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stararmy:starship_classes:chiaki_escort_destroyer_refit [2019/06/24 19:01] – remove bolding wesstararmy:starship_classes:chiaki_escort_destroyer_refit [2023/12/21 01:02] (current) – external edit 127.0.0.1
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 ====== Chiaki-class (1B) Escort Destroyer ====== ====== Chiaki-class (1B) Escort Destroyer ======
  
-The //Chiaki-class// Escort Destroyer is a small destroyer first manufactured in [[timeline:ye_32]] by [[corp:ketsurui_fleet_yards]] in service for the [[stararmy:start]]. It was upgraded into a revision 1B in [[timeline:ye_40]] by [[:character:kage_yaichiro]] alongside his plan to upgrade the //[[stararmy:starship_classes:plumeria_medium_gunship|Plumeria-class Light Gunship]]//.+The //Chiaki-class// Escort Destroyer is a small destroyer first manufactured in [[timeline:ye_32]] by [[corp:ketsurui_fleet_yards]] in service for the [[stararmy:start]]. It was upgraded into a revision 1B in [[timeline:ye_40]] by [[characters:yamatai:kage_yaichiro]] alongside his plan to upgrade the //[[stararmy:starship_classes:plumeria_medium_gunship|Plumeria-class Light Gunship]]//.
  
 {{:stararmy:starship_classes:chiaki-class_escort_destroyer:chiaki1.png?direct|}} {{:stararmy:starship_classes:chiaki-class_escort_destroyer:chiaki1.png?direct|}}
  
 ===== About the Chiaki ===== ===== About the Chiaki =====
-The //Chiaki// started as part of the Star Army's informal project to phase out old vessels, specifically the //[[:stararmy:starship_classes:arashi-class_escort]]//, which was first fielded in [[timeline:ye_25]]. It is designed to be a tough but easily serviced vessel, with at least 80 percent of its parts (in the 1B variant) from the //[[stararmy:starship_classes:plumeria_medium_gunship|Plumeria-class Light Gunship]]// and the main gun borrowed from the //[[stararmy:starship_classes:yui_7_scout]]//. Though originally meant for planetary defense and to keep up with slower vessels such as those built on the //[[stararmy:starship_classes:henry_chen-class_training_ship|Henry Chen-class Training Vessel's frame]]//, it was upgraded for general escort duty by improving its top speed and general capabilities.  It also sports the ability to cling to the hull of ships as a parasitic escort, which can "Ride Link" with the Chiaki and utilize its armaments and systems while docked.  Two //Chiaki// can even Ride Link with each other.  The concept of the 1B variant is still cost-effectiveness and ease of service, but more streamlined technologies such as the [[:stararmy:integrated_cfs_array]], the [[technology:multi-stage_aether_drive]], and the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]] now allow these benefits without a decline in performance.+The //Chiaki// started as part of the Star Army's informal project to phase out old vessels, specifically the //[[:stararmy:starship_classes:arashi-class_escort]]//, which was first fielded in [[timeline:ye_25]]. It is designed to be a tough but easily serviced vessel, with at least 80 percent of its parts (in the 1B variant) from the //[[stararmy:starship_classes:plumeria_medium_gunship|Plumeria-class Light Gunship]]// and the main gun borrowed from the //[[stararmy:starship_classes:yui_7_scout]]//. Though originally meant for planetary defense and to keep up with slower vessels such as those built on the //[[stararmy:starship_classes:henry_chen-class_training_ship|Henry Chen-class Training Vessel's frame]]//, it was upgraded for general escort duty by improving its top speed and general capabilities.  It also sports the ability to cling to the hull of ships as a parasitic escort, which can "Ride Link" with the Chiaki and utilize its armaments and systems while docked.  Two //Chiaki// can even Ride Link with each other.  The concept of the 1B variant is still cost-effectiveness and ease of service, but more streamlined technologies such as the [[stararmy:systems:integrated_cfs_array]], the [[stararmy:systems:multi-stage_aether_drive]], and the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]] now allow these benefits without a decline in performance.
  
 ==== Key Features ==== ==== Key Features ====
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   * A single main aether gun.   * A single main aether gun.
   * Shields and armor more durable than most vessels in its class.   * Shields and armor more durable than most vessels in its class.
-  * Easy to repair and maintain due to comparatively simple construction and streamlined technology, some of which is modular via the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]] or the panels of the [[:stararmy:integrated_cfs_array]].+  * Easy to repair and maintain due to comparatively simple construction and streamlined technology, some of which is modular via the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]] or the panels of the [[stararmy:systems:integrated_cfs_array]].
   * Low cost thanks to commonality of parts with other Star Army vessels.   * Low cost thanks to commonality of parts with other Star Army vessels.
  
