Artwork with labels point to the ear, but there's no label for that one.
Artwork shows Waist hardpoints, but doesn't allude to it later in the text.
I removed the labels artwork to avoid confusion. The waist hardpoints are where the hand weapons (aether blade) are stored/hung. Added wait hardpoints to the Hardpoints section.
Teleportation module is alluded to in mobility, but the system isn't explored later. Is this really okay?
Added to systems.
Mobility refers to propulsion, but not movement. What ground speed can I expect from a Mindy?
Added: "The armor doesn't impede movement. Users can walk, run, or float as fast or faster than they can without the armor."
Weapons are sparse in detail. They seem like good concepts, but I wouldn't endorse these being tools available to players as long as they don't reach previously set standards. Wes, you can get away with sparse details on the Mishhu units, but if you want this Mindy IV to see use, that has to improve.
I'll see what I can do. If not I'll just use older weapons for the time being.
sub-component listing does not include inbuilt weaponry? Is this okay? (I do know they're listed not too far down after that)
Added to subsystem list and weapons section. Recycled weapons from the Mindy 1H.
1: Hyperbole: "It features the most reliable and powerful aether generator ever made for a power armor." Do not use absolutes, its a turn-off. Proper phrasing could be "It features a new aether generator, which is more powerful and reliable than previous models."
Changed.
2: Why so slow in atmosphere with turbo-aether thrusters? A machine so small should be moving much faster, especially if it is using CFS to effectively create an aerodynamic shield profile. It should be faster, much faster.
It's a power armor, not a fighter. Power armor speeds should be reasonable. Mach 1.7 is not slow at all.
3: Where'd that extra .005 come from for STL speed? Are we tweaking speed limits again? Let me know so I can tell my dev team.
This is Yamatai's technological edge showing. It's basically there to let armors catch the starships they're made to board.
4: Add a header for your teleportation module speed, or add a word or two, such as "Instant point-to-point travel"
Done.
5: Why the limitation for under-water usage? If the Mindy is using zesuaium components, pressure should be a non-issue. It should not even be an issue if the Mindy is sitting in the middle of a gas giant.
I disagree, and Osaka has already explained why.
6: You're missing a size for occupants, 'full size' may be ideal for Neko with broad hips or shoulders. Especially shoulders, in the case of samurai or infantry.
They're typically custom size. I don't see the problem here. Nekos come in predictable sizes and they're already provided for.
7: Titanium chassis? Really? Yamatai can do better.
It's not helpful unless to provide a suggested alternative. Yamatai has used Titanium chassis armors practically forever and they've been fine so far.
8: What is the zesuaium mounted onto? If it is the titanium layer, then we've got a major durability concern here. Mount the zesuaium on a more robust material, such as a boron compound.
Yarvex chainmail "suit" layer. Added that. Matches Mindy 2 now.
9: You may want to add a laser comm emitter. It may raise some very distinctive concerns if laser is the only method of contact, and a Mindy is attempting to make contact without the aid of IFF. All the receiver would see is a laser-rangefinder signal possibly painting a target.
Removed the part about having to use the laser range finder for laser comms.
10: How do pilots without SPINE interact with the machine? What do they do?
Added options for non-SPINE users based on the Mindy 2.
11: Why not use a nodal device system to reprocess air and waste to be reused indefinitely?
Nanomachines, son! And I wanted it to be the same as the Mindy 2.
12: There's nothing here to help when the pilot is injured beyond merely the hemosynth insert. Why not integrate a limited suite of drugs and purpose-formulated hemosynth designed purely for wound-repair, or limb replacement?
HS is pretty much the most helpful thing to put in there. And Yamatai never uses drug injectors in their power armor like the NDI armors (and some Nepleslian armors) do.
13: Am I seeing right that the new Mindy has less mounting points than the previous Mindy, and even the Kylie?
No. It has 7.
14: Hey, what happened to the support drones? Support drones were a really useful item for Mindy pilots who did not want to peek their head around a corner and die.
There is no need to carry drones that can move themselves. But if necessary these can be added via the thigh hardpoint. Remember we still haven't really developed the new set of accessory modules for this one yet.
15: I see there has also been a reduction in real-estate for hand-held weapon storage, most especially in comparison to the Kylie armor. What gives for when a solider needs to use their hands?
Hand weapons are typically attached to those big waist hardpoints. This has been noted in the wiki article now.
16: Since it is noted that this model is difficult for non-Nekovalkryja to use, what is going to be done for non-neko personnel? Is the introduction of this piece of equipment going to be counter-productive for the Empire?
It's really designed for nekos first, but other species can get them made in their size and use them. I think it'll be fine and there's still things like MCAS available too.
17: Custom armors are possibly a solution, but what is to be done about the supply chain? Since custom armors would have different dimensions, this means that zesuaium components would not be able to be replaced in the field, nor would other key structural components, without intensive investment of work in the fabrication bay.
This is true, but it hasn't stopped Yamatai from making Zesuaium armors in the past like the 1H. Standard practice is to plug the holes with some other armor until the replacement parts arrive. There may also be alternate armor pieces available like Yamadura ones - those could be made as holdovers in a ship bay.
18: Just what makes this new aether reactor THE BEST?
It's able to ignore troublesome Lorath shenanigans.
I changed the wording in the article.
19: Due to the frailty of xiulurium, it is very possible that the insulation could be easily burnt off, while leaving the rest of the machine intact. Is there a countermeasure to this? Would aether interference systems be able to be used successfully once the insulation is fried off?
The Xiulurium layer goes outside the Zesuaium containment cell to prevent that from happening. But in aether reactors, even the Zesuaium is eaten away and has to be replaced periodically as shown in Eucharis engineering RP.
20: What is the mesh chain mail comprised of?
Yarvex. Added to article.
21: Does the helmet include a mounting latch system? If so, what is the mechanism?
Suggestions, anyone?
Edit P.S: Furthermore, the original Mindy concept was pitched as an 'Anti-Starship Power Armor', the new Mindy is abandoning that role, and is attempting to do what the Daisy was meant to do, which is act as infantry. Give the Mindy teeth, and a purpose, otherwise the Empire would be better served by mass-producing more Nodachi fighters and giving the Daisy a space mobility package.
Mindy armors stopped being anti-starship when the Damage Rating system was updated because armor scale weapons are not effective against starships. The purpose of a Mindy armor is to board other starships.
I would like to see dismount instructions (Or better yet, an RP example!) for the Mindy when it isn't on the rack.
Added.