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What Should Star Army's Rules Include?

Wes

Founder & Admin
Staff Member
🌸 FM of Yamatai
🎖️ Game Master
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I was watching a video recently about roleplaying games and roleplaying forums and one of the things that was mentioned is how the rules of the community are one of the most important things and a key place that many potential new players are going to look at before they register. People want to know what's okay or not in the community before they join. The current set of Star Army rules hasn't been updated much in the last 15 years and times have changed a little. I want to rewrite them to be more clear, while keeping things positive, and making sure Star Army stays a fun and safe place to do your roleplaying. In particular I'd like to see better/clearer rules for stopping harassment including if it happens offsite, and ways to promote a positive atmosphere for everyone.

Before I start on a draft I think it's a great idea for me to get some feedback from the people who matter most: You guys, the active members of Star Army. So if you were able to write the rules of the site, what would those look like and what items/text would you like to see included?
 
  • Strict Division between IC and OOC (Bring an end to Metagaming and Mixing) - Do not have outbursts OOC about IC actions. Don't treat someone's characters all the same if they are different characters. Stop applying real-life politics and laws to roleplay. Factions have their own laws they live on the wiki. Also, clarification that an OOC discussion about something on the discord does not influence roleplay.
 
  • Rules about Player Wills - Limit the ability to transfer things to people to things like characters and corporations. Mainstream things like SAOY departments, SAOY fleets, etc should revert back to Wes's control for distribution.
 
  • Do not promote a negative environment - New players are in the discord, and do not repeatedly fixate on negative emotions and situations in the chat. We're supposed to be welcoming and positive. Star Army is a great place.
 
Star Army contains a few private forums where consenting adult players can write romantic scenes between their characters. If you're interested in such RP, please take care to always respect the personal boundaries of other players; discuss the nature of the scene in advance and how far you want to take it. It is not permitted to pressure or coerce another player into engaging in erotic roleplay or into writing in scenes more extreme than they are comfortable with. Doing so is considered sexual harassment and can result in a ban.
 
When helping a new player decide where they want to go, do not bash, insult, or otherwise accuse other players of untoward actions. (Gossip about drama should not be used or offered as a tool to convince new players where to go or not go.)

Credit: Anonymous suggester
 
It should probably be explicitly said that players are expected to roleplay their characters in good faith. It's kind of connected Andrew's suggestion for IC/OOC separation and maybe has a place in the same clause or section.

A Star Army officer or soldier (or Nepleslian or whatever else), for example, should conduct themselves like one. There's a big difference between a character having an opinion and players constantly voicing the same opinion across multiple characters counter to how they should have been trained. A Star Army soldier might think something inwardly but should have been drilled to keep certain things to themselves. Characters have been filtered and edited at creation for being unfit to serve, but existing ones often exhibit similar traits. Not saying to bite a new player's head off for making an in-character misstep — all of us constantly have more to learn about the setting — but there are some very basic things that get learned at the beginning and shouldn't need reminding.

Sorry if it's not much of an idea. Everything seems pretty good from the perspective of someone who just doesn't use Discord.
 
Players who wish to post in a roleplaying thread, other than Open RP threads, which are open to all, should obtain consent from the thread's Game Master or original poster (OP) before posting in the roleplaying thread. In general, the expectation is that participation is expected for all members of a roleplaying plot, and only the members of the plot. Barging into a roleplaying thread without asking may result in post deletion and a warning. The purpose of this rule is to allow Game Masters to run their plot without being derailed by external factors and is here to prevent conflicts between members.

Here's two examples:
  • OK: The YSS Resurgence visits Sood Zadra, so GM Wes asks Yuuki to post in Resurgence's thread as a guest
  • Not OK: The YSS Resurgence is near Nepleslian space. A Nepleslian player posts in the Resurgence thread without asking GM Wes first.
 
My suggestions-

  • No Faction Bashing. There is no need for faction bashing this is not a player faction vs. player faction environment.

  • Do not promote a negative environment - New players are in the discord, and do not repeatedly fixate on negative emotions and situations in the chat. We're supposed to be welcoming and positive. Star Army is a great place.