 ==== Mission Specialization ==== ==== Mission Specialization ====
   * General Escort and Patrol: The //Chiaki// is small, quick and carries large damage potential. Though it can still stay attached (sometimes literally as a parasitic escort) to capital ship groups or planets and use its high speed to intercept threats, it can now be used as an offensive //or// defensive vessel.  It can serve in a wolf pack, as an interceptor-destroyer, or as a general patrol ship.   * General Escort and Patrol: The //Chiaki// is small, quick and carries large damage potential. Though it can still stay attached (sometimes literally as a parasitic escort) to capital ship groups or planets and use its high speed to intercept threats, it can now be used as an offensive //or// defensive vessel.  It can serve in a wolf pack, as an interceptor-destroyer, or as a general patrol ship.
-  * Planetary support/defense: The //Chiaki// can use its Mass Launchers as flying artillery in order to bombard enemy positions, as well as use the Electron Shells of the same weapon to overload enemy power infrustructure. It can also be fitted with different types of turrets to assist with anti-aerofighter/mecha situations.+  * Planetary support/defense: The //Chiaki// can use its Mass Launchers as flying artillery in order to bombard enemy positions, as well as use the Electron Shells of the same weapon to overload enemy power infrastructure. It can also be fitted with different types of turrets to assist with anti-aerofighter/mecha situations.
  
 ==== Appearance ==== ==== Appearance ====
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 {{:stararmy:starship_classes:chiaki-class_escort_destroyer:chiakisaint1.png?direct|}} {{:stararmy:starship_classes:chiaki-class_escort_destroyer:chiakisaint1.png?direct|}}
 ===== History and Background ===== ===== History and Background =====
-The //Chiaki// originates from several designs, including the //[[stararmy:starship_classes:plumeria_medium_gunship|Plumeria]],// //Ketsueki,// //Yui,// and //[[stararmy:starship_classes:yuuko-class_gunboat|Yuuko-class Gunboat]].// Star Army planners long had wanted a less maintenance-intensive ship that could be put on the front or rear lines with equal effectiveness and could deal damage on an increasingly losing battlefield.  The //Yuuko // was designed to be that vessel, but the reliance on torpedoes, along with its small size, led to it being ineffective against [[faction:mishhuvurthyar:nmx_escort|heavily armored,]] [[faction:mishhuvurthyar:nmx_hand_of_fear|heavily armed]] NMX vessels and the vicious new class of [[faction:mishhuvurthyar:nmx_battlepod_type_30a|battlepods]]. It also couldn't support planetary operations, which the war effort required.  Reaching those two goals — front-to-back versatility and ground combat capability — meant a new vessel. Planners wanted something simple and cheap, as the //Yuuko// was, but also robust and potent, as the //Yuuko// was meant to be.+The //Chiaki// originates from several designs, including the //[[stararmy:starship_classes:plumeria_medium_gunship|Plumeria]],// //Ketsueki,// //Yui,// and //[[stararmy:starship_classes:yuuko-class_gunboat|Yuuko-class Gunboat]].// Star Army planners long had wanted a less maintenance-intensive ship that could be put on the front or rear lines with equal effectiveness and could deal damage on an increasingly losing battlefield.  The //Yuuko // was designed to be that vessel, but the reliance on torpedoes, along with its small size, led to it being ineffective against [[faction:mishhuvurthyar:starships:nmx_escort|heavily armored,]] [[faction:mishhuvurthyar:starships:nmx_hand_of_fear|heavily armed]] NMX vessels and the vicious new class of [[faction:mishhuvurthyar:small_craft:nmx_battlepod_type_30a|battlepods]]. It also couldn't support planetary operations, which the war effort required.  Reaching those two goals — front-to-back versatility and ground combat capability — meant a new vessel. Planners wanted something simple and cheap, as the //Yuuko// was, but also robust and potent, as the //Yuuko// was meant to be.
  
 Designers threw out a number of more costly and complex systems.  Torpedoes were discarded in favor of versatile multi-mode cannons.  The fold drive was discarded to reduce complexity.  Repair and weapon pods were omitted due to a lack of room in favor of smaller anti-armor/fighter turrets.  Bulky sensors were discarded to save room for ammunition, and the vessel was constructed from [[:materials:yama_dura]] instead of the more costly but common [[:materials:yamataium]]. Designers threw out a number of more costly and complex systems.  Torpedoes were discarded in favor of versatile multi-mode cannons.  The fold drive was discarded to reduce complexity.  Repair and weapon pods were omitted due to a lack of room in favor of smaller anti-armor/fighter turrets.  Bulky sensors were discarded to save room for ammunition, and the vessel was constructed from [[:materials:yama_dura]] instead of the more costly but common [[:materials:yamataium]].
  
-The resultant vessel, the //Chiaki//, was named after one of [[character:yui|Yui's daughters.]]  It was built alongside the //[[stararmy:starship_classes:hayai-class_gunboat|Hayai-class gunboat]]// in a form of duality – both were cost-effective, though the //Chiaki// was less so, but the //Chiaki// was a defensive craft while the //Hayai// was offensive in nature.  In this role, the ships served admirably through the war and passed their five-year review in [[timeline:ye_37]] with flying colors.  It was reauthorized for construction and use until at least [[timeline:ye_42]].  However, an upgrade program for the //Plumeria// by [[character:kage_yaichiro]] in [[timeline:ye_39]] through [[timeline:ye_40]] combined with the streamlining of various technologies in the interim led to the independent re-evaluation of the vessel and the creation of the 1B variant in [[timeline:ye_40]].+The resultant vessel, the //Chiaki//, was named after one of [[characters:yamatai:yui|Yui's daughters.]]  It was built alongside the //[[stararmy:starship_classes:hayai-class_gunboat|Hayai-class gunboat]]// in a form of duality – both were cost-effective, though the //Chiaki// was less so, but the //Chiaki// was a defensive craft while the //Hayai// was offensive in nature.  In this role, the ships served admirably through the war and passed their five-year review in [[timeline:ye_37]] with flying colors.  It was reauthorized for construction and use until at least [[timeline:ye_42]].  However, an upgrade program for the //Plumeria// by [[characters:yamatai:kage_yaichiro]] in [[timeline:ye_39]] through [[timeline:ye_40]] combined with the streamlining of various technologies in the interim led to the independent re-evaluation of the vessel and the creation of the 1B variant in [[timeline:ye_40]].
  
