- | ===== Part one- Overall Anatomy ===== | + | |
+ | - Marine (Including fish or squid) | ||
+ | - Scaled (Including lizards or amphibians) | ||
+ | - Warm: | ||
+ | - Plant based (Mobile plants like sentient Venus fly traps, walking mushrooms.) | ||
+ | - Hybrid (Roll another two times and combine the results!) | ||
- | * Species type. Roll result- | + | 🎲 You rolled a {?1|2|3|4|5|6?}. |
- | 1- Exoskeletal (Including Insects, arachnids, or crustaceans)\\ | + | |
- | 2- Marine (Including fish or squid)\\ | + | |
- | 3- Scaled (Including lizards or amphibians)\\ | + | |
- | 4- Warm-blooded (Including mammals or birds) \\ | + | |
- | 5- Plant based (Mobile plants like sentient Venus fly traps, walking mushrooms.) \\ | + | |
- | 6- Hybrid (Roll another two times and combine the results!)\\ | + | |
- | * Body structure. Roll result- | + | ==== Body structure |
- | 1- Long bodied (A body mostly based around the spine, like snakes, caterpillars, | + | Roll 1D6: |
- | 2- Shell-backed (A large amount of natural armour, possibly segmented, Like turtles, pillbugs or armadillos)\\ | + | |
- | 3- Flat bodied (Like some fish or mites. Could also include bat-like beings.)\\ | + | |
- | 4- Insectoid (A separated thorax and abdomen, like most insects.)\\ | + | |
- | 5- Humanoid (A boxy torso, with a conjoined abdomen and all the limbs running directly to the corners.)\\ | + | |
- | 6- Rounded (A rounded body. Might have all of the limbs running from one side (like a squid or jellyfish), but not necessarily.)\\ | + | |
- | | + | - Long bodied (A body mostly based around the spine, like snakes, caterpillars, |
- | 1 to 2- No head. Sensory organs are based all over the body.\\ | + | - Shell: |
- | 3 to 4- Basically a lump on the body, where two or three of the sensory organs are based in the same place.\\ | + | - Flat bodied (Like some fish or mites. Could also include bat:like beings.) |
- | 5 to 6- A proper head with a neck, containing most of the bodies' | + | - Insectoid (A separated thorax and abdomen, like most insects.) |
+ | - Humanoid (A boxy torso, | ||
+ | - Rounded (A rounded body. Might have all of the limbs running from one side (like a squid or jellyfish), but not necessarily.) | ||
- | * Limb types. Roll result- | + | 🎲 You rolled a {?1|2|3|4|5|6?}. |
- | 1- No arms or legs. moves like a worm, snake or snail.\\ | + | |
- | 2- Legs but no arm s- flexible mouth parts may make up it.\\ | + | |
- | 3 to 4- Legs with flexible feet, capable of being used like hands.\\ | + | |
- | 5 to 6- Both arms and legs.\\ | + | |
- | * Number of legs (Ignore this if it doesn' | + | ==== Head Type ==== |
- | 1 to 5- Roll an extra dice, and time the result by two. The result is the number of legs.\\ | + | Roll 1D6: |
- | 6- An odd number of legs. Roll an extra die, and time the result by two, then take away one. The final result is the number of legs (the creature is asymmetrical).\\ | + | |
- | * Number of arms (Ignore this if it doesn' | + | * 1 to 2: No head. Sensory organs are based all over the body. |
- | 1- One arm, mounted underneath or as a tail.\\ | + | * 3 to 4: Basically a lump on the body, where two or three of the sensory organs are based in the same place. |
- | 2 to 5- Plenty of arms. Roll an extra die, and time the result by two. The result is the number | + | * 5 to 6: A proper head with a neck, containing most of the bodies' |
- | 6- An odd number | + | |
- | * Creature size. Roll result- | + | 🎲 You rolled a {?1|2|3|4|5|6?}. |
- | 1 to 2- Small, from 1 to 5 foot tall.\\ | + | |
- | 3 to 4- Vaguely human sized, from 5 to 8 ft tall.\\ | + | |
- | 5 to 6- Massive compared to humans, around 9 to 15 ft tall.\\ | + | |
- | * Wings? | + | ==== Limb Types ==== |
+ | Roll 1D6: | ||
- | 1 to 4- No wings.\\ | + | * 1: No arms or legs. moves like a worm, snake or snail. |
- | 5- Wings instead of arms (None if it doesn' | + | * 2: Legs but no arm s: flexible mouth parts may make up it. |
- | 6- Folding wings on the back, aswell as arms.\\ | + | * 3 to 4: Legs with flexible feet, capable of being used like hands. |
+ | * 5 to 6: Both arms and legs. | ||
- | * Tail? | + | === Number of Legs === |
- | 1 to 3- No tail.\\ | + | Ignore this if it doesn' |
- | 4 to 5- It has a tail.\\ | + | |
