The OIF Inquest was constructed in YE 40, and customized and outfitted throughout the following year to be launched in early YE 42. It is the research and exploration ship used by Mimi Merkur in the course of her duties on behalf of Origin Industries.
The OIF Inquest is a relatively new ship whose mission has only just begun.
These modifications have been made which vary from the original design of the Assayer Class Starship.
The empty facilities have been devoted to science, engineering, and research to reflect the Inquest's mission.
The Inquest's Armory has a small private office for the Chief of Security, and a security monitoring and control station for the on duty Security Officer.
Part of the empty facilities on Deck Three have been converted into a bathhouse. In addition to being for the rest and relaxation of the crew and officers, this bathhouse features special equipment and provisions for physical therapy for patients of the Inquest's Medical Center.
The drone hangar's Variable Launch Tubes accommodate the machinery and systems to launch Sensor Cruise Missiles. The Inquest does not possess the systems to arm and launch destructive warhead equipped OI-Z1b Anti-Ship Cruise Missile (Refit)s and can only launch the sensor payload version.
The standard medical center and laboratory would be insufficient for the type and scale of research intended, as that laboratory is specialized towards the medical and life sciences. One of the empty facilities on Deck Five has been turned into a cutting-edge laboratory. It addition to lab benches and storage areas, the Laboratory is equipped with essential science equipment such as glassware, titration stations, scales, microscopes (optical and electron), centrifuges, fume hoods, and mass spectrometers. More specialized equipment for high energy and particle physics has been installed as well such as linear and ring accelerators. The Laboratory has its own dedicated X-type Quantum Computer Node, networked with the others aboard. Additionally, the Laboratory has installed a dedicated HONEY SLAM generator with quadruple fuel supply for backup and emergency power, which it shares with the Medical Bay. There is a private office for the Science officer here,
A little bit of the empty facilities housing the laboratory and workshop have been carved out into some well-lit office space featuring a couple of private offices, and several open-plan workgroup desks. A few small breakout rooms are soundproofed and have teleconferencing and telepresence equipment and smart display walls. The office space features a restroom and kitchenette, and a small Lounge as a breakroom.
A pair of standard-model Mimic Computers are stationed here as office assistants:
The Shuttle Bays have been outfitted with locker rooms for the pilots.
The Inquest's Star Gazer Lounge still features all of the typical Lounge amenities. However, taking another cue from the Karakoram, it is set up as a garden lounge with ambient lighting, and features a modest hydroponics garden.
Located on Deck 3 and occupying the greater portion of one of the Inquest's formerly empty facilities, the Volumetric Simulation Room uses Solid Volumetrics and an entire X-type Quantum Computer Node dedicated to running simulations (though it too is networked with the others aboard). It was originally intended for scientific and engineering research, but its usefulness for crew recreation and training was discovered very early on.
For all of Mimi Merkur's (and the other crew's) tinkering, inventing, and repairing needs, this unit is located in one of Deck Five's empty facilities. Like the Laboratory, the Worksop has its own dedicated X-type Quantum Computer Node, also networked with the others aboard, and a dedicated HONEY SLAM generator with quadruple fuel supply on a completely isolated circuit for backup and auxiliary power. Besides the tool storage, workbenches, and mundane but state of the art shop and manufacturing tools such as lathes, drill presses, metal bending fabrication machines, metal and polymer extrusion system, vacuum tables, and saws of all types, the well-lit fabrication area features computer-controlled mills, lathes, and cutters, 3D printers, and nanofabrication chambers, and even printed circuit board manufacturing units, robotic arms, nanomachine colonies, matter-to-energy converters and refiners, and other implements of industrial construction. Hand tools and diagnostic equipment are stored in locking cabinets to keep them in place. The Chief Engineer's private office is in here.
The following systems on the Inquest have been modified:
The default 'Destiny' AI System Knight Suite and its accompanying sensors have been upgraded to the 'Destiny' AI System Queen Suite. The ship's X-type Quantum Computer has been upgraded to a full Node (10 units), and an additional full Node is networked in for backup, redundancy, and auxiliary computing resources.