-The new variant would employ the more cost effective, easy to repair, and decentralized [[:stararmy:integrated_cfs_array]] as well as the drop-in [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]]s common with the //Plumeria// These would include common mutual armaments and engines, explicitly designed with the //Chiaki// in mind.  Cost reduction and ease of repair would be achieved not through reduction in capability, but by the newly optimized and streamlined versions of the previous technologies and mass production of parts.  An effort to optimize the platform and increase its versatility was thus made, much like that applied to the //Plumeria//, without compromising its original role or notably increasing its end cost.  These ideologies led to the //Chiaki 1B// revision.+The new variant would employ the more cost effective, easy to repair, and decentralized [[stararmy:systems:integrated_cfs_array]] as well as the drop-in [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]]s common with the //Plumeria// These would include common mutual armaments and engines, explicitly designed with the //Chiaki// in mind.  Cost reduction and ease of repair would be achieved not through reduction in capability, but by the newly optimized and streamlined versions of the previous technologies and mass production of parts.  An effort to optimize the platform and increase its versatility was thus made, much like that applied to the //Plumeria//, without compromising its original role or notably increasing its end cost.  These ideologies led to the //Chiaki 1B// revision.
  
 ==== Regarding other vessels ==== ==== Regarding other vessels ====
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 === NMX Escort/Destroyer === === NMX Escort/Destroyer ===
-The //Chiaki// and //[[faction:mishhuvurthyar:nmx_escort|NMX Escort/Destroyer]]// have some similar mission profiles with different tactics. The NMX vessel is more powerful, bleeding into the role of pocket battleship. However, it lacks the maneuverability and other defensive systems that make the //Chiaki// an effective interceptor.  The NMX vessel provides better anti-starfighter cover with its many turrets and battlepod bay. It also can create a more complete defensive screen for capital vessels, soaking fire from incoming enemy vessels into its broadsides as it replies with turreted weapons.+The //Chiaki// and //[[faction:mishhuvurthyar:starships:nmx_escort|NMX Escort/Destroyer]]// have some similar mission profiles with different tactics. The NMX vessel is more powerful, bleeding into the role of pocket battleship. However, it lacks the maneuverability and other defensive systems that make the //Chiaki// an effective interceptor.  The NMX vessel provides better anti-starfighter cover with its many turrets and battlepod bay. It also can create a more complete defensive screen for capital vessels, soaking fire from incoming enemy vessels into its broadsides as it replies with turreted weapons.
  
 Yamataian strategy advises //Chiaki// commanders not wait for enemy vessels to reach their protectorates, instead using speed and overwhelming firepower to obliterate incoming targets. The //Chiaki// can target starfighter-sized craft with its aether beam cannon or with focused turret fire, but Yamataian strategy instead puts starfighter defense in the hands of power armor and friendly starfighters. Yamataian strategy advises //Chiaki// commanders not wait for enemy vessels to reach their protectorates, instead using speed and overwhelming firepower to obliterate incoming targets. The //Chiaki// can target starfighter-sized craft with its aether beam cannon or with focused turret fire, but Yamataian strategy instead puts starfighter defense in the hands of power armor and friendly starfighters.
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   * Class: Ke-D7-1B     * Class: Ke-D7-1B  
   * Type: Escort Destroyer    * Type: Escort Destroyer 
-  * Designer: [[corp:ketsurui_fleet_yards]], revised by [[character:kage_yaichiro]]+  * Designer: [[corp:ketsurui_fleet_yards]], revised by [[characters:yamatai:kage_yaichiro]]
   * Manufacturer: [[corp:ketsurui_fleet_yards]]   * Manufacturer: [[corp:ketsurui_fleet_yards]]
   * Production: Mass Production, after an initial run of 24    * Production: Mass Production, after an initial run of 24 
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 ==== Propulsion and Range ==== ==== Propulsion and Range ====
-  * [[stararmy:integrated_cfs_array]]/[[guide:ftl:continuum_distortion_drive]]: 18,750c (~2.14 light-years per hour)+  * [[stararmy:systems:integrated_cfs_array]]/[[guide:ftl:continuum_distortion_drive]]: 18,750c (~2.14 light-years per hour)
     * Maximum Speed of two Ride-Linked Chiaki: 21,915c (2.5 light-years per hour - //This speed is a military secret.//)     * Maximum Speed of two Ride-Linked Chiaki: 21,915c (2.5 light-years per hour - //This speed is a military secret.//)
   * Hyperspace Fold Drive: None   * Hyperspace Fold Drive: None
-  * [[technology:multi-stage_aether_drive]]:+  * [[stararmy:systems:multi-stage_aether_drive]]:
     * Atmospheric Speed (Prop): 864 kilometers per hour (537 mph/Mach 0.7)     * Atmospheric Speed (Prop): 864 kilometers per hour (537 mph/Mach 0.7)
     * Atmospheric Speed (Jet): 6174 kilometers per hour (3836 mph/Mach 5)      * Atmospheric Speed (Jet): 6174 kilometers per hour (3836 mph/Mach 5) 
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 //See [[guide:damage_rating_v3|]] for an explanation of the damage system.// //See [[guide:damage_rating_v3|]] for an explanation of the damage system.//
  
