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guide:nepleslians [2018/10/26 09:42] – [Occupation] fixed redlink frostjaeger | guide:nepleslians [2019/05/16 17:58] – ↷ Links adapted because of a move operation wes | ||
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Their greatest weakness is, perhaps, their best asset as well. Nepleslians have the benefit of the entire human experience: childhood, family, and friends. They have a strong culture of independence that stands in stark contrast to the life of the [[species: | Their greatest weakness is, perhaps, their best asset as well. Nepleslians have the benefit of the entire human experience: childhood, family, and friends. They have a strong culture of independence that stands in stark contrast to the life of the [[species: | ||
- | Nepleslians succeed by being [[plot: | + | Nepleslians succeed by being [[plot: |
Before creating a Nepleslian or ID-SOL character, if you intend on joining a Nepleslian plot, it is recommended that you first read the [[faction: | Before creating a Nepleslian or ID-SOL character, if you intend on joining a Nepleslian plot, it is recommended that you first read the [[faction: | ||
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ID-SOLs are manufactured "Ideal Soldiers", | ID-SOLs are manufactured "Ideal Soldiers", | ||
- | As of 2018 / [[calendar:ye_40|]], official and new ID-SOL can be made within Nepleslian plots. This is intended to expand outward in the future, but currently you **__MUST__** received FM permission to create a Full/New ID-SOL outside of Nepleslia. | + | As of 2018 / [[timeline:ye_40]], official and new ID-SOL can be made within Nepleslian plots. This is intended to expand outward in the future, but currently you **__MUST__** received FM permission to create a Full/New ID-SOL outside of Nepleslia. |
==== Writing Your Character’s History ==== | ==== Writing Your Character’s History ==== | ||
For much of Nepleslia’s past, it has been constantly at war with itself, various factions fighting for control. For many war in the slums was a constant of life. For a few others, living in towers provided comfort and security while wars raged outside. It is generally best to have little history, and develop your character’s past by having them interact with the setting. | For much of Nepleslia’s past, it has been constantly at war with itself, various factions fighting for control. For many war in the slums was a constant of life. For a few others, living in towers provided comfort and security while wars raged outside. It is generally best to have little history, and develop your character’s past by having them interact with the setting. |