The Inquest's Continuum Distortion Drive and Hyperspace Fold Drive have been optimized and upgraded a bit, providing a small boost to FTL speeds.
The Inquest retains the 2×2 Ionic Pulse Cannon main guns and five Plasma Flak Cannon as secondary and point defense weapons. A pair of 125mm Gauss Cannon have been added to augment the main guns and the number of point defense weapons has been increased. A bank of OI-Z3 Armiore Missiles has also been added for anti-fighter and anti-power-armor defense.
Several utility systems have been added to the Inquest to improve its capabilities in research and exploration, many taken from other Origin Industries Fleet Yards ships such as the Courier 2c 'Collector'.
The Harpoon cable system is the same one used on the Courier 2c 'Collector'. It is a multiple use system which can work in several ways to retrieve salvage. The first way is by simply being fired through salvage and physically attaching to it, the second is by being magnetically attached to metallic salvage, and the last way is by deploying small grasping 'hands' to grab smaller or more delicate salvage.
The like the Collector, the Inquest has three of these systems, two mounted on the nose, and one on the rear. They are on gimbaled turrets allowing them several degrees of freedom each.
The Inquest, like a Collector, is equipped with the same Graviton Beam Arrays. One is inside the cargo hold for the manipulation of objects in front of the ship, and one in the hangar bay to help guide shuttles and other small craft inside. Another is in the center of the ship's aft portion, for towing, and there is one more to either side, for a total of five. The externally mounted ones are on the same sort of gimbaled turret as the Harpoon Cables, while the internal ones are on articulated arms.
Four Large MultiStruct Multitool are mounted at the corners of the ship's ventral surface: fore-port, fore-starboard, aft-port, aft-starboard, on the retractable, articulated arms. All four feed to the same matter collection, distribution, and storage system located in unused space between decks.
The Inquest carries the following vehicles:
Each Shuttle has a standard-model Mimic Computer as an attendant.
The Inquest is well stocked for extended, unsupported missions in the frontier.
The ship is crewed by Origin Industrial Fleet.
The following personnel are bridge officers:
These personnel pilot the Scimitar Starfighter:
These personnel pilot the OI-V2-1A Swordbreaker Interceptor:
These personnel pilot the OI-M1-1c Oban frames:
These personnel pilot the Starbryte shuttles:
These OriSec personnel ensure the safety of the ship and crew:
These personnel keep the ship and its craft running:
These personnel keep the crew healthy:
|Chief Medical Officer|
These personnel support the ship's main mission:
These personnel keep the crew fed and equipped, the ship stocked, and all cargo securely handled:
The crew is berthed as follows:
|Captain Dyna Shevi||Captain's Suite||N/A|
|First Officer||VIP 1||N/A|
|Science Officer Mimi Merkur||VIP 2||N/A|
|Chief Medical Officer||VIP 3||N/A|
|Chief Engineer||VIP 4||N/A|
|Chief of Security||VIP 5||N/A|
|Galley Chief||VIP 6||N/A|
|VIP Guest||VIP 8||N/A|
|Laboratory Assistant Chance Tierney||Cabin 2||3|
|Laboratory Assistant||Cabin 2||4|
|Frame Squadron Leader||Cabin 3||1|
|Frame Pilot||Cabin 3||2|
|Frame Pilot||Cabin 3||3|
|Frame Pilot||Cabin 3||4|
|Shuttle 1 Pilot||Cabin 4||1|
|Shuttle 1 Co-Pilot||Cabin 4||2|
|Shuttle 2 Pilot||Cabin 4||3|
|Shuttle 2 Co-Pilot||Cabin 4||4|
|Shuttle 3 Pilot||Cabin 5||1|
|Shuttle 3 Co-Pilot||Cabin 5||2|
|Security Officer||Cabin 5||3|
|Security Officer||Cabin 5||4|
|Scimitar Squadron||Cabin 6||1|
|Scimitar Pilot||Cabin 6||2|
|Scimitar Pilot||Cabin 6||3|
|Swordbreaker Squadron Leader||Cabin 7||1|
|Swordbreaker Pilot||Cabin 7||2|
|Swordbreaker Pilot||Cabin 7||3|