-  * Tier: 11, ([[guide:damage_rating_v3#tiers|Light Starship]])+  * Tier: 11, ([[guide:damage_rating_v3#tiers|Medium Starship]])
  
 Shields are Tier 12 for two Ride-Linked //Chiaki//. Shields are Tier 12 for two Ride-Linked //Chiaki//.
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 === 300mm Round Storage (6) === === 300mm Round Storage (6) ===
-Located in the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]]s on all decks, behind the Fabrication Chambers and Launcher Mechanisms, the modified [[stararmy:interiors:standard_starship_magazine|magazines]] hold the [[:stararmy:weapons:300mm_mass_launcher_round]]s and are more efficiently placed than in the Plumeria.  This is due to design differences allowing their location right behind the Launcher Mechanisms.  While some of the space is allocated to loading mechanisms and various conduits and maintenance passageways, the craft still manages to hold the same 4800 rounds as the //Plumeria-class Gunship// utilizes.+Located in the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]]s on all decks, behind the Fabrication Chambers and Launcher Mechanisms, the modified [[stararmy:interiors:standard_starship_magazine|magazines]] hold the [[items:weapons:ammunition:300mm_mass_launcher_round]]s and are more efficiently placed than in the Plumeria.  This is due to design differences allowing their location right behind the Launcher Mechanisms.  While some of the space is allocated to loading mechanisms and various conduits and maintenance passageways, the craft still manages to hold the same 4800 rounds as the //Plumeria-class Gunship// utilizes.
  
 Like the //Plumeria//, more could have been included but loading speed was considered as a superior concern past a certain point.  It was also necessary to leave room for engineers to be able to freely access the engines to maintain them. Like the //Plumeria//, more could have been included but loading speed was considered as a superior concern past a certain point.  It was also necessary to leave room for engineers to be able to freely access the engines to maintain them.
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 Located in a room within Engineering on Deck 2, the computer room containing the [[:stararmy:equipment:cies]]can be found closely interfacing with the heart of the ship.  It has a number of cooling systems and consoles in the room, as well as cabling connecting assorted other high end components.  In the center of the room is a [[:corp:kage:project_thought:pilot_pod]], with which technicians or even a pilot may directly connect with the system.  In this scenario, the computer room can function as a secondary bridge if the primary one is disabled or explicitly yields control. Located in a room within Engineering on Deck 2, the computer room containing the [[:stararmy:equipment:cies]]can be found closely interfacing with the heart of the ship.  It has a number of cooling systems and consoles in the room, as well as cabling connecting assorted other high end components.  In the center of the room is a [[:corp:kage:project_thought:pilot_pod]], with which technicians or even a pilot may directly connect with the system.  In this scenario, the computer room can function as a secondary bridge if the primary one is disabled or explicitly yields control.
  
-It should be noted that the vessel has provisions and room for being upgraded into a more advanced system such as a [[:stararmy:megami]]. +It should be noted that the vessel has provisions and room for being upgraded into a more advanced system such as a [[stararmy:systems:megami]]. 
  
 === Crew Cabins (6) === === Crew Cabins (6) ===
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 === Escape Pods (8) === === Escape Pods (8) ===
-On Deck 1, just port of the Crew Cabins, are eight [[stararmy:small_craft:type_35_escape_pod]]s.  These launch vertically and can hold a combined 40 people normally or 56 people in a case of emergency.  It should be noted that in addition to launching Escape Pods, these areas also launch hundreds of inflatable 'dummy' pods which are designed to overwhelm an enemy with targets which fly out in all directions while also providing false sensor readings.  These dummy pods appear both in Escape Pod and SS Pod variants.  The ship's [[:stararmy:type_31_electronic_warfare_suite]] may be able to achieve the same effect, but the dummy pods persist if the vessel has been disabled or destroyed and can persist beyond the suite's range limits.+On Deck 1, just port of the Crew Cabins, are eight [[stararmy:small_craft:type_35_escape_pod]]s.  These launch vertically and can hold a combined 40 people normally or 56 people in a case of emergency.  It should be noted that in addition to launching Escape Pods, these areas also launch hundreds of inflatable 'dummy' pods which are designed to overwhelm an enemy with targets which fly out in all directions while also providing false sensor readings.  These dummy pods appear both in Escape Pod and SS Pod variants.  The ship's [[stararmy:systems:type_31_electronic_warfare_suite]] may be able to achieve the same effect, but the dummy pods persist if the vessel has been disabled or destroyed and can persist beyond the suite's range limits.
  