In my opinion, these are all ideas that sound great on paper - but are terrible in practice. Why?

Several reasons (it's late and I'm too tired to think of a proper transition, sue me):
  • They treat the symptom, not the cause. Suppressing "negativity" or "faction bashing" or "outbursts" in one place (the SARP Discord) doesn't eliminate the things that causes them to begin with - it merely drives them elsewhere to places like private Discord servers, which quickly become negativity-amplifying echo chambers that quickly spiral out of control and lead to more drama, more ugliness, and more exoduses. Trust me on this - I speak from personal experience when I say that the exodus in the summer of 2016 and the nightmare that was the Asterian Wars were respectively caused by and prolonged by the existence of private servers (#sarpfree for the former, one that myself, Ame, raz, and Legix were part of for the latter).
  • They serve as an excellent means for bad actors to silence others. When I was one of the most (if not the most) toxic individual on the site back in the day, I would have given my right arm for rules like these - because they're perfect for silencing any form of dissent, no matter how valid it may be (and believe me, none of the factions on Star Army, including Yamatai, are perfect). Consider the following scenarios:
    • Someone say something true about your faction that you don't like? Tell a mod that they're faction bashing, and that pesky voice of theirs is silenced.
    • Someone saying something truthful about your plot/setting element/character/etc. that you don't like? Tell a mod that they're being negative, and poof, that troublesome little naysayer is no more.
    Now, before it gets mentioned: I'm NOT saying that individuals should have a God-given right to act like jackasses or douchebags, because they shouldn't - this is Star Army, not 4chan, and we have an obligation to be respectful to each other both in public and in private - rather, I fear that bad actors would use the proposed rules to maliciously censor those with differing viewpoints and opinions.

  • Strict Division between IC and OOC (Bring an end to Metagaming and Mixing) - Do not have outbursts OOC about IC actions. Don't treat someone's characters all the same if they are different characters. Stop applying real-life politics and laws to roleplay. Factions have their own laws they live on the wiki. Also, clarification that an OOC discussion about something on the discord does not influence roleplay.
The portion regarding outbursts I mentioned above; as for "applying real-life politics and laws to roleplay", however... why not?

I get it, I get it - "factions have their own laws [that]* live on the wiki" - but there's a few problems with this proposed rule:
  • Roleplayers - in my opinion - are always going to draw upon real-life politics and laws when roleplaying, because it provides them with a framework that they can use to interpret and interact with the setting they're partaking it. To outright forbid a roleplayer from doing that would greatly detract from their understanding of the setting's vast lore and intricacies.
  • An individual acting in bad faith could easily use the rule to forbid anyone they dislike from contributing to the setting by simply claiming that all of the person's contributions are based on real-life politics and laws, which seems massively unfair to me given that Star Army is a vast universe with a near-infinite amount of possibilities. If something can be justified by even the tiniest of amount of possibility, precedence, logic, etc. (i.e. Yamatai's political parties), why should it be denied?
  • There is - to the best of my knowledge - no faction with a complete legal code on the Star Army wiki, thereby meaning that real-life laws should be used as a reference from time time, because let's face it: nobody wants to spend the time and energy necessary to port the entire United States Legal Code into the setting - and that's assuming that each faction would want to use the same code, which would make zero sense from an in-character perspective.
Also, I'm going to be honest: short of barring them from the Discord server, there's literally no way you can stop someone from being influenced by an OOC discussion on something unless they deliberately choose to not read said discussion, because nobody's going to admit to being influenced by something they want to be influenced by - even if you make them sign a waiver or something.

*Apologies if I misquoted you there, Andrew - I assumed the "they" was a typo.

  • Rules about Player Wills - Limit the ability to transfer things to people to things like characters and corporations. Mainstream things like SAOY departments, SAOY fleets, etc should revert back to Wes's control for distribution.
If someone creates a fleet/department/etc., (i.e. the Star Army Rangers), why shouldn't they be allowed to retain control of it so long as they are not permanently banned from the site or using it in bad faith (proven beyond reasonable doubt)?