- | 6- Roll an extra dice- it has that many tails.\\ | + | |
+ | Roll 1D6: | ||
- | ===== Part two- Seek, Eat, Procreate. ===== | + | * 1 to 5: Roll an extra dice, and time the result by two. The result is the number of legs. |
+ | * An odd number of legs. Roll an extra die, and time the result by two, then take away one. The final result is the number of legs (the creature is asymmetrical). | ||
- | * Vision organs. | + | 🎲 You rolled a {?1|2|3|4|5|6?}. |
- | 1- It ' | + | |
- | 2- It ' | + | |
- | 3- It has clusters of a great many tiny eyes. Roll an extra dice for the number of clusters.\\ | + | |
- | 4 to 5- It has large, sensitive eyes, complete with eyelids. Roll an extra dice for the number of eyes.\\ | + | |
- | 6- It has extrasensory abilities like heat vision, electromagnetism or even psychic sensitivity.\\ | + | |
- | (Note- yes, rolling anything other than 3 to 5 on this chart means the creature has no eyes.)\\ | + | === Number of Arms === |
+ | Ignore | ||
- | * The mouth. | + | Roll 1D6: |
- | 1- No jaw. Eats prey by swallowing them whole.\\ | + | |
- | 2 to 3- A fairly average mouth with teeth, and a single jaw.\\ | + | |
- | 4- A insectoid mouth with many jaw-like mandibles. Roll an extra dice for the exact amount (A roll of one is a beak).\\ | + | |
- | 5- Spider-esk fangs- punches into the prey, injects venom and then drinks them like soup.\\ | + | |
- | 6- Strange placement. Roll an extra dice (1-3 is on their hands, 4-5 is on their tail), then roll again on this table for type.\\ | + | |
- | * Diet. | + | 🎲 You rolled a {?1|2|3|4|5|6?}. |
- | 1- Vegetarian.\\ | + | |
- | 2 to 3- Omnivore.\\ | + | |
- | 4 to 5- Carnivore.\\ | + | |
- | 6- Absorbs energy (Light, heat, electrical, radiation...)\\ | + | |
- | * Genders. | + | ==== Creature size ==== |
- | 1 to 3- Can be either male or female.\\ | + | Roll 1D6: |
- | 4 to 5- Asexual.\\ | + | |
- | 6- Neither, grows by airborne spores.\\ | + | |
+ | * 1 to 2: Small, from 1 to 5 foot tall. | ||
+ | * 3 to 4: Vaguely human sized, from 5 to 8 ft tall. | ||
+ | * 5 to 6: Massive compared to humans, around 9 to 15 ft tall. | ||
- | ===== Part three- Environment and Culture. ===== | + | 🎲 You rolled a {? |
- | * The climate they are used to living in. | + | ==== Wings? ==== |
- | 1- Extremely hot, like inside a volcano.\\ | + | Roll 1D6: |
- | 2- Dry and arid, like in a desert.\\ | + | |
- | 3- Underground.\\ | + | |
- | 4- Hot and humid forests.\\ | + | |
- | 5- In swamps, or totally underwater.\\ | + | |
- | 6- On or underneath an Arctic tundra.\\ | + | |
- | * Social structure. | + | * 1 to 4: No wings. |
- | 1- Pacifists, who treat each other as equals and try not to disturb the nature around them.\\ | + | |
- | 2- True communists, who aren't necessarily violent and at least try to treat each other equally.\\ | + | |
- | 3- Patriotic capitalists, | + | |
- | 4- Corrupt capitalists, | + | |
- | 5- Monarchists, | + | |
- | 6- A dictatorship or anarchists, controlled by a single person with an iron fist, that are so powerful they don't even have to lie about what they are doing.\\ | + | |
- | * Technology specialization. | + | 🎲 You rolled a {?1|2|3|4|5|6?}. |
- | 1 to 2- The race has access to advanced metallurgy, and uses a great deal of tanks, hydraulics and solid firearms in their armies.\\ | + | |
- | 3 to 4- The race concentrates on energy manipulation, | + | |
- | 5 to 6- The race has a long background with genetic engineering, | + | |
+ | ==== Tail? ==== | ||
+ | Roll 1D6: | ||
- | ===== Example of a generated race- ===== | + | * 1 to 3: No tail |
+ | * 4 to 5: It has a tail | ||
+ | * 6: Roll an extra dice: it has that many tails | ||
- | | + | 🎲 You rolled a {? |
- | Mammal Plant hybrid\\ | + | |
- | Insectoid body\\ | + | {{: |
- | A proper head with a neck\\ | + | |
- | Legs with flexible feet, capable of being used like hands\\ | + | |
- | Eight legs\\ | + | ===== Part two: Seek, Eat, Procreate ===== |
- | Small, from 1 to 5 foot tall\\ | + | |
- | No wings\\ | + | ==== Vision organs ==== |
- | It has a tail\\ | + | Roll 1D6: |
- | It ' | + | |
- | A fairly average mouth with teeth\\ | + | |
- | Carnivore\\ | + | * 2: It ' |
- | Asexual\\ | + | * 3: It has clusters of a great many tiny eyes Roll an extra dice for the number of clusters |