 == Soul Savior Pod (1) == == Soul Savior Pod (1) ==
-Stored and launched from the Escape Pod area, the ship's [[:stararmy:soul_savior_pod]] can be launched by itself or while inside a [[stararmy:small_craft:type_35_escape_pod]] if that is the preference of the CO.  While the use of an Escape Pod for this task risks easier detection by an enemy, it does allow the Soul Savior Pod to be transported at faster-than-light speed away from the vessel if launched while in interstellar space.+Stored and launched from the Escape Pod area, the ship's [[stararmy:systems:soul_savior_pod]] can be launched by itself or while inside a [[stararmy:small_craft:type_35_escape_pod]] if that is the preference of the CO.  While the use of an Escape Pod for this task risks easier detection by an enemy, it does allow the Soul Savior Pod to be transported at faster-than-light speed away from the vessel if launched while in interstellar space.
  
 === Engineering === === Engineering ===
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 === Fabrication Chambers (4) === === Fabrication Chambers (4) ===
-Located in the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]]s on Decks 0 and 2, these [[:corp:kage:project_thought:fabrication_chamber|Star Army Fabrication Chambers, Type 39]] are used to construct [[:stararmy:weapons:300mm_mass_launcher_round]]s for the nearby [[:stararmy:weapons:ke-d7-w3900_mass_launcher]]s and assorted Power Armor and components.  They differ from the Fabrication Area in that they can also work with organic matter and can help make food and rations for the crew if necessary to supplement the Galley.  Each of the 4 chambers can feed 30 people regular meals, for a total of 120.  Any more people would strain the system, requiring the creation of simplified rations instead.+Located in the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]]s on Decks 0 and 2, these [[:corp:kage:project_thought:fabrication_chamber|Star Army Fabrication Chambers, Type 39]] are used to construct [[items:weapons:ammunition:300mm_mass_launcher_round]]s for the nearby [[:stararmy:weapons:ke-d7-w3900_mass_launcher]]s and assorted Power Armor and components.  They differ from the Fabrication Area in that they can also work with organic matter and can help make food and rations for the crew if necessary to supplement the Galley.  Each of the 4 chambers can feed 30 people regular meals, for a total of 120.  Any more people would strain the system, requiring the creation of simplified rations instead.
  
 {{stararmy:interiors:fabricationchamber3.png?direct|}} {{stararmy:interiors:fabricationchamber3.png?direct|}}
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 === Launcher Mechanisms (4) === === Launcher Mechanisms (4) ===
-On Decks 0 and 2, specificly in the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]]s, mechanisms for the [[:stararmy:weapons:ke-d7-w3900_mass_launcher]]s can be found.  The purpose of these is to fire [[:stararmy:weapons:300mm_mass_launcher_round]]s.  Each is located next to a [[:corp:kage:project_thought:fabrication_chamber]], and is also fed by the 300mm Round Storage in the Pylon Modules.+On Decks 0 and 2, specificly in the [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]]s, mechanisms for the [[:stararmy:weapons:ke-d7-w3900_mass_launcher]]s can be found.  The purpose of these is to fire [[items:weapons:ammunition:300mm_mass_launcher_round]]s.  Each is located next to a [[:corp:kage:project_thought:fabrication_chamber]], and is also fed by the 300mm Round Storage in the Pylon Modules.
  
 === Laundry Room === === Laundry Room ===
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 The //Chiaki// has a small Lounge on Deck 1, which is even smaller than a typical Crew Cabin.  Even so, it is meant to be a place where, alongside the Wardroom, people can socialize and mingle.  It is home to the traditional [[:faction:yamatai:dare_lottery_party]]. The //Chiaki// has a small Lounge on Deck 1, which is even smaller than a typical Crew Cabin.  Even so, it is meant to be a place where, alongside the Wardroom, people can socialize and mingle.  It is home to the traditional [[:faction:yamatai:dare_lottery_party]].
  
-It has [[technology:volumetric_windows]] for the walls and ceiling which can change color (typically red) and a floor that is thickly carpeted in a shaggy red carpet with the design of the Star Army’s logo in the center.  The Lounge also has bolted-down furniture like a pair of soft leather couches and a couple coffee tables. Lamps on some of the tables and in a circle around the ceiling provide soft, white lighting, focusing on the open area in the middle with the Mindy logo in the carpet.  A small nook located off to the side of the Lounge contains a coffeemaker, icemaker, microwave, mini-fridge, and a small drink bar.  Note that the Lounges are not dining areas. The mini-fridge is used for drinks and small snacks only.+It has [[technology:volumetric_windows]] for the walls and ceiling which can change color (typically red) and a floor that is thickly carpeted in a shaggy red carpet with the design of the Star Army’s logo in the center.  The Lounge also has bolted-down furniture like a pair of soft leather couches and a couple coffee tables. Lamps on some of the tables and in a circle around the ceiling provide soft, white lighting, focusing on the open area in the middle with the Mindy logo in the carpet.  A small nook located off to the side of the Lounge contains a [[items:drinks:coffee]] maker, icemaker, microwave, mini-fridge, and a small drink bar.  Note that the Lounges are not dining areas. The mini-fridge is used for drinks and small snacks only.
  