It should probably be explicitly said that players are expected to roleplay their characters in good faith. It's kind of connected Andrew's suggestion for IC/OOC separation and maybe has a place in the same clause or section.

A Star Army officer or soldier (or Nepleslian or whatever else), for example, should conduct themselves like one. There's a big difference between a character having an opinion and players constantly voicing the same opinion across multiple characters counter to how they should have been trained. A Star Army soldier might think something inwardly but should have been drilled to keep certain things to themselves. Characters have been filtered and edited at creation for being unfit to serve, but existing ones often exhibit similar traits. Not saying to bite a new player's head off for making an in-character misstep — all of us constantly have more to learn about the setting — but there are some very basic things that get learned at the beginning and shouldn't need reminding.

Sorry if it's not much of an idea. Everything seems pretty good from the perspective of someone who just doesn't use Discord.

This, in my opinion, is - similar to what I said above about some of Andrew's proposed rules - an idea that looks great on paper but performs poorly in practice, because it significantly stifles a player's creative freedom and roleplaying opportunities. If a player wants to have their character voice an opinion "counter to how they should have been trained," why not let them and then let said character suffer the IC (or OOC, if it's too disruptive) consequences of not "keep[ing] certain things to themselves"?
 
They treat the symptom, not the cause.
You still treat symptoms, right?
They serve as an excellent means for bad actors to silence others.
I believe the staff can be discerning.
Roleplayers - in my opinion - are always going to draw upon real-life politics
This is about demanding the setting conform to them
An individual acting in bad faith could easily use the rule to forbid
Again, the staff will know better
There is - to the best of my knowledge - no faction with a complete legal code
How is this relevant?
If someone creates a fleet/department/etc., (i.e. the Star Army Rangers), why shouldn't they be allowed to retain control of it so long as they are not permanently banned from the site or using it in bad faith (proven beyond reasonable doubt)?
Why should anyone decide how non-personal setting elements that broadly affect others go after they're gone? No one is taking anything from anyone while they play it. If you're gone, that means you surrendered that control.
because it significantly stifles a player's creative freedom and roleplaying opportunities.
Creative freedom and willful ignorance or dismissal of the basics are different things.
 
Rule idea:

Star Army is a site for role playing first and foremost. Try to spend most of your time and energy on the site towards in-character work, not out of character drama. Adding to the setting with IC writing is what keeps the gears turning. Putting all of your effort into the OOC just puts wrenches in those gears.
 
Strict Division between IC and OOC (Bring an end to Metagaming and Mixing) - Do not have outbursts OOC about IC actions. Don't treat someone's characters all the same if they are different characters. Stop applying real-life politics and laws to roleplay. Factions have their own laws they live on the wiki. Also, clarification that an OOC discussion about something on the discord does not influence roleplay.

I think, personally, expecting people to not talk about things happening ICly or OOC is a foolserrand. Secondly, no one is above questioning, so I would suspect you may want to word this more closely as.

Keep Discussions Respectful - Keep all discussions about IC actions respectful and polite. Do not assume that all characters of a player are all the same, and keep in mind that factions do not behave a real-world cultures do.
 
I think, personally, expecting people to not talk about things happening ICly or OOC is a foolserrand. Secondly, no one is above questioning, so I would suspect you may want to word this more closely as.
I like what you have below but I don't think not expecting ooc talk is how what Andrew posted reads. Of course people are going to talk about things. Outbursts is an operative term here. Questioning something is one thing, but he is talking about something else.
 
My words being taken out of context is something I've come to expect. So far, my intentions here have been misunderstood and twisted. I made my suggestions and I am content with whatever is decided.
 
I like what you have below but I don't think not expecting ooc talk is how what Andrew posted reads. Of course people are going to talk about things. Outbursts is an operative term here. Questioning something is one thing, but he is talking about something else.
True, I guess I read something different out of the rule than was intended then
 
Hey guys, thanks for all your great ideas so far. I've made a WIP of the new rules here:


Note: You don't need to vote on non-rule replies in this thread. I downvoted on some of them to try to bring them down to 0 because they're not suggested rules. This isn't because I don't like the replies, I just want to sort the actual suggestions out from the replies to suggestions.
 
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