- | In swamps, or totally underwater\\ | + | * 4 to 5: It has large, sensitive eyes, complete with eyelids Roll an extra dice for the number of eyes |
- | Corrupt capitalists\\ | + | * 6: It has extrasensory abilities like heat vision, electromagnetism or even psychic sensitivity |
- | advanced metallurgy | + | |
+ | 🎲 You rolled a {? | ||
+ | |||
+ | Rolling anything other than 3 to 5 on this chart means the creature has no eyes. | ||
+ | |||
+ | ==== The mouth ==== | ||
+ | Roll 1D6: | ||
+ | |||
+ | * 1: No jaw. Eats prey by swallowing them whole | ||
+ | * 2 to 3: A fairly average mouth with teeth, and a single jaw | ||
+ | * 4: A insectoid mouth with many jaw:like mandibles Roll an extra dice for the exact amount (A roll of one is a beak) | ||
+ | * 5: Spider-style fangs: punches into the prey, injects venom and then drinks them like soup | ||
+ | * 6: Strange placement Roll an extra dice (1:3 is on their hands, 4:5 is on their tail), then roll again on this table for type | ||
+ | |||
+ | 🎲 You rolled a {? | ||
+ | |||
+ | ==== Diet ==== | ||
+ | Roll 1D6: | ||
+ | |||
+ | * 1: Vegetarian | ||
+ | * 2 to 3: Omnivore | ||
+ | * 4 to 5: Carnivore | ||
+ | * 6: Absorbs energy (Light, heat, electrical, radiation) | ||
+ | |||
+ | 🎲 You rolled a {? | ||
+ | |||
+ | ==== Genders ==== | ||
+ | Roll 1D6: | ||
+ | |||
+ | * 1 to 3: Can be either male or female | ||
+ | * 4 to 5: Asexual | ||
+ | * 6: Neither, grows by airborne spores | ||
+ | |||
+ | 🎲 You rolled a {? | ||
+ | |||
+ | |||
+ | {{: | ||
+ | |||
+ | |||
+ | ===== Part three: Environment and Culture ===== | ||
+ | |||
+ | ==== Climate ==== | ||
+ | The climate they are used to living in: | ||
+ | |||
+ | Roll 1D6: | ||
+ | |||
+ | - Extremely hot, like inside a volcano | ||
+ | - Dry and arid, like in a desert | ||
+ | - Underground | ||
+ | - Hot and humid forests | ||
+ | - In swamps, or totally underwater | ||
+ | - On or underneath an Arctic tundra | ||
+ | |||
+ | 🎲 You rolled a {? | ||
+ | |||
+ | ==== Social structure ==== | ||
+ | Roll 1D6: | ||
+ | |||
+ | - Pacifists, who treat each other as equals and try not to disturb the nature around them | ||
+ | - True communists, who aren't necessarily violent and at least try to treat each other equally | ||
+ | - Patriotic capitalists, | ||
+ | - Corrupt capitalists, | ||
+ | - Monarchists, | ||
+ | - A dictatorship or anarchists, controlled by a single person with an iron fist, that are so powerful they don't even have to lie about what they are doing | ||
+ | |||
+ | 🎲 You rolled a {? | ||
+ | |||
+ | ==== Technology specialization ==== | ||
+ | Roll 1D6: | ||
+ | |||
+ | * 1 to 2: The race has access to advanced metallurgy, and uses a great deal of tanks, hydraulics and solid firearms in their armies | ||
+ | * 3 to 4: The race concentrates on energy manipulation, | ||
+ | * 5 to 6: The race has a long background with genetic engineering, | ||
+ | |||
+ | 🎲 You rolled a {? | ||
+ | |||
+ | ===== Example Species: ===== | ||
+ | Here's an example of a species generated with the preceding tables! | ||
+ | |||
+ | * Mammal Plant hybrid | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
...which could be shoehorned into... | ...which could be shoehorned into... | ||
- | "The Zhll, with strange, furry, three-piece segmented bodies somewhere in between a giant furry ant and a vegetable, are a small but tough species that has a fondness for ballistic firearms- and despite their size, eight multi-use limbs means they can actually pack a lot of firepower at any one time. The freaky, mushroom-like head splits down the middle to show a mouth full of teeth, as well as a long tongue that is used to ' | + | "The Zhll, with strange, furry, three:piece segmented bodies somewhere in between a giant furry ant and a vegetable, are a small but tough species that has a fondness for ballistic firearms: and despite their size, eight multi:use limbs means they can actually pack a lot of firepower at any one time. The freaky, mushroom:like head splits down the middle to show a mouth full of teeth, as well as a long tongue that is used to ' |
===== Notes ===== | ===== Notes ===== | ||
- | ~~WATCHCYCLE:wes:30~~ | + | |
+ | [[:random_generators|More Random Generators]] |