 The aft of the Lounge has a doorway that leads directly into the Wardroom. The aft of the Lounge has a doorway that leads directly into the Wardroom.
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 === Storage === === Storage ===
-In the nacelles just past the Pylon Modules on all decks, and in the pylons to the sides of the ship on Deck 1, there are storage areas which can be used for assorted purposes.  There are also storage areas that connect to the Shuttle Bay for the storage of food or medical supplies.  It is noteworthy that the storage in the nacelles was formerly where various FTL components were once located in earlier revisions of the vessel, but that system has since been decentralized via the [[stararmy:integrated_cfs_array]].+In the nacelles just past the Pylon Modules on all decks, and in the pylons to the sides of the ship on Deck 1, there are storage areas which can be used for assorted purposes.  There are also storage areas that connect to the Shuttle Bay for the storage of food or medical supplies.  It is noteworthy that the storage in the nacelles was formerly where various FTL components were once located in earlier revisions of the vessel, but that system has since been decentralized via the [[stararmy:systems:integrated_cfs_array]].
  
 === Wardroom === === Wardroom ===
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 ==== Armored Hull ==== ==== Armored Hull ====
-The primary substance used on the //Chiaki's// meter-thick hull and in its frame is [[materials:yama_dura]]. It is used to armor the fuselage of the ship and is backed by [[stararmy:integrated_cfs_array]] paneling.  Since it is weaker than [[materials:yamataium]], the armor was designed to employ two 0.5-meter-thick armor plates for 1 meter of hull thickness rather than the typical 0.5-meter hull found on the //Plumeria-class// to compensate. The Pylon Modules, however, are made of more standard Yamataium with a [[:materials:zesuaium]] frame due to being drop-in //Plumeria//-compatible hardware.  All interior passageways and rooms are surrounded by [[materials:yarvex]] sheeting and protected from scalar fields by the internal gravity systems.+The primary substance used on the //Chiaki's// meter-thick hull and in its frame is [[materials:yama_dura]]. It is used to armor the fuselage of the ship and is backed by [[stararmy:systems:integrated_cfs_array]] paneling.  Since it is weaker than [[materials:yamataium]], the armor was designed to employ two 0.5-meter-thick armor plates for 1 meter of hull thickness rather than the typical 0.5-meter hull found on the //Plumeria-class// to compensate. The Pylon Modules, however, are made of more standard Yamataium with a [[:materials:zesuaium]] frame due to being drop-in //Plumeria//-compatible hardware.  All interior passageways and rooms are surrounded by [[materials:yarvex]] sheeting and protected from scalar fields by the internal gravity systems.
  
-The //Chiaki// has no windows, but [[technology:volumetric_windows]] are employed to simulate them without any openings in the hull.  Due to the nature of armor plate and [[stararmy:integrated_cfs_array]] panel replacement, it is possible to replace the [[materials:yama_dura]] armor at the cost of changing the ship's top speed.  This modification, however, is non-standard.+The //Chiaki// has no windows, but [[technology:volumetric_windows]] are employed to simulate them without any openings in the hull.  Due to the nature of armor plate and [[stararmy:systems:integrated_cfs_array]] panel replacement, it is possible to replace the [[materials:yama_dura]] armor at the cost of changing the ship's top speed.  This modification, however, is non-standard.
  
 ==== Graviton Beam Projector Array ==== ==== Graviton Beam Projector Array ====
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 ==== Integrated Combined Field System Array ==== ==== Integrated Combined Field System Array ====
-The //Chiaki// has a [[stararmy:integrated_cfs_array]] which is designed to mask the ship's movement and minimize the ship's effect on surrounding space. A "silent running" mode is also available, similar to the one first used on the [[]stararmy::starship_classes:yuuko-class_gunboat#joint_stealth_system|Yuuko-class Gunboat]].  The ICFS also has assorted other benefits related to FTL speed modulation, fine shield geometry and strength control, an ease of repair and replacement, and a level of decentralization that makes it a lot harder to disable than a conventional CFS.+The //Chiaki// has a [[stararmy:systems:integrated_cfs_array]] which is designed to mask the ship's movement and minimize the ship's effect on surrounding space. A "silent running" mode is also available, similar to the one first used on the [[]stararmy::starship_classes:yuuko-class_gunboat#joint_stealth_system|Yuuko-class Gunboat]].  The ICFS also has assorted other benefits related to FTL speed modulation, fine shield geometry and strength control, an ease of repair and replacement, and a level of decentralization that makes it a lot harder to disable than a conventional CFS.
  
 ==== CIES ==== ==== CIES ====
-The //Chiaki// uses a [[stararmy:equipment:cies|Compact Integrated Electronics System.]]  It also includes an array of [[stararmy:equipment:psionic_signal_controller]]s and a [[stararmy:type_31_electronic_warfare_suite]], a.k.a. “Active Jamming System”.+The //Chiaki// uses a [[stararmy:equipment:cies|Compact Integrated Electronics System.]]  It also includes an array of [[stararmy:equipment:psionic_signal_controller]]s and a [[stararmy:systems:type_31_electronic_warfare_suite]], a.k.a. “Active Jamming System”.
  
 ==== Joint Stealth System ==== ==== Joint Stealth System ====
-//Chiakis// feature the //Yuuko//-class gunboat's [[stararmy:starship_classes:yuuko-class_gunboat#joint_stealth_system|Joint Stealth System]] and [[stararmy:equipment:ke-s4-e3000_moua_active_jammer|Moua Active Jammer System.]]  Of course, the former has been upgraded to work with the new [[stararmy:integrated_cfs_array]].+//Chiakis// feature the //Yuuko//-class gunboat's [[stararmy:starship_classes:yuuko-class_gunboat#joint_stealth_system|Joint Stealth System]] and [[stararmy:equipment:ke-s4-e3000_moua_active_jammer|Moua Active Jammer System.]]  Of course, the former has been upgraded to work with the new [[stararmy:systems:integrated_cfs_array]].
  
 ==== Electron Countermeasures === ==== Electron Countermeasures ===
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 ==== Emergency Systems ==== ==== Emergency Systems ====
-The //Chiaki// contains all [[stararmy:interiors:standard_starship_emergency_systems]], has an array of [[stararmy:equipment:psionic_signal_controller]]s, a standard [[stararmy:hemosynthetic_conduit_system]], and a limited [[faction:yamatai:nodal_system]].+The //Chiaki// contains all [[stararmy:systems:standard_starship_emergency_systems]], has an array of [[stararmy:equipment:psionic_signal_controller]]s, a standard [[stararmy:systems:hemosynthetic_conduit_system]], and a limited [[faction:yamatai:nodal_system]].
  
 === Damage Control Stations === === Damage Control Stations ===
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 === Escape Pods and Soul Savior Pod === === Escape Pods and Soul Savior Pod ===
-See the [[stararmy:starship_classes:chiaki_escort_destroyer_refit#escape_pods_8|earlier references]] to the ship's Escape Pods regarding the ship's [[stararmy:small_craft:type_35_escape_pod]]s and its [[stararmy:soul_savior_pod]].+See the [[stararmy:starship_classes:chiaki_escort_destroyer_refit#escape_pods_8|earlier references]] to the ship's Escape Pods regarding the ship's [[stararmy:small_craft:type_35_escape_pod]]s and its [[stararmy:systems:soul_savior_pod]].
  
 ==== Life Support Systems ==== ==== Life Support Systems ====
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 ==== Propulsion ==== ==== Propulsion ====
-The //Chiaki// features two main methods of propulsion: it carries auxiliary thrust-vectoring [[technology:multi-stage_aether_drive]]s in its Pylons for planet-side and slower-than-light travel and it can also use its combined field to travel at slower-than-light and faster-than-light speeds. It also features a basic anti-gravity system for hovering which can be supplemented by its [[corp:ketsurui_fleet_yards:scalable_graviton_beam_projector_array]] or by using a mode of its [[technology:multi-stage_aether_drive]] with thrust vectoring.  It is possible to use the variable geometry of the shields to maximize the top speed of the vessel in a given medium when planet-side.+The //Chiaki// features two main methods of propulsion: it carries auxiliary thrust-vectoring [[stararmy:systems:multi-stage_aether_drive]]s in its Pylons for planet-side and slower-than-light travel and it can also use its combined field to travel at slower-than-light and faster-than-light speeds. It also features a basic anti-gravity system for hovering which can be supplemented by its [[corp:ketsurui_fleet_yards:scalable_graviton_beam_projector_array]] or by using a mode of its [[stararmy:systems:multi-stage_aether_drive]] with thrust vectoring.  It is possible to use the variable geometry of the shields to maximize the top speed of the vessel in a given medium when planet-side.
  
 The //Chiaki// lacks a [[:guide:ftl:hyperspace_travel|Hyperspace Fold Drive]] and is reliant upon other vessels carrying it in such a scenario.  It can cling or “Ride Link” to the hull of other allied vessels, however, to utilize this function. The //Chiaki// lacks a [[:guide:ftl:hyperspace_travel|Hyperspace Fold Drive]] and is reliant upon other vessels carrying it in such a scenario.  It can cling or “Ride Link” to the hull of other allied vessels, however, to utilize this function.
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 === Auxiliary Engines === === Auxiliary Engines ===
-Though considered Auxiliary Engines, the [[technology:multi-stage_aether_drive]]s in the in the Pylon Modules are used regularly when in a combat situation due to the need to use the [[:stararmy:integrated_cfs_array]] for shielding.  These are capable of thrust factoring their output with a series of force fields and can function in space, air, and even in water.+Though considered Auxiliary Engines, the [[stararmy:systems:multi-stage_aether_drive]]s in the in the Pylon Modules are used regularly when in a combat situation due to the need to use the [[stararmy:systems:integrated_cfs_array]] for shielding.  These are capable of thrust factoring their output with a series of force fields and can function in space, air, and even in water.
  
 These engines can move the ship up to speeds of 0.40c. These engines can move the ship up to speeds of 0.40c.
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 The ICFS Array is the ship's primary method of travel and shielding. The ICFS Array is the ship's primary method of travel and shielding.
  
-See: [[stararmy:integrated_cfs_array]], [[guide:ftl:continuum_distortion_drive]], and [[stararmy:combined_field_system]]+See: [[stararmy:systems:integrated_cfs_array]], [[guide:ftl:continuum_distortion_drive]], and [[stararmy:systems:combined_field_system]]
  
 ==== Weapons Systems ==== ==== Weapons Systems ====
   * 1 Tier 12 ([[guide:damage_rating_v3_quick_reference#tiers|Light Anti-Capital Ship]]) [[stararmy:weapons:ke-d2-w4000_shock_cannon|Aether Shock Cannon]]   * 1 Tier 12 ([[guide:damage_rating_v3_quick_reference#tiers|Light Anti-Capital Ship]]) [[stararmy:weapons:ke-d2-w4000_shock_cannon|Aether Shock Cannon]]
   * 4 typically Tier 11 ([[guide:damage_rating_v3#tiers|Medium Anti-Starship]]) [[:stararmy:weapons:ke-d7-w3900_mass_launcher]]s (2 per [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]])   * 4 typically Tier 11 ([[guide:damage_rating_v3#tiers|Medium Anti-Starship]]) [[:stararmy:weapons:ke-d7-w3900_mass_launcher]]s (2 per [[:stararmy:equipment:ke-d7-m3900_chiaki_pylon_module]])
-  * 5 Tier 5 ([[guide:damage_rating_v3_quick_reference#tiers|Medium Anti-Armor]]) [[stararmy:weapons:type_32_light_anti-armor_turret]]s a.k.a. Heavy Dual Anti-Starship Gun Turrets+  * 5 Tier 5 ([[guide:damage_rating_v3_quick_reference#tiers|Medium Anti-Armor]]) [[stararmy:weapons:type_32_medium_anti-armor_turret]]s a.k.a. Heavy Dual Anti-Starship Gun Turrets
  
 {{:stararmy:starships:turrets:light_aa_turret.png?direct&300|Type 32 Light AA Turret firing bolts of golden plasma}} {{:stararmy:starships:turrets:light_aa_turret.png?direct&300|Type 32 Light AA Turret firing bolts of golden plasma}}
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   * 2 of some combination of [[:corp:ohi:vehicles:bulldog]] or variant   * 2 of some combination of [[:corp:ohi:vehicles:bulldog]] or variant
 ==== Miscellaneous ==== ==== Miscellaneous ====
-  * 4800 [[:stararmy:weapons:300mm_mass_launcher_round]]s+  * 4800 [[items:weapons:ammunition:300mm_mass_launcher_round]]s
   * 8 [[stararmy:small_craft:type_35_escape_pod]]s   * 8 [[stararmy:small_craft:type_35_escape_pod]]s
-  * 1 [[:stararmy:soul_savior_pod]]+  * 1 [[stararmy:systems:soul_savior_pod]]
  
 ===== Additional photos ===== ===== Additional photos =====
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 ===== OOC Notes ===== ===== OOC Notes =====
-[[user:toshiro]] created this article on 2018/02/25 23:03.  It was approved by [[user:wes]] on 2018/03/09 22:14 [[https://stararmy.com/roleplay-forum/index.php?threads/chiaki-1b-update-ke-d2-w4000-shock-cannon.61517/|in this thread]].+[[members:toshiro]] created this article on 2018/02/25 23:03.  It was approved by [[members:wes]] on 2018/03/09 22:14 [[https://stararmy.com/roleplay-forum/index.php?threads/chiaki-1b-update-ke-d2-w4000-shock-cannon.61517/|in this thread]]
 + 
 +Chiaki was upgraded to Tier 11 by [[members:wes]] on 2018/06/21 19:40 [[https://stararmy.com/roleplay-forum/threads/chiaki-tier-update-discussion.62326/|in this thread]]. 
 + 
 +A correction to the Tiers of its weapon systems was approved [[https://stararmy.com/roleplay-forum/threads/plumeria-2e-chiaki-1b-azusa-weapon-correction-discussion.66789/|here]] on 1/19/21 by [[members:wes]].  The vessel is still [[:guide:weapon_limitations]] compliant.
  
-Chiaki was upgraded to Tier 11 by [[user:wes]] on 2018/06/21 19:40 [[https://stararmy.com/roleplay-forum/threads/chiaki-tier-update-discussion.62326/|in this thread]]. 
  
-~~WATCHCYCLE:wes:365~~ 
 ---- struct data ---- ---- struct data ----
 +stararmy_logistics.saoy_supclass : Class A - STARSHIPS
 +stararmy_logistics.saoy_usage : Active Use - Replaceable
 +stararmy_logistics.saoy_adopted_year : YE 32
 +stararmy_logistics.saoy_reviewed_last : YE 40
 +stararmy_logistics.saoy_item_retired_year : 
 +stararmy_logistics.saoy_itemcount : 
 +products.product_cat : starships
 +products.product_name : Chiaki-class Escort Destroyer
 +products.product_nomenclature : Ke-D7-1B
 +products.product_designer : Kage Yaichiro
 +products.product_manufacturer : Ketsurui Fleet Yards
 +products.product_brand : 
 +products.product_release_year : 
 +products.product_discontinued_year : 
 +products.product_usedby : Star Army of Yamatai
 +products.product_parent : 
 +products.product_image : stararmy:starship_classes:chiaki-class_escort_destroyer:chiaki1.png
 +products.product_price_ks : 
 +products.product_drv3_max : 
 +products.product_production : Mass Production
 +products.product_description : 
 +products.product_length : 121
 +products.product_width : 80
 +products.product_height : 211
 +products.product_mass : 
 ---- ----
  

stararmy/starship_classes/chiaki_escort_destroyer_refit.1561428090.txt.gz · Last modified: 2023/12/20 22:34 (